||  

Back to News Listing New Screenshots for Armada 2526!

Posted: Wednesday, October 28, 2009 by Sean Drummy

Type: ScreenShots

New screenshots for this turn-based and real-time strategy blend from a lead designer of the Total War series!

Matrix Games, Tri Synergy (www.trisynergy.com) and Ntronium Games (www.ntronium.com) announce the release of a new pack of screenshots for their highly anticipated turn-based/real time strategy blend, Armada 2526.

 

Matrix Games is particularly excited to be working with founder and director of Ntronium Games, R.T. Smith.  Mr. Smith has been creating strategy games for more than 20 years, including the original 4x space classic Armada 2525.  Most recently he was the project director and lead designer for Medieval 2: Total War, having earlier served as designer and programmer on the previous Total War games.

 

David Heath, Director of Operations at Matrix Games, said “Armada 2526 provides an elegant balance between action and strategy. These new screenshots showcase some of the eye candy of the tactical battles and the in depth strategic layer as well.”

 

Shane Nestler of Tri Synergy added “We’re thrilled to be working with a long time veteran of the industry to bring gamers this exciting new release.  Armada 2526 combines the addicting ‘just one more turn’ gameplay of old school strategy games together with a modern interface and the slick graphics of today’s mainstream games!”

 

Armada 2526 continues the great tradition of space opera games. You guide your race from its first interstellar journeys, until it becomes a mighty galactic empire. Along the way, you'll explore the galaxy, conduct research, diplomacy and trade, found new colonies, maneuver mighty star fleets, and fight epic battles. Although the game is complex, and the possible strategies endless, powerful help and advisor features help you get up to speed quickly. Unlike many games in this genre, Armada 2526 boasts a streamlined play system, providing games that can be finished in a reasonable time, and emphasizes battle and strategy over economic micro-management.

 

Some major features include:

 

  • Turn-Based Strategy Map -  The strategy map shows the portion of the galaxy where the game takes place. Here you'll maneuver your fleets, manage your colonies, and grow your empire. The emphasis in this part of the game is thinking and planning, so you can spend as much time as you want planning your strategies, and issuing orders. When you're done, hit the "end turn" button, and your orders will be carried out simultaneously with those of other players.

 

  • Epic Space Battles -  Battles can be epic affairs with more than a hundred ships on each side. They are presented to the player in their full majesty via real-time 3D rendering with glowing energy beams, shimmering shields, and spectacular explosions. The action is real-time, both to enhance the visual spectacle, and to introduce elements of tension and pressure; however, the emphasis is firmly on tactics and maneuvering formations, rather than frantic clicking on individual ships, and you always have the option of pausing the battle to issue orders. Planetary assaults are especially intense with ship to ships battles, ground battles and ground to air battles all taking place simultaneously. If the attacker doesn't complete the conquest quickly enough, the battle will continue into the next turn, giving each side the chance to throw in reinforcements.

 

  • Diplomacy -  With so many players, you need a full featured diplomatic system. In Armada 2526 you can negotiate offensive and defensive alliance, non aggression pacts and trade agreements. Trade money, technology, colonies, ships and information. You can issue threats and ultimatums, or ask for favors. Friendships can be made and trust earned, or your reputation can be ruined by bullying and not honoring agreements. Negotiations proceed by a series of offers and counter offers. Hard bargaining can drive the price down, but being generous builds friendships. During negotiations, you see an animated view of your counterpart, so you know who you are dealing with, and how they feel.

 

  • Technology -  There are many different technology items to research. The game system encourages you to specialize in particular areas of tech, so as you expand and meet new players, you will find that they have radically different capabilities. Many of the technologies are disruptive, and force you to radically alter your strategy and tactics to utilize them, or to cope with the lack of. You may for instance concentrate on building the biggest and best navy in the galaxy, and then watch in dismay as your ships flee from and opponent who has mastered the psychic arts, or are outmaneuvered by an adversary who has specialized in stealth or hyper space technology. You may have turned your planets into fortresses, but this won't help if they are infected by nanobots that eat defenses from the inside out, or if your opponent is impolite enough to drop an asteroid on your favorite colony.

 

  • Powerful AI - The artificial intelligence routines have been created by an expert in the field, to provide AI players that are both worthy adversaries, and opponents that are fun to play against. The A.I. has been built into the game from the beginning of development and updated to take advantage of new game features as they are added, giving the developers the maximum time to polish its behavior. This is in contrast to many games, where the AI is tacked on at the end of development. Of course the same powerful routines developed for the opponents, are also available to assist the player in managing their empire, and to offer game play advice.

 

Get the screenshots here.

More Info

Armada 2526

  ( Views : 4205 )


In Other News..

The Operational Art of War IV Stream TODAY!

Monday, November 20, 2017

Quick reminder: as almost every day, we're going to have a stream today, and it will be The Operational Art of War IV!
Come have fun with us, 12 PM EST / 5 PM GMT / 6 PM CET, on our Twitch channel and see what we're capable of!

Read more...

Order of Battle: Panzerkrieg Breaking the silence

Friday, November 17, 2017

Two months ago we announced the new Order of Battle DLC, Panzerkrieg.

They have been two months of hard work for the Artistocrats, but we’re glad to say that the DLC is shaping up nicely. We are VERY close to the goal now. 

Read more...

This week in Matrix #24

Friday, November 17, 2017

Hello everyone and welcome back to "This week in Matrix", the news that groups up everything you need to know about Matrix Games!
This week has been pretty quiet. but with a HUGE release in the middle of it. The Operational Art of War IV has been release this Thursday, bringing you all the most important conflicts of the 20th century!

Read more...

The Operational Art of War IV has been released!

Thursday, November 16, 2017

Operational Art is a thought process that guides conceptual and detailed planning to produce executable plans and orders – from The Operations Process (2012)

The Generals and High Officers have gathered in the War Room for hours. On the large tables and all over the walls maps and military charts are displayed, with thousands of counters of different size and colors covering every theater.

The air is dense, and you can feel the pressure. Suddenly, a voice from a speaker captures everyone’s attention. A few words in code are heard from the speaker. The mother of all Operations has begun.

The wait is over. The Operational Art of War IV, the most anticipated wargame of the year, has been released! 

Read more...

Strategic Command WWI Classic is back!

Wednesday, November 15, 2017

A great classic game returns!

Set during the War to End all Wars, Strategic Command World War I puts you in charge of the two opposite blocs that fought hard for supremacy in over 5 years: The Triple Entente and the Triple Alliance.

Take the chance to rewrite history in the conflict that shaped Europe’s destiny forever!

Get more information about the game on its Product Page!

Read more...

Polaris Sector: Lumens is out!

Tuesday, November 14, 2017

The war for the Polaris Sector is back in style with a huge, new expansion: Lumens!

Read more...

The Operational Art of War IV Manual Preview

Tuesday, November 14, 2017

As promised, we're releasing a little sneak peek of the manual that you will receive if you purchase The Operational Art of War IV's physical copy!
If all you ever wanted was to become a proper warlord, with medals and everything, this books is what you're looking for!

Read more...