||  

Back to News Listing Hannibal: Rome and Carthage in the Second Punic War Is Updated

Posted: Wednesday, November 17, 2010 by Sean Drummy

Type: Press Release

Several AI improvements, fixes, and some tweaks have been sighted crossing the Rubicon!

Matrix Games and Forced March Games (www.forcedmarchgames.com) are proud to release the comprehensive 1.02 update for Hannibal: Rome and Carthage in the Second Punic War. The update most notably includes a half dozen AI improvements to give Rome an extra edge in some important areas like avoiding mountain attrition and sending relief efforts to a besieged Rome. A handul of bug fixes and tweaks also come with the update in addition to a few rule changes that mostly affect Roman recruiting and retreat options when in Italy.

David Heath, Director of Operations at Matrix Games, said “Even without this latest update, the AI on the hardest difficulty was quite ferocious but these AI improvements should help tighten up Rome’s game even more. We’re happy to continue to support the efforts of Forced March Games in expanding and improving Hannibal, even if it puts our dear Carthage in greater peril!”

Hannibal: Rome and Carthage in the Second Punic Waris a new and innovative turn-based strategy game that puts you in command of the Carthaginian military during a period of total war over land and sea with the young Roman Republic. With this military juggernaut of the ancient world at your disposal, you will vie for control over Italy, Carthage, Spain and the Mediterranean Sea using a combination of strategic political maneuvering and sheer tactical skill both on land and sea.

Play consists of two layers; the first is a strategic layer where you must prudently steer your forces to the destruction of Rome’s army and the ultimate destruction of the Republic and city itself. At your disposal are a variety of unit types and historical commanders from which to form your armies. On the tactical scale, when meeting the enemy in battle, skilled leadership and a knack for war come into play as you use a simple but engaging battle system to best your opponents. Hannibal features truly unique historically themed artwork in nearly all aspects of the game. This is coupled with loads of high quality, ancient period music to make for an immersive and wholly enjoyable experience!

Get the update here. The update is comprehensive and will bring all previous version of Hannibal to version 1.02.

More Info

Hannibal: Rome and Carthage in the Second Punic War

  ( Views : 7281 )


In Other News..

Order of Battle: Panzerkrieg Breaking the silence

Friday, November 17, 2017

Two months ago we announced the new Order of Battle DLC, Panzerkrieg.

They have been two months of hard work for the Artistocrats, but we’re glad to say that the DLC is shaping up nicely. We are VERY close to the goal now. 

Read more...

This week in Matrix #24

Friday, November 17, 2017

Hello everyone and welcome back to "This week in Matrix", the news that groups up everything you need to know about Matrix Games!
This week has been pretty quiet. but with a HUGE release in the middle of it. The Operational Art of War IV has been release this Thursday, bringing you all the most important conflicts of the 20th century!

Read more...

The Operational Art of War IV has been released!

Thursday, November 16, 2017

Operational Art is a thought process that guides conceptual and detailed planning to produce executable plans and orders – from The Operations Process (2012)

The Generals and High Officers have gathered in the War Room for hours. On the large tables and all over the walls maps and military charts are displayed, with thousands of counters of different size and colors covering every theater.

The air is dense, and you can feel the pressure. Suddenly, a voice from a speaker captures everyone’s attention. A few words in code are heard from the speaker. The mother of all Operations has begun.

The wait is over. The Operational Art of War IV, the most anticipated wargame of the year, has been released! 

Read more...

Strategic Command WWI Classic is back!

Wednesday, November 15, 2017

A great classic game returns!

Set during the War to End all Wars, Strategic Command World War I puts you in charge of the two opposite blocs that fought hard for supremacy in over 5 years: The Triple Entente and the Triple Alliance.

Take the chance to rewrite history in the conflict that shaped Europe’s destiny forever!

Get more information about the game on its Product Page!

Read more...

Polaris Sector: Lumens is out!

Tuesday, November 14, 2017

The war for the Polaris Sector is back in style with a huge, new expansion: Lumens!

Read more...

The Operational Art of War IV Manual Preview

Tuesday, November 14, 2017

As promised, we're releasing a little sneak peek of the manual that you will receive if you purchase The Operational Art of War IV's physical copy!
If all you ever wanted was to become a proper warlord, with medals and everything, this books is what you're looking for!

Read more...

Field of Glory II Updated to version 1.0.2

Monday, November 13, 2017

Field of Glory II has been updated to version 1.0.2! This is a significant and important update as it adds tons of improvements and changes, among all:

  • You can now review the battlefield at the end of a battle
  • Units that have evaded off map count as half their routed value added to their side’s rout %
  • Close Order Warbands no longer get +1 Cohesion Test modifier for being Heavy Foot.
  • Bows can now shoot over other units if on higher ground

Read more...