||  

Back to News Listing Slitherine and Matrix Games Announce Commander Europe at War Grand Strategy 2.0

Posted: Wednesday, May 25, 2011 by Sean Drummy

Type: Press Release

A free community-based expansion is headed to grand strategy fans everywhere!

Slitherine (www.slitherine.com) and Matrix Games are thrilled to announce the MILITARY HISTORY™ Commander – Europe at War Grand Strategy 2.0 expansion. This expansion was created by the community for the community and is completely free to anyone who has MILITARY HISTORY™ Commander - Europe at War! This expansion will be available for PC and Mac next Tuesday, May 31st.

To mark this announcement, we have released a pack of screenshots and an in-depth feature brochure showing off the substantial improvements to the graphics and gameplay.

This expansion has taken years to produce and thousands of man hours from a dedicated collection of people from artists to programmers, manual writers and layout experts. The end result takes this great game to a whole new level. Some of the biggest changes are listed here:

  • Airborne divisions and para-drops
  • Cross platform multiplayer support for PC vs. Mac
  • German SS and Soviet Guards Elite Units
  • Amphibious landings against defended coastal hexes
  • Geo-political elements, which include:
    • French armistice (which the axis may accept or reject)
    • Early Italian entry if insufficient allied naval presence in the Med
    • Tension in the Balkans
    • Spanish activation as axis or allied minor ally
    • Turkeyactivation as axis or allied minor ally
    • Finnish armistice
    • Romanian and Bulgaria surrender and activation as allied minor ally
    • Consequences for allied aggression (e.g., UK invasion of Ireland).
  • Canadian, Australian, Polish and Indian Commonwealth units and leaders
  • Headquarter units
  • More and greater variability of leadership ranging from Army Groups (Fronts), Armies and Corps
  • Ferry crossings
  • Ability to swap positions of two units of the same service type (i.e., ground, air or naval).
  • Reinforcement of sub groups at sea
  • Leased air bases (Azores, Iceland, Greenland)
  • Maltanaval and air bases factor into the interdiction and counter-interdiction of axis supply of North Africa
  • Allied Interdiction of Swedish Iron Ore to German
  • Scripted construction of Atlantic Wall Fortresses
  • Many more improvements - too many to list to here!

Get more information on the MILITARY HISTORY™ Commander – Europe at War from its official product page and be sure to check out the new screenshots and brochure!

More Info

Commander - Europe at War Gold

  ( Views : 13092 )


In Other News..

Gettysburg Tournament Starts on July 20th

Wednesday, July 19, 2017

We are close to releasing an update for Gettysburg: The Tide Turns, which will fix some issues encountered lately. We decided to push back the start date of the Tournament - initially planned to be today - in order to allow us to work on the update before it releases and making the Tournament running on a better version of the game.

The Gettysburg: The Tide Turns Tournament will start tomorrow, July 20th.

Read more...

Field of Glory 2 Developers Diary - A.I.

Tuesday, July 18, 2017

The AI for Field of Glory II has been developed by building on the knowledge gained from developing the generally praised AI for Pike and Shot and Sengoku Jidai.
 
Deployment
For non-preset scenarios, it is important that the AI can deploy its army in a sensible formation, taking account of the prevailing terrain.
Generally speaking, most ancient armies would deploy with an infantry centre in one or more lines. (Usually three for Romans, usually only one for Hellenistic armies). They would then have cavalry on both wings and perhaps in reserve, plus light troops both in the centre and on the wings.

Read more...

Battlestar Galactica Deadlock - Ask Us Anything on Reddit!

Friday, July 14, 2017

Join us on https://www.reddit.com/r/IAmA/ next week on Wednesday July 19th at 8 pm PST / 11 pm EST! 

Read more...

Carrier Deck version 1.1.2 is out!

Friday, July 14, 2017

Hello Captains!
 
Carrier Deck has been updated to version 1.1.2! This update brings a lot of improvements and changes, making the game better than ever! Now, you can launch missions in any order (you do not have to do them in the order of the mission queue). As a balancing act to that, the mission queue has been reduced to 3 slots. 
 
Check the entire changelog below!
 
You can download the patch from here or from the Members Area

Read more...

Gettysburg: The Tide Turns is out!

Thursday, July 13, 2017

The Battle of Gettysburg, fought between the Army of the Potomac and the Army of Northern Virginia, is considered by many the turning point of the American Civil War.

Lasted three days, from July 1st to July 3rd, 1863, the battle saw many epic and tragic moments, culminating in the famous Pickett's Charge, the desperate frontal assault of the confederates against the unionist defensive lines at Cemetery Ridge.

Today, Shenandoah and Slitherine are very proud to release Gettysburg: The Tide Turns, the brilliant hex-based wargame that will make you relive all the hard tactical choices the Confederates and the Unionists had to take during these long and crucial days of fierce fighting.

Read more...

Desert War Scenario Screenshots

Thursday, July 13, 2017

We have received a new set of screenshots about our upcoming wargame Desert War, featuring the starting points of the main scenarios available in the game!

Browse between“Operazione E”, “The Battle of Sollum, “The Fall of Tobruk” up to “Operation Supercharge”, and discover plenty of tactical options you’ll have at disposal! 

Read more...

Order of Battle: Burma Road - Campaign Diary!

Wednesday, July 12, 2017

With the upcoming release of Burma Road DLC for Order of Battle, we wanted to take a moment to fill you in on what's been developed by The Artistocrats in association with Demon Wings Interactive.

Read more...