TOAOW IV In-depth Analysis - BATTLEFIELD TIMESTAMPSMonday, April 24, 2017
Let’s take a trip back in time to about 2002. TOAW exists, but as “ACOW”. You’re a newbie just starting out with the game. If you perused the manual you might have seen these few items:
Individual battles are resolved in a series of tactical rounds. Each player turn is divided into ten tactical rounds, and individual battles begin on the round that most closely corresponds to the proportion of the attacking units’ movement allowance expended before the combat. …
Battles continue until all units of one side have broken off, but not beyond tactical round 10. …
After combat, all of your units will have their remaining movement allowances adjusted to reflect the highest tactical round needed to resolve all attacks. …
Your turn will end if either of the following
Order of Battle: Kriegsmarine is out!Thursday, April 20, 2017
In Order of Battle: Kriegsmarine you'll brave heavy enemy fire while at the lead of powerful battleships and cruisers - true beasts of steel! You will command silent predators, marvels of German engineering, the U-Boots, in their lethal hunt for Allied convoys. You will build and employ massive new Carriers, platforms from where to launch your newest aircraft, and gain a devastating edge over your enemies.
Kriegsmarine is all of this, and more. Your efforts will decide the fate of the war. Are you up to the task?
Flashpoint Campaign Red Storm has been updated to version 2.0.12!Tuesday, April 18, 2017
Flashpoint Campaign Red Storm has been updated to version 2.0.12 and this version brings decisive improvements to the game!
Numerous bugs affecting the Map editor, waypoints, radio traffic – and more! – have been solved, so don’t wait any further and check the entire changelog below!
You can download the update from here.
See you on the battlefield!