||  

Back to News Listing Time of Fury Releases Update v1.01

Posted: Tuesday, March 13, 2012 by Sean Drummy

Type: Update

 

Slitherine, Matrix Games, and Wastelands Interactive (www.wastelands-interactive.com) are happy to announce the release of the v1.01 update for their turn-based grand strategy game Time of Fury. The extensive update covers a bevy of changes and fixes, almost too many to list! 

 

Such fixes include correcting various spelling errors and typos, as well as gameplay fixes like reducing basic fighter attack ranges and adjusting tech levels in the Grand Campaign. Below are a few important fixes from the v1.01 update, many that were reported or proposed by the community!:

  • Increased PBEM stability
  • Improved game balance
  • Reworked naval AI priorities
  • Attacking and defending sides are now using defender's weather to calculate effectiveness.

Grab the update for Time of Fury here.

 

 

About Time of Fury

In World War II every single aspect of war was crucial: from troop movements to supply, from logistics to diplomacy, from innovation to careful use of terrain. Many games have tried to replicate the depth and complexity of this global conflict and only a few have managed to give an all around experience to players.

This is a game that truly replicates all these aspects. The developers of the highly successful Time of Wrath are back to the European theater of war with an ambitious project that allows players to truly experience what it was to be a decision maker of the period.

Time of Furyspans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

 

Get more information on Time of Fury from its official product page on the Slitherineor Matrix Gameswebsites.

  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

Time of Fury

  ( Views : 11333 )


In Other News..

The Operational Art of War IV Stream TODAY!

Monday, November 20, 2017

Quick reminder: as almost every day, we're going to have a stream today, and it will be The Operational Art of War IV!
Come have fun with us, 12 PM EST / 5 PM GMT / 6 PM CET, on our Twitch channel and see what we're capable of!

Read more...

Order of Battle: Panzerkrieg Breaking the silence

Friday, November 17, 2017

Two months ago we announced the new Order of Battle DLC, Panzerkrieg.

They have been two months of hard work for the Artistocrats, but we’re glad to say that the DLC is shaping up nicely. We are VERY close to the goal now. 

Read more...

This week in Matrix #24

Friday, November 17, 2017

Hello everyone and welcome back to "This week in Matrix", the news that groups up everything you need to know about Matrix Games!
This week has been pretty quiet. but with a HUGE release in the middle of it. The Operational Art of War IV has been release this Thursday, bringing you all the most important conflicts of the 20th century!

Read more...

The Operational Art of War IV has been released!

Thursday, November 16, 2017

Operational Art is a thought process that guides conceptual and detailed planning to produce executable plans and orders – from The Operations Process (2012)

The Generals and High Officers have gathered in the War Room for hours. On the large tables and all over the walls maps and military charts are displayed, with thousands of counters of different size and colors covering every theater.

The air is dense, and you can feel the pressure. Suddenly, a voice from a speaker captures everyone’s attention. A few words in code are heard from the speaker. The mother of all Operations has begun.

The wait is over. The Operational Art of War IV, the most anticipated wargame of the year, has been released! 

Read more...

Strategic Command WWI Classic is back!

Wednesday, November 15, 2017

A great classic game returns!

Set during the War to End all Wars, Strategic Command World War I puts you in charge of the two opposite blocs that fought hard for supremacy in over 5 years: The Triple Entente and the Triple Alliance.

Take the chance to rewrite history in the conflict that shaped Europe’s destiny forever!

Get more information about the game on its Product Page!

Read more...

Polaris Sector: Lumens is out!

Tuesday, November 14, 2017

The war for the Polaris Sector is back in style with a huge, new expansion: Lumens!

Read more...

The Operational Art of War IV Manual Preview

Tuesday, November 14, 2017

As promised, we're releasing a little sneak peek of the manual that you will receive if you purchase The Operational Art of War IV's physical copy!
If all you ever wanted was to become a proper warlord, with medals and everything, this books is what you're looking for!

Read more...