||  

Back to News Listing Star Sentinel Tactics Is Released

Posted: Friday, November 19, 2010 by Sean Drummy

Type: Press Release

Battle it out with mechs, zombies, monsters and more in this classic tactical sci-fi game

Matrix Games, Tri Synergy (www.trisynergy.com) and Star Sentinel Tactics Inc. (www.starsentineltactics.com) are proud to announce the release of Star Sentinel Tactics! Star Sentinel Tactics is a turn-based tactical game that puts you in command of a squad of elite United Alliance marines - the Star Sentinels - as they battle to stop a race of bloodthirsty reptilians launching a devastating attack on our Galaxy!

David Heath, Director of Operations at Matrix Games, said “Star Sentinel Tactics delivers solid turn-based tactical gameplay in a classic sci-fi setting. Gamers looking to set their blasters to kill and head into space need look no further!”

Star Sentinel Tacticstakes the classic turn-based tactical combat strategy games, and brings them bang up to date with 3d graphics, realistic line-of-sight, an engaging story, and an array of new weapons and enemies. This is sci-fi tactical combat at its purest with all the focus on leading your soldiers through varied and engaging tactical situations to ultimately save life as we know it!

Features include:

  • Dozens of different weapons to utilize, including handguns, rifles, shotguns, assault rifles, grenades, melee weapons and a range of laser and plasma weaponry.
  • 28 hand-crafted missions, requiring a wide range of tactical approaches.
  • An engaging storyline, sharp dialogue and a cast of compelling characters.
  • Complex scripted AI opponents who will try to pin you down, snipe you, ambush you, flush you out or just come in all guns blazing.
  • Fully moddable game engine, allowing almost everything to be edited with basic knowledge of XML and Lua. Create your own missions or modify existing ones.

Get more information on Star Sentinel Tactics from its official product page.

More Info

Star Sentinel Tactics

  ( Views : 6691 )


In Other News..

Command LIVE: Pole Positions is released!

Thursday, July 27, 2017

The militarization of the Arctic is in today's lead stories, as the region is playing an important but underrated role in the fragile post Cold-War balance between Washington and Moscow. The access to areas previously hard to reach has convinced most coastal states to increase their claims in the region.

Read more...

Order of Battle: Burma Road - New units!

Wednesday, July 26, 2017

Hi all and welcome to another Developer Diary for the upcoming DLC of Order of Battle, Burma Road!

Today we’ll talk and show some of the new units and specializations coming with the expansion.

Read more...

Gary Grigsbys War in the West is coming to Steam!

Tuesday, July 25, 2017

We are pleased to announce that one of the most acclaimed wargames on the Western Front of World War II, Gary Grigsby's War in the West, is going to be released on Steam on August the 3rd!

Read more...

Command LIVE News Report! North Pole is turning "hot"!

Monday, July 24, 2017

Command LIVE News Network is always on the run! We are receiving rumours of an increased military activity in the North Pole. The United States is boosting their readiness in the Arctic after getting confirmation of the deployment in the region of the "Belgorod", a Russian Oscar II submarine converted for "special operations" among the Northern Fleet. This is just the latest of a long list of actions aimed to militarise the Arctic, due to the presence of high-valuable resources beneath its surface.

Read more...

Gettysburg Tournament Starts on July 20th

Wednesday, July 19, 2017

We are close to releasing an update for Gettysburg: The Tide Turns, which will fix some issues encountered lately. We decided to push back the start date of the Tournament - initially planned to be today - in order to allow us to work on the update before it releases and making the Tournament running on a better version of the game.

The Gettysburg: The Tide Turns Tournament will start tomorrow, July 20th.

Read more...

Field of Glory 2 Developers Diary - A.I.

Tuesday, July 18, 2017

The AI for Field of Glory II has been developed by building on the knowledge gained from developing the generally praised AI for Pike and Shot and Sengoku Jidai.
 
Deployment
For non-preset scenarios, it is important that the AI can deploy its army in a sensible formation, taking account of the prevailing terrain.
Generally speaking, most ancient armies would deploy with an infantry centre in one or more lines. (Usually three for Romans, usually only one for Hellenistic armies). They would then have cavalry on both wings and perhaps in reserve, plus light troops both in the centre and on the wings.

Read more...

Battlestar Galactica Deadlock - Ask Us Anything on Reddit!

Friday, July 14, 2017

Join us on https://www.reddit.com/r/IAmA/ next week on Wednesday July 19th at 8 pm PST / 11 pm EST! 

Read more...