New patch adds maps and units for endless fun
Slitherine has just release a new patch for it’s recently released hit Battlefield Academy. The patch is available through the in-game auto updater and contains a host of new maps and units, which take the game to the next level. Iain McNeil, development director of Slitherine, said: ‘We are committed to supporting Battlefield Academy over the long term as we definitely feel the game deserves a lot of attention. We are willing to make this game an evolving project, with the contribution of the community. That is why we already started including suggestions from the players in this patch and we will keep doing this in the future”.
+ 4 new multiplayer maps with unique objectives
Road to Caen
Canadians attack a German position. 5 Victory points. Canadians must capture enough to win before 16 turns.
D-Day + 3
British forces attack a German held town. British must capture VP's before the 20 turn time limit expires.
Race for the Town
The Ardennes, US and German forces . The side with the most VP's by the end of the 20 turn time limit wins.
German & Italian forces attack a British position. The Axis must capture VP's before the 20 turn time limit expires.
+ 6 new units
Greyhound (created by Tim Catherall)
+ tweaked the reaction fire scripting to be more proactive.
+ you can now play missions without having to complete all prior missions.
+ fixed bug where you could save and exit MP during the replay, causing all kinds of problems including side swapping and crashes.
+ fixed a bug where you could TAB through enemy forces.
+ added patch notes display to allow us to show what is new.
+ can now only save a game when in battle.
+ fixed bug where you couldn't rename existing saves.
+ new map dialog now sets sizes to the current map size.
+ fixed multiple bugs when trying to load or overload effect animation files.
+ fixed bug with fogging when shadows off
+ fixed a bug where some lists weren't being clipped correctly after the text driver crash fix.
Inspired by an original online game concept devised by the BBC © BBC 2004