||  

Back to News Listing New Video Released for Distant Worlds Legends

Posted: Tuesday, November 15, 2011 by Sean Drummy

Type: Press Release

Get tons of new detail about the new expansion to the award-winning space strategy game

Matrix Games, Slitherine (www.slitherine.com) and Code Force (www.codeforce.co.nz) are pleased to release an extended gameplay and features preview video for their highly anticipated 4x space expansion, Distant Worlds – Legends. The video details the long list of new features and improvements coming with Legends in addition to showing off some of the epic battles with varied and powerful ships that players can wage across the galaxy.

Check out the new video on YouTube.

Distant Worlds: Legends is the highly anticipated second expansion to the critically acclaimed 4X space strategy game Distant Worlds. Legends is a huge step forward which brings the Distant Worlds universe to life.  A new character system includes Leaders, Admirals, Generals, Governors, Ambassadors, Scientists and Agents, each with defined abilities and traits and opportunities to advance and grow over time.  Expanded gameplay for all existing races includes new race-specific events, technologies and victory conditions which create a completely different game depending on your choices.  An expanded tech tree also awaits, with dedicated carriers, cutting lasers, rail guns, new planetary facilities and wonders, and much more (including a new hidden faction)!

Distant Worlds: Legendsalso includes a new model for borders and spheres of influence for each faction, as well as new fleet management and automation commands.  The interface has been improved with additional overlays for the main galaxy map, including route indicators for all ships and fleet posture indicators, all to make it easier to keep track of activity and strategy. A new setup option allows galaxies to also be larger in map size as well as number of stars.  Empire Policies have been expanded with new options and Diplomacy has been overhauled to be much more intelligent and to include mining and refueling rights.  Finally, the AI has been improved in all areas and modding support has been greatly expanded to allow modders to take full advantage of all the new features.

All of this together makes Distant Worlds: Legends an essential addition to the vast, living galaxy of Distant Worlds!

Please note: Distant Worlds – Legends REQUIRES ownership of the original full Distant Worlds game and the Return of the Shakturi expansion.

Get more information on Distant Worlds – Legends from its official product page and be sure to check out the new video!

More Info

Distant Worlds - Legends

  ( Views : 9203 )


In Other News..

PC Gamer Weekender - After Action Report

Friday, February 23, 2018

Last weekend we were in London at the Olympia as part of the PC Gamer Weekender. It was great fun and we were really happy to see so many people show up and come play the two games that we were displaying: Empires Apart and Warhammer 40,000: Gladius – Relics of War.

Read more...

Empires Apart Dev Diary - The Game Modes

Thursday, February 22, 2018

When we started developing Empires Apart, we knew we wanted to create the game that we have always wanted to play.

We took inspiration from our favourite games, and then we thought: “How can we build on these?”. We started to think on what other cool things we could add, what we could change and what we could improve.

Read more...

Command The Silent Service Scenarios - Part II

Thursday, February 22, 2018

The Silent Service, the new standalone expansion for CMANO, is due for release on March 1st, using the new v1.14 game update. Following Part 1, we now conclude coverage of the scenarios of this new battleset. We use the default listing order (easiest to hardest) but players can also choose to try the scenarios in chronological order, or in any order of their preference.

Read more...

Close Combat: The Bloody First - Polygon Interview

Wednesday, February 21, 2018

Close Combat: The Bloody First is the latest title in the critically-acclaimed Close Combat series. 

Originally planned to be built with the Unity engine, the team decided to switch to Archon.

Steve McClare has been interviewed by Polygon about this (and others) decision. 

Read more...

Check Your 6! - Planes Infographic (British)

Wednesday, February 21, 2018

The most important part about a planes wargame is... Well... Planes!
We're just three weeks away from the release of Check Your 6!, and we decided to show you a bit more about the game (and you may have guessed what, by now).

Read more...

Command the Silent Service will be out on March, 1st!

Monday, February 19, 2018

Submariners! We have excellent news for you.

Command: The Silent Service, the upcoming expansion/standalone for Command: Modern Air / Naval Operations will emerge from the oceans to reach your shelves on March, 1st!

Read more...

March To Glory - New Screenshots

Friday, February 16, 2018

A new group of screenshots for March to Glory is here, showing some new locations, the map containing the list of missions and the combat UI!

You can find them all HERE, while here's a little preview:

Read more...