||  

Back to News Listing Gary Grigsby’s Eagle Day to Bombing of the Reich Is Updated

Posted: Tuesday, December 15, 2009 by Sean Drummy

Type: Press Release

Performance optimization, bug fixes, and more bring the engines to full throttle!

Matrix Games is pleased to announce the release of the comprehensive 1.02 update for Gary Grigsby’s Eagle Day to Bombing of the Reich. The update includes some dual/quad global core performance options which can greatly improve performance on many machines, a new drawing method for target and aircraft highlights that also increases system performance, and a host of other fixes and tweaks.

 

David Heath, Director of Operations at Matrix Games, said “Eagle Day to Bombing of the Reich boasts a vibrant community and given its fantastic gameplay, it’s no wonder why. This update is another step in polishing and improving Eagle Day to Bombing the Reich, with a lot of focus given to ironing out the last remaining performance and compatibility issues on modern systems.”

 

Gary Grigsby’s Eagle Day to Bombing of the Reich is a detailed simulation of the Allied strategic bombing campaign against Germany in World War II. Combining both classic titles Battle of Britain and Twelve O'Clock High into a single updated game package, this in depth air war simulation includes all the original appeal of the original two titles with a huge list of new features and improvements.

 

Gary Grigsby’s Eagle Day to Bombing of the Reich comes packed with AI improvements, new aircraft types, units, and locations, a massive pilot database with over 18,000 pilots, and much more. Players can also enjoy new nationalities like Axis co-belligerents, the USSR, and Brazil. In addition, fans of the immense detail of these classic strategy games will find richer detail across the entire game with more data tracked and displayed.  Statistics like ground kills by pilot and unit, pilot and aircraft losses by unit, pilot loss date and more are now at the player’s fingertips!

 

Stop the Eagle Day directive in its tracks and spearhead the Bombing of the Reich!

 

Get the update here. This update is comprehensive and will bring all previous versions to 1.02.

More Info

Gary Grigsby's Eagle Day to Bombing the Reich

  ( Views : 12733 )


In Other News..

Order of Battle: Burma Road - New units!

Wednesday, July 26, 2017

Hi all and welcome to another Developer Diary for the upcoming DLC of Order of Battle, Burma Road!

Today we’ll talk and show some of the new units and specializations coming with the expansion.

Read more...

Gary Grigsbys War in the West is coming to Steam!

Tuesday, July 25, 2017

We are pleased to announce that one of the most acclaimed wargames on the Western Front of World War II, Gary Grigsby's War in the West, is going to be released on Steam on August the 3rd!

Read more...

Command LIVE News Report! North Pole is turning "hot"!

Monday, July 24, 2017

Command LIVE News Network is always on the run! We are receiving rumours of an increased military activity in the North Pole. The United States is boosting their readiness in the Arctic after getting confirmation of the deployment in the region of the "Belgorod", a Russian Oscar II submarine converted for "special operations" among the Northern Fleet. This is just the latest of a long list of actions aimed to militarise the Arctic, due to the presence of high-valuable resources beneath its surface.

Read more...

Gettysburg Tournament Starts on July 20th

Wednesday, July 19, 2017

We are close to releasing an update for Gettysburg: The Tide Turns, which will fix some issues encountered lately. We decided to push back the start date of the Tournament - initially planned to be today - in order to allow us to work on the update before it releases and making the Tournament running on a better version of the game.

The Gettysburg: The Tide Turns Tournament will start tomorrow, July 20th.

Read more...

Field of Glory 2 Developers Diary - A.I.

Tuesday, July 18, 2017

The AI for Field of Glory II has been developed by building on the knowledge gained from developing the generally praised AI for Pike and Shot and Sengoku Jidai.
 
Deployment
For non-preset scenarios, it is important that the AI can deploy its army in a sensible formation, taking account of the prevailing terrain.
Generally speaking, most ancient armies would deploy with an infantry centre in one or more lines. (Usually three for Romans, usually only one for Hellenistic armies). They would then have cavalry on both wings and perhaps in reserve, plus light troops both in the centre and on the wings.

Read more...

Battlestar Galactica Deadlock - Ask Us Anything on Reddit!

Friday, July 14, 2017

Join us on https://www.reddit.com/r/IAmA/ next week on Wednesday July 19th at 8 pm PST / 11 pm EST! 

Read more...

Carrier Deck version 1.1.2 is out!

Friday, July 14, 2017

Hello Captains!
 
Carrier Deck has been updated to version 1.1.2! This update brings a lot of improvements and changes, making the game better than ever! Now, you can launch missions in any order (you do not have to do them in the order of the mission queue). As a balancing act to that, the mission queue has been reduced to 3 slots. 
 
Check the entire changelog below!
 
You can download the patch from here or from the Members Area

Read more...