||  

Back to News Listing WW2: Time of Wrath is Updated

Posted: Tuesday, October 19, 2010 by Erik Rutins

Type: News

Added functionality, bug fixes, new counters, and more now rolling off the production line

Matrix Games (www.matrixgames.com) and Wastelands Interactive (www.wastelands-interactive.com) are pleased to release the comprehensive 1.8.1 update forWW2: Time of Wrath. The update adds more screen resolutions plus new map and counter skins in addition to fixing a number of minor bugs. Also, new functionality has been added: you can pan the map with Right Mouse Button and hotkey locations on the map with the number keys.

David Heath, Director of Operations at Matrix Games, said “Still Wastelands Interactive shows a commitment to excellence in their products with yet another update for WW2: Time of Wrath. Matrix Games is more than happy to support their efforts and we’re sure there’s more of the same on the way!”

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations. A diplomacy system based on political points allows you to sway possible allies to your side. An upgraded and expanded naval combat system includes fleet engagements, combat patrols, massive aircraft carriers, elusive raiders and U-Boats as well as a convoy system. 

Concentrate precious industrial resources on building, training and upgrading a wide variety of combat units from airborne soldiers and armored divisions up to nuclear weapons! Historical leaders enhance the performance of your armies and hundreds of historical events like the Molotov-Ribbentrop Pact, Lend-Lease and more give you choices that can change the course of history. WW2: Time of Wrath is fought across turns that vary in length by season and 25 km hexes with divisions and corps, giving the player a broad strategic picture of the war while still leaving enough room for operational decisions.

This update is comprehensive and will bring all previous versions of WW2: Time of Wrath to 1.8.1. Get more information on WW2: Time of Wrath from its official product page.

More Info

WW2: Time of Wrath

  ( Views : 8018 )


In Other News..

Battlestar Galactica Deadlock - Dev Diary #9 'Evasive Action'

Monday, August 13, 2018

It’s quieter than you’d think. Even in the middle of the worst furball.

“Open racks and engage.”

No one else does what we do, out here in the quiet. One single pressure lock between life and a violent, cold, improbable death.

“Thrusters nominal. RCS is green. I'm good to go.”

Look at those big motherfrakkers. Debris means nothing to them. That armor could take a hundred salvos of heavy ordnance. Frak, on a bad day they’ll spill their tea after taking a nuke on the chin.

“Turkey right four lower three. I'm committing.”

In our world, one stray slug is all it takes.

“Tin can on my tail, take it down take it down!”

The difference between hearing your name whispered one more time, or never again.

“Krypter, krypter, krypter! I’m winged! Krypter, krypt--“

Read more...

Advanced Tactics Gold - Mod Global Domination 38 v3 is released

Monday, August 13, 2018

A new Advanced Tactics Gold scenario has been released and it is awesome!

Claus E. Fussel (Ernieschwitz) and company have, after years of design, released the 1.00 version of the completely revamped GD’38 mod. Kudos!

It is the ultimate Play-by-Email global ww2 scenario. A planet-spanning and wrapping map of 400 hexes wide, hundreds and hundreds of different troop types, officers, research, diplomatic options and special historical cards.

Read more...

Aggressors Dev Diary #8 - Trade Routes

Friday, August 10, 2018

One of the things which was pretty difficult to implement in Aggressors was the way the game handles resources.

Initially, the number and types of resources were hardcoded in the game's core and the only thing which could be changed (or modded) was the amount required for certain actions.
 

Read more...

Warhammr 40,000: Gladius - The Deluxe Edition content is now available

Thursday, August 9, 2018

The content of the Deluxe Edition is being repackaged and is now available for purchase separately!
You can now get your hands on the Lord of Skulls extra unit, on the Wallpapers and the Soundtrack as they are all on sale as separate items. You can receive more information on each individual DLC product page.
 
Check them out!

Read more...

Panzer Corps 2 - Dev Diary #2

Wednesday, August 8, 2018

Time for a new dev diary of Panzer Corps 2! This time we will focus on content.

Read more...

Field of Glory II Rise of Persia New DLC is coming! Dont miss the Twitch Preview!

Wednesday, August 8, 2018

"The Assyrian came down like the wolf on the fold, / And his cohorts were gleaming in purple and gold;

And the sheen of their spears was like stars on the sea, / When the blue wave rolls nightly on deep Galilee." – Lord Byron

Ashurbanipal, Nebuchadnezzar II, Cyrus II ... these great kings are now covered with the dust of time, but the empires they created and the wars they fought shaped the Middle East irreversibly.

Here, in the cradle of civilization, the Assyrians ruled with an iron fist, until the Medes and Babylonians rose against them and ended their reign of terror. The Babylonians then repeated the cruelties of the Assyrians, razing the Temple of Jerusalem and deporting the Hebrews to Babylon.

Read more...

Aggressors Dev Diary #7 - Customization

Tuesday, August 7, 2018

I have always loved to tweak games, looking for ways to change the look or even the rules and create something new. That is why modding and flexibility were a priority for Aggressors. We already covered modding in one of the previous diaries together with the experience of one of our testers, so we shall focus on flexibility.

Hand in hand with flexibility goes the degree of customization.

Read more...