||  

Back to News Listing Slitherine Releases History™ Egypt Engineering an Empire

Posted: Monday, May 17, 2010 by Sean Drummy

Type: Press Release

Rule the cradle of civilization from your iPhone

Slitherine is pleased to announce the release of HISTORY™ Egypt Engineering an Empire. The game, which will also appear on the PSP Minis later this month, is the first in a series of turn-based strategy games based on the HISTORY™ TV series "Engineering an Empire". Information on the game can be found on the dedicated page of the iTunes store.

 

HISTORY™ Egypt Engineering an Empire allows players to build their own empire from its foundations to the height of its power. Acting as the leader of a territory from the Egyptian Empire, players manage all aspects of its rise, from economic growth to political power, the development of armies, and expansion into other regions by war and diplomacy.

 

Empires are controlled from three main views: the Campaign Map shows the entire game world, including mountains, forests, coastlines, oceans, rivers, cites, and armies. The City Map gives players an overview of the structure and role of a city within the empire, and provides a basis for economic decisions. The Battle Map is to be used when diplomacy has run its course or when a city is being attacked, resulting in turn-based combat.

 

The game is graphically rich with fast paced addictive gameplay. It is ideal for newcomers to the turn based strategy game genre.

 

Features

·         City development with over 50 buildings to construct

·         Army management with more than 25 unit types to recruit

·         Each nation has its own unique units and buildings

·         9 historic campaigns with each with different objectives

·         Diplomacy, wars, peace and tributes: use your skills to fight your enemies or make other countries your friends

  • View Enlargement
  • View Enlargement
  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

      ( Views : 4267 )


    In Other News..

    Afghanistan '11: a new Twitch and another give-away!

    Monday, March 27, 2017

    The game just released a few days ago and on Friday we ran a very successful stream on Twitch! We were amazed to see so many of you show up.

    Read more...

    Ageod teams up with the Sealed Knot Society for the English Civil War!

    Friday, March 24, 2017

    Ageod Games is very proud to announce a collaboration with the Sealed Knot Society – the largest re-enactment society in Europe – in support of the upcoming English Civil War game.

    We truly appreciate their efforts in keeping alive the memory of this conflict and its heritage, and with their experience we hope to make the English Civil War game the most historically accurate wargame for PC about this fascinating setting.

    Read more...

    Afghanistan '11 is released!

    Thursday, March 23, 2017

    Slitherine and Every Single Soldier are once again taking the strategy genre from a totally new angle. After the stunning success of Vietnam ’65, the counter-insurgency gaming system create by Johan Nagel is back in a new setting, with a new look and with a monumental list of new features.

    Read more...

    Strategic Command Update 1.02 - The Multiplayer is now available!

    Wednesday, March 22, 2017

    Since we released Strategic Command in November last year, our next goal was to keep improving the game, making it better and better.

    The first official update – the Garand Update – brought a huge amount of fixes and improvements but, even if important, the update didn’t include a very anticipated feature, Multiplayer.

    Today, your patience has been rewarded, as the PBEM system has been integrated into Strategic Command and it is finally available!

    Read more...

    Afghanistan '11 is coming out tomorrow...

    Wednesday, March 22, 2017

    Just a reminder, people: Afghanistan '11, sequel to the highly successful Vietnam '65 is going to be released TOMORROW. 

    It is a groundbreaking and innovative wargame, bringing counter-insurgency to your screen! In Afghanistan '11 you won't win the war simply by beating enemy forces on the field like in other wargames and strategy games. No, reality is way more complex and deeper, and Afghanistan '11 aims at representing that.

    Read more...

    A look at features in Afghanistan '11 - Combat and Recon

    Tuesday, March 21, 2017

    In this new Feature video we have a look at one of the core elements of gameplay: Combat.

    The enemy will be hiding in caves and attack from the shadows. Locating them will be hard, and then you will have to attack with rapidity and precision. Will you manage to defeat them?

    Read more...

    To End All Wars and Commander: The Great War 50% Discounted!

    Tuesday, March 21, 2017

    The 1918 Kaiserschlacht (or Spring Offensive) was the last attempt by the German High Command to make a breakthrough in the Western Front.

    On the 21st  of March 1918, a series of attacks along the front line held by the British Fifth and Third Army began. Strengthened by divisions coming from the Eastern Front and with an extended use of troops trained in infiltration and assault tactics (Stormtroopers), the Germans were able to achieve the largest territory advance of the war.

    However, this all-out offensive didn’t gain a decisive victory. The Germans lost irreplaceable veteran troops and the conquest of the new territories resulted in hard to defend positions with a supply line that was stretched too far.

    Read more...