||  

Back to News Listing Matrix Games To Publish Distant Worlds!

Posted: Tuesday, January 12, 2010 by Sean Drummy

Type: Press Release

Explore the universe across the endless stars and make it yours!

Matrix Games and Code Force (www.codeforce.co.nz) are thrilled to announce that they have reached a publishing agreement for Distant Worlds, a vast real-time 4X space strategy game sporting massive galaxies and limitless possibilities!

 

David Heath, Director of Operations at Matrix Games, said, “Distant Worlds combines all the great features of a classic 4X space strategy game with plenty of exciting new elements. Both long time fans of space 4X games and the newcomers should definitely give Distant Worlds a look!”

 

Distant Worlds is a vast, real-time, 4X space strategy game. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. 

 

Vast galaxies are made to order: up to 1400 star systems, with up to 50,000 planets, moons and asteroids. Galaxies are so deep, fun and immersive that you won’t want to finish the game... Build, expand and improve your empire endlessly. The galaxy is packed with life and activity. Encounter other empires, independent alien colonies, traders, pirates and space monsters. Explore star systems, asteroid fields, gas clouds, supernovae, galactic storms and black holes. Discover evidence of civilizations long since past, uncovering secrets about the galaxy's troubled history...

 

Best of all, you can play the game your way: enjoy a quick, intense game in a crowded galaxy or take your time in an epic game spread across a vast galaxy!

 

Features include:

  • Truly Epic-Scale Galaxies: Play in galaxies with up to 1400 star systems and 50,000 planets, moons and asteroids.  
  • Private Enterprise: The private citizens of your empire automatically take care of mundane tasks like mining, transporting, migration, etc. 
  • Intelligent Automation: Automate the various tasks in your empire, so that you can focus on the areas that you enjoy most.  
  • Explore: Explore the vast galaxy, discovering valuable resources, potential colonies for your empire and making contact with other empires.
  • Colonize: Send out colony ships to found new worlds for your empire.  
  • Defend: Patrol the outlying areas of your empire, construct defensive bases, and build up your fleets to protect from raiding pirates or space monsters.  
  • Diplomacy: Interact with other empires, discussing treaties, making trade offers or just giving them a piece of your mind.
  • Espionage: Covertly seek out information about other empires, or even disrupt their progress with acts of sabotage.
  • Research: Develop new technologies for use in building your own unique ships and star bases.
  • Build: Design and build the ships and star bases in your empire. Construct military behemoths at your space ports. Build mining stations, research installations and more.  
  • Built-in Game Editor: Fine-tune your own galaxy, adding or removing star systems, planets, asteroid fields, ships or anything else.

More Info

Distant Worlds

  ( Views : 5968 )


In Other News..

Twitch Weekly Schedule

Monday, May 21, 2018

Hi everyone!

We are going to have a quite busy week on Twitch, as the Warhammer 40,000 Gladius - Relics of War will be previewed massively! And that is no surprise, as the game is the first 4x strategy game set in the Warhammer 40k universe, so expect a lot of stuff to be featured! 

Read more...

Cylon Hydra Resupply Ship - Watch the video

Friday, May 18, 2018

Watch Spacedock as he unfolds the light Cylon Hydra Resupply Ship, one of the new ships coming in Battlestar Galactica Deadlock: The Broken Alliance!

Get more information from its official product page and Steam page

Read more...

Aggressors - Dev Interview!

Friday, May 18, 2018

We had the chance to chat a bit with Pavel Kubat, developer of Aggressors, our epic upcoming 4x game set during Ancient Rome!
 
Matrix: First of all, thanks a lot for your time and congrats for the outstanding job with this game so far. What moved you to adopt the Ancient Mediterranean during the period of the rise of Rome as setting?
 
Pavel Kubat: The Aggressors was initially supposed to be released as a multimod game, but I eventually realized that this was simply not possible. Not just because we had a very small development team, but also because the amount of testing required and likelihood of bugs would not let us finish it. 

Read more...

Horrors of the Warp - Khorne preview

Thursday, May 17, 2018

A new day, a new Chaos god to showcase! Today it's the turn of the Lord of Battle himself: Khorne.

Read more...

Order of Battle: Sandstorm is out!

Wednesday, May 16, 2018

The new expansion in the Order of Battle series, Sandstorm, is now out!

Read more...

Horrors of the Warp - Tzeentch preview

Tuesday, May 15, 2018

Today we start looking at the first in a series of previews on Horrors of the Warp, the upcoming expansion for Warhammer 40,000: Sanctus Reach.

Each of these previews is dedicated to a different god of Chaos and the new units which serve them. Let's start with the Changer of Ways, the Great Conspirator, the Architect of Fate: Tzeentch!

Read more...

Battlestar Galactica Deadlock - Dev Diary #6 'The Broken Alliance'

Tuesday, May 15, 2018

Youd think theyd be better shots,said Tobias. There were slugs littered throughout the plating beneath him, but the belt armour had taken most of it. It was like the Cylons hadnt even tried to aim anywhere else. Yknow, for sentient calculators.

Emaline crested the hull a few metres further down, the headlamps of her helmet lost in the flood lighting of the yards dock. Why should they be any better? Field ballistics requires intuition just as much as calculations.

Read more...