||  

Back to News Listing War in the Pacific: Admiral’s Edition Updated!

Posted: Tuesday, December 8, 2009 by Sean Drummy

Type: Press Release

The second official v1.00.95 update for the WWII Pacific monster strategy game is now available!

Matrix Games, 2by3 Games (www.2by3games.com) and Henderson Field Designs are pleased to announce that the second official update for War in the Pacific: Admiral’s Edition, the sequel to the legendary War in the Pacific, is now available.  This new v1.00.95 update is as huge as the first update was, including over 200 changes, fixes and improvements to the original release. 

 

Interface improvements abound, including the visual display of search arcs and usability improvements on many of the game screens.  These are documented in a separate “Interface Addendum” included with this update.  Also overhauled is the Pilot Training system, which gets its own “Pilot Management Addendum” as well.  In addition, performance continues to be improved, gameplay continues to be tweaked in all areas to perfect the historical game balance and results and bugs of course continue to be fixed as they are found.  Most of these improvements and fixes can be applied to existing games in progress simply by loading the saved game and continuing play.  The full set of changes is documented in detail in the included update readme file.

 

David Heath, Director of Operations at Matrix Games, said “Henderson Field Designs have met the goal of releasing a second major update for War in the Pacific: Admiral’s Edition before the end of the year.  The improvements in the two updates since release are very significant and should make owners of this great wargame very happy over the holidays.  War in the Pacific: Admiral’s Edition delivers quality and immersive gameplay at a level of detail and realism you can’t get anywhere else and it just keeps getting better!”

 

The update installer is comprehensive and will update any previous version of War in the Pacific: Admiral’s Edition to v1.00.95.

 

War in the Pacific: Admiral’s Edition is the result of many additional man-years of development from a dedicated and experienced team including subject matter experts and experienced programmers.  This has resulted in an improved War in the Pacific experience across the board. This is the entire War in the Pacific down to individual aircraft, vehicles, ships, guns and squads - more than just a game, it's an encyclopedia of the war compiled from many sources to an unmatched level of detail. Add in a much improved AI and more secure PBEM play and you have the makings of a new classic!

 

War in the Pacific: Admiral’s Edition is a stand-alone release which does not require ownership of War in the Pacific.  The Admiral’s Edition installation process will not overwrite original War in the Pacific files, but instead the expansion installs along side the original installation of the game and runs as a separate game.

 

The individual features and improvements to Admiral’s Edition are far too numerous to mention in total in this announcement, but the product page link below goes into enough detail to please any War in the Pacific fan.

 

As our first "Collector's Edition", the boxed version also comes with a Full Color Printed 330 page manual!

 

War in the Pacific – Admiral’s Edition is a standalone release and does not require War in the Pacific to install and play.

 

Get the update here.

More Info

War in the Pacific - Admiral's Edition

  ( Views : 9085 )


In Other News..

Gettysburg Tournament Starts on July 20th

Wednesday, July 19, 2017

We are close to releasing an update for Gettysburg: The Tide Turns, which will fix some issues encountered lately. We decided to push back the start date of the Tournament - initially planned to be today - in order to allow us to work on the update before it releases and making the Tournament running on a better version of the game.

The Gettysburg: The Tide Turns Tournament will start tomorrow, July 20th.

Read more...

Field of Glory 2 Developers Diary - A.I.

Tuesday, July 18, 2017

The AI for Field of Glory II has been developed by building on the knowledge gained from developing the generally praised AI for Pike and Shot and Sengoku Jidai.
 
Deployment
For non-preset scenarios, it is important that the AI can deploy its army in a sensible formation, taking account of the prevailing terrain.
Generally speaking, most ancient armies would deploy with an infantry centre in one or more lines. (Usually three for Romans, usually only one for Hellenistic armies). They would then have cavalry on both wings and perhaps in reserve, plus light troops both in the centre and on the wings.

Read more...

Battlestar Galactica Deadlock - Ask Us Anything on Reddit!

Friday, July 14, 2017

Join us on https://www.reddit.com/r/IAmA/ next week on Wednesday July 19th at 8 pm PST / 11 pm EST! 

Read more...

Carrier Deck version 1.1.2 is out!

Friday, July 14, 2017

Hello Captains!
 
Carrier Deck has been updated to version 1.1.2! This update brings a lot of improvements and changes, making the game better than ever! Now, you can launch missions in any order (you do not have to do them in the order of the mission queue). As a balancing act to that, the mission queue has been reduced to 3 slots. 
 
Check the entire changelog below!
 
You can download the patch from here or from the Members Area

Read more...

Gettysburg: The Tide Turns is out!

Thursday, July 13, 2017

The Battle of Gettysburg, fought between the Army of the Potomac and the Army of Northern Virginia, is considered by many the turning point of the American Civil War.

Lasted three days, from July 1st to July 3rd, 1863, the battle saw many epic and tragic moments, culminating in the famous Pickett's Charge, the desperate frontal assault of the confederates against the unionist defensive lines at Cemetery Ridge.

Today, Shenandoah and Slitherine are very proud to release Gettysburg: The Tide Turns, the brilliant hex-based wargame that will make you relive all the hard tactical choices the Confederates and the Unionists had to take during these long and crucial days of fierce fighting.

Read more...

Desert War Scenario Screenshots

Thursday, July 13, 2017

We have received a new set of screenshots about our upcoming wargame Desert War, featuring the starting points of the main scenarios available in the game!

Browse between“Operazione E”, “The Battle of Sollum, “The Fall of Tobruk” up to “Operation Supercharge”, and discover plenty of tactical options you’ll have at disposal! 

Read more...

Order of Battle: Burma Road - Campaign Diary!

Wednesday, July 12, 2017

With the upcoming release of Burma Road DLC for Order of Battle, we wanted to take a moment to fill you in on what's been developed by The Artistocrats in association with Demon Wings Interactive.

Read more...