||  

Back to News Listing Another Video Released for Command Ops: Battles from the Bulge!

Posted: Tuesday, June 1, 2010 by Sean Drummy

Type: Press Release

The first tutorial video for this highly anticipated wargame is now available

Matrix Games, Slitherine (www.slitherine.com) and Panther Games (www.panthergames.com) are pleased to release to the public the first tutorial video for the highly anticipated new World War II strategy game, Command Ops: Battles from the Bulge.

This new release brings wargamers the pinnacle of historical accuracy and realism in operational command on the subject of one of the most intense and important engagements of the Second World War.  Command Ops: Battles from the Bulge is wrapped in a very playable and modern interface and includes an extremely capable AI opponent as well as editing tools to make your own maps, scenarios and units.

 

The first tutorial video, entitled Getting Started, gives gamers the basics on getting a scenario up and running, and accessing all the information a commander needs to lead his forces to victory!  This is the first of several tutorial videos we will be releasing and is an introduction to the interface and information management tools of Battles from the Bulge.  To see how the tutorial battle proceeds, stay tuned for future video releases. 

 

The new Getting Started video is available for download from the official product page.

 

For an overview of the game concepts, please see the Game Concepts video released earlier, which is available here.

 

David Heath, Director of Operations at Matrix Games, said “Command Ops: Battles from the Bulge lets gamers battle it out in some of the most bitter and ferocious battles on the Western Front. The unprecedented research and overall realism makes this game a superb mix of fun and historical accuracy!  This video gives an introduction to the interface and detail built into Battles from the Bulge and should be viewed in combination with the earlier Game Concepts video and as a prelude to future tutorial videos.”

 

Assess, Plan, Order and React – The Decisions are Yours!

 

Acclaimed developer Panther Games brings us to the bitter cold of Western Europe during the Winter of 1944 with Command Ops: Battles from the Bulge.  Although the Battle of the Bulge is ground that has been visited by wargamers before, it has never been done with this level of fidelity and historical accuracy.  The most advanced and realistic model of command decision-making implemented to date in a commercial wargame, combined with thorough historical research on the battlefields and forces involved in this campaign sets Command Ops: Battles from the Bulge apart from the competition.

 

Set during the hard fighting of the Battle of the Bulge, Command Ops lets gamers assess, plan, order and react at the operational level just like a real Corps, Division and Brigade commander. Hundreds of hours of gameplay await armchair generals who will be challenged to fight their way across 27 scenarios that stretch from the initial German surprise offensive to the powerful Allied counter-attack.

 

Command Ops: Battles from the Bulge also sports some of the most advanced and impressive AI ever devised in an operational-level wargame!  It is your choice whether to manage every detail of your army, or have the friendly AI manage the war on a lower level while you plan the larger scale maneuvers designed to make short work of your enemy.  Just as a historical commander, you can choose where you need to step in and when you need to stand back and let your subordinates do their jobs. 

 

The enemy AI will use its skill to launch well-timed and coordinated strikes as it probes your lines for weakness while realistically reacting to your movements!  In addition, for the enthusiastic mod community awaiting Command Ops, powerful tools like MapMaker and ScenMaker allow for the creation of maps and scenarios further adding to already near limitless replayability.

More Info

Command Ops: Battles from the Bulge

  ( Views : 5305 )


In Other News..

The Chaos Space Marines land on Gladius on July 18th!

Wednesday, June 26, 2019

Some of you might have noticed already, but it's official: we are going to release Chaos Space Marines on July 18th!

Read more...

WarPlan Dev Diary #2 - Land and Air System

Monday, June 24, 2019

The land system for a wargame is one of the most crucial parts of the game. Land units allow you to control territory which is how you win the game. Nothing generates as much excitement and a healthy level of anxiety than seeing a Russian front stretched from Leningrad to Rostov with both players desperately trying to achieve their goals while feeling they don’t have enough resources just as the weather turns to mud.

I wanted to add flavor to the operational level of WarPlan without overwhelming the players with information or actions. I tried to take what was important and incorporate it as simple decisions for units grouped in as few categories as possible. This way they can make quick decisions without overwhelming procedures. This is also incorporated into the fog of war system which is based on inaccurate and incomplete information instead of being completely blind to what is happening where. Play like a general not a calculator.

Read more...

Home of Wargamers V is coming!

Friday, June 21, 2019

The fifth Home of Wargamers Live is nearing. Tune in on Twitch on Monday July 1st at 6 pm BST!
 
The new session of Slitherine’s regular monthly appointment has been announced! We have in store for you many news and surprises that will not disappoint you!

Read more...

Field of Glory: Empires Manual

Friday, June 21, 2019

Field of Glory: Empires release is nearing and it's time to reveal its Manual. No preview, no sneak peek, the full manual.

In over 200 pages you'll find precious information about basic gameplay, key concepts (like the Legacy and Decadence System), National Traits and more!

Read more...

Fantasy General II - Dev Diary 6 - Magic!

Wednesday, June 19, 2019

It's time for our sixth video dev diary of Fantasy General II!

Lead designer Jan Wagner is back to tell us about magic, spells and what role they will play in the upcoming game.

Read more...

Check out the Complete Army Lists Guide for FOG2

Friday, June 14, 2019

Do you feel lost in choosing your perfect Army List in Field of Glory II? Or are you interested in a particular DLC but you would like to know more about its content before purchasing it?

Well, if you have questions like these, we might have something for you!

Read more...

Armored Brigade Research Forum

Thursday, June 13, 2019

Hi everybody,

We felt that both the Armored Brigade developers and the community could benefit if there was a common place to share source materials, as well as opinions and feedback on armies either the team or modders could cover.

Read more...