||  

Back to News Listing Field of Glory Swords & Scimitars released

Posted: Wednesday, December 1, 2010 by Sean Drummy

Type: Press Release

The Holy Land is the new field of glory

Slitherine, Matrix Games and developer Hexwar are proud to announce the release of Field of Glory Swords & Scimitars.

Swords & Scimitars is the fourth installment in the Field of Glory series of add-ons, following on from Rise of Rome, Storm of Arrows and and Immortal Fire. The expansion releases on both PC and Mac formats and comes with a huge number of changes incorporated in the latest product update 1.4.0

For anyone buying the game in the week following release, we are cutting the price by 20%. That's the recession busting offer you've been waiting for !

The game is available for download on both Slitherine and Matrix Games shops.

Additions in Sword & Scimitars:

  1. 40 different armies including Early Crusader, Later Crusader, Fatimid Egyptian, Georgian, Seljuk Turk, Cuman, Komnenan Byzantine, Cilician Armenian, Syrian States, Arab Cities, Bedouin, Khwarazmian, Ayyubid Egyptian, Middle Serbian, Middle Bulgarian, Medieval Cypriot, Post Latin Conquest Byzantine, Latin Greece, Ilkhanid Mongol and Mamaluk Egyptian.
  2. 11 new historical battles including Antioch 1098AD (Early Crusaders vs/ Seljuks), Arbaq 957AD (Dailami vs. Dailami), Arsouf 1191AD (Later Crusader vs. Ayyubids), Durazzo 1081AD (Byzantines vs. Sicilian Norman), Dysert O’Dea 1318AD (Feudal English vs. Medieval Irish), Hattin 1187AD (Ayyubid vs. Crusaders), Manzikert 1071AD (Byzantines vs. Seljuks), River Indus 1221AD (Kwarazmian vs. Mongols), Starter Army Battle (Ilkhanid Mongol vs. Later Crusader), Starter Army Battle (Komnenan Byzantine vs. Ayyubid Egyptian), Tichenbrai 1106AD (Anglo-Norman vs. Feudal French) and Hattin 1187AD
  3. 218 new historical figure images and many more battle group formations for use in the scenario editor.  There are now a total of 1,043 unique figures in the complete Field of Glory game system.
  4. Soft Sand terrain type graphics and terrain effects.

Check out the product page for all information about the title !


Significant changes for the 1.40 patch (not S&S):

  1. Ability to change a unit's evade setting. This allows the commander to decide if a unit will evade from combat or stand and fight giving a lot more control.
  2. Ten new random maps for D.A.G. games.
  3. New keyboard shortcuts for evades, facing and more. See the help section for more details.
  4. In the 'New Game' and 'Issue Challenge' windows, it is now possible to sort historical scenarios by their year or their complexity.
  5. Improved loading times.
  6. Teasers for the next 4 army expansions.
  7. Improved anarchy charges preventing impetuous units charging units behind stakes.
  8. The 'attacked by artillery or firearm' die modifier for ranged combat cohesion tests is now applied if any ranged attack against the unit being tested used artillery/firearm, not just the current ranged combat.
  9. Improved break, evade & rout move logic
  10. When an allied leader is eliminated, only adjacent units that belong to the same nation will now have their cohesion tested.
  11. Map editor: The unit palette is now organised by army book, to avoid excessively long lists of unit folders.
  12. Map Editor: Improved the UI by using buttons with icons to select tools, instead of radio buttons.
  13. In the map editor, the complexity field is now set automatically, rather than being user editable.
  14. Battle group images are now stored in a way that uses less disk space making future patches much smaller.
  15. Map Editor : It is possible to give units stakes in the map editor.
  16. Fixed a crash bug (OutOfBoundsException in gamelogic.s.AncientsMovePathImp.intHexIDs).
  17. Fixed all reported D.A.G. list errors in the Field of Glory forum.

More Info

Field of Glory - Swords and Scimitars

  ( Views : 6511 )


In Other News..

Sons of Cadia - Units Preview #2

Wednesday, October 18, 2017

Are you ready for another round of units previews for Sons of Cadia?

Today we’ll have a look at some of the vehicles available to the Astra Militarum. Let’s face it: could you imagine the Astra Militarum without their nice and shiny tanks and their heavy artillery? I dare say that they wouldn’t be so tough then! (This text has been redacted by order of the Ordo Hereticus, and its author has been removed; the Astra Militarum is the invincible army of the Imperium, it has always won and will always win! Please carry on reading).

Where were we? Ah yes, let’s have a look at those powerful vehicles! 

Read more...

Strategic Command WWII: Community Content

Wednesday, October 18, 2017

Our incredible users are always striving to create new contents for their favourite games, bringing awesome mods on daily bases that we are always happy to share with all of you.
Today is Strategic Command's turn, with this new Community Content that contains 5 of the best mods that our users have ever created!

Read more...

Battlestar Galactica Deadlock - Dev Diary #2!

Tuesday, October 17, 2017

Revision 28396 has failed the testing suite. Cause of failure is unknown. Subject is offline.

That is disappointing. Deploy revision 28399.

Revision 28399 has launched. Initiating the FTL testing suite.

... and?

Jumps successful. Revision 28399 has passed and remains online, all system functional. Do we begin production?

Immediately. It is not my intent to allow Colonial Fleet the luxury of complacency.

Read more...

Field of Glory II Community Content available!

Tuesday, October 17, 2017

Field of Glory II, the latest masterpiece in ancient wargaming from Byzantine Games, has already conquered the hearts and souls of many among you.

One of the most praised features is - undoubtedly – the possibility of creating user content and modding basically everything in the game, from creating epic historical battles not covered in the vanilla version, making your own skin for units, new maps and terrains, even campaigns!

Read more...

Strategic Command 'Gewehr' Update!

Monday, October 16, 2017

Strategic Command has always been one of our most interesting and modded games, with a huge and active community that keeps playing the game over the time.
 
We are very proud to update the game to version 1.10 that will fix most of the known bugs.
 
After the "Garand" Update, here you are the "Gewehr" Update!

Read more...

Field of Glory II Tournament

Friday, October 13, 2017

We are pleased to announce the first Field of Glory 2 public tournament. This will be played using the normal Field of glory 2 Multiplayer system.
Anyone can enter. To join, go to the tournament page HERE, while the general tournament rules can be found HERE!

Read more...

Field of Glory II is out!

Thursday, October 12, 2017

"Famous men have the whole earth as their memorial." – Pericles

Few games have been able in the past to truly capture the magnitude and the complexity of Ancient Warfare.

Field of Glory II, the latest masterpiece from the creators of gems like Pike and Shot and Sengoku Jidai, is one of these games, and it is finally available!

Read more...