||  

Back to News Listing Team Assault: Baptism of Fire is Now Available!

Posted: Thursday, March 29, 2012 by Sean Drummy

Type: Press Release

 

Matrix Games,  Slitherine (www.slitherine.com) and Zeal (www.teamassault-game.com) are excited to announce that Team Assault: Baptism of Fire is now available! Players can now get their boots on the ground in the turn-based tactical wargame set during World War II.

 

Team Assault: Baptism of Fire focuses on realistic, turn-based combat on tactical platoon-level scale. Players will experience realistic combat, utilizing more than 20 Allied and Axis accurately-modeled weapons that take into consideration of weapon accuracy, penetration versus cover, recoil and encumbrance. Soldier’s morale, cover, and using flanking maneuvers are just some of the factors players will have to keep an eye on.

Team Assault: Baptism of Fire also features nearly endless customization with a Force Builder to create custom squads for use in battle. Create new battlefields with the in-game map editor to create new tactical situations. Take the fight online to engage in battle against other players, complete with ranking system, using custom-created squads.

 

About Team Assault: Baptism of Fire

Team Assault: Baptism of Fire is a 3D turn-based tactical game where players take command of infantry squads to engage the enemy in intense close combat. Using an objective-control system, players must use wits and the geography around them to secure tactically important points and dominate the enemy. Although the combat system is turn-based, the game play can be as fast paced and dynamic as you’d like. Dynamic turns, counter actions and continual feedback keep you constantly engaged while still giving you enough time to make important decisions to change the course of battle!

Team Assault boasts an in-depth combat system that booth favors realism and exciting gameplay. Weapon accuracy and penetration, cover versus weapon penetration, recoil, encumbrance and wounded soldiers are only some of the included features. Also included are near limitless customization options. The included map editor and force creator will allow you to design finely tuned squads that perfectly suit your needs and command styles. A map editor is also included so constructing all new tactical puzzles and environments is possible as well!

Get more information on Team Assault: Baptism of Fire from its official product page on either the Slitherine or Matrix Games site. Check out additional gameplay videos on the Slitherine YouTube channel.

  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

Team Assault: Baptism of Fire

  ( Views : 17634 )


In Other News..

PC Gamer Weekender - After Action Report

Friday, February 23, 2018

Last weekend we were in London at the Olympia as part of the PC Gamer Weekender. It was great fun and we were really happy to see so many people show up and come play the two games that we were displaying: Empires Apart and Warhammer 40,000: Gladius – Relics of War.

Read more...

Empires Apart Dev Diary - The Game Modes

Thursday, February 22, 2018

When we started developing Empires Apart, we knew we wanted to create the game that we have always wanted to play.

We took inspiration from our favourite games, and then we thought: “How can we build on these?”. We started to think on what other cool things we could add, what we could change and what we could improve.

Read more...

Command The Silent Service Scenarios - Part II

Thursday, February 22, 2018

The Silent Service, the new standalone expansion for CMANO, is due for release on March 1st, using the new v1.14 game update. Following Part 1, we now conclude coverage of the scenarios of this new battleset. We use the default listing order (easiest to hardest) but players can also choose to try the scenarios in chronological order, or in any order of their preference.

Read more...

Close Combat: The Bloody First - Polygon Interview

Wednesday, February 21, 2018

Close Combat: The Bloody First is the latest title in the critically-acclaimed Close Combat series. 

Originally planned to be built with the Unity engine, the team decided to switch to Archon.

Steve McClare has been interviewed by Polygon about this (and others) decision. 

Read more...

Check Your 6! - Planes Infographic (British)

Wednesday, February 21, 2018

The most important part about a planes wargame is... Well... Planes!
We're just three weeks away from the release of Check Your 6!, and we decided to show you a bit more about the game (and you may have guessed what, by now).

Read more...

Command the Silent Service will be out on March, 1st!

Monday, February 19, 2018

Submariners! We have excellent news for you.

Command: The Silent Service, the upcoming expansion/standalone for Command: Modern Air / Naval Operations will emerge from the oceans to reach your shelves on March, 1st!

Read more...

March To Glory - New Screenshots

Friday, February 16, 2018

A new group of screenshots for March to Glory is here, showing some new locations, the map containing the list of missions and the combat UI!

You can find them all HERE, while here's a little preview:

Read more...