||  

Back to News Listing War Between the States is Updated

Posted: Thursday, April 23, 2009 by Sean Drummy

Type: Press Release

New features, rule changes, and bug fixes adding more shine to this award winning game

Matrix Games and 2by3 Games (www.2by3games.com) are pleased to announce the release of another update for their critically acclaimed American Civil War strategy game, Gary Grigsby’s War Between the States. The update includes almost a dozen bug fixes and nine rule changes/added features.  

 

Gary Grigsby’s War Between the States  was recently elected Wargame of the Year by Gamer’s Hall and Flash of Steel and has received many favorable reviews and accolades from game reviewers around the world.

 

The v1.040 update includes a number of important changes to gameplay, such as an accumulating time factor that influences leader initiative, lower initial amphibious transport capacity, reduced Confederate ironclad production and adjustments to supply costs for depots and forts, among others. It is strongly recommended that players read through and print out the Rules Addendum (added to the Documentation folder by this update) to see all the important changes with references to the relevant manual sections. The in-game tutorials have been updated to reflect the rule changes, but the video tutorials do not include any of the rules changes that have been included in the patches made since the initial game release in June 2008.

 

David Heath, Director of Operations at Matrix Games, said “It’s no surprise to us why Gary Grigsby’s War Between the States has won so many awards.  In fact, some of us feel that this is arguably the best game design in Gary Grigsby’s hall of fame career, and it just keeps getting better.  This new update adds more reasons, if any more were needed, for any American Civil War fan to pick up this game right away.”

 

Taking gamers back to the start of the American Civil War, Gary Grigsby’s War Between the States allows players to experience the trials and tribulations of the role of commander-in-chief for either side.  Historically accurate, detailed and finely balanced for realistic gameplay, War Between the States is also easy to play and does not take months to finish.

 

Promote and cultivate talented young colonels or brigadiers to build Corps and Army commanders that will help you fight and manage the war effort from battles to training of recruits with the utmost efficiency and success.  An innovative multi-faceted rank promotion system allows leaders to gain in abilities and power based on their successes, while also simulating the historical progression of leaders during the war.  Each decision you make must be weighed carefully, as promoting and demoting leaders, entering neutral states, raising troops and many other actions cost you the political capital that will determine your ability to achieve victory.

 

Get the update here. This update is comprehensive and will bring any previous version of War Between the States to version 1.040.

More Info

Gary Grigsby's War Between The States

  ( Views : 9245 )


In Other News..

PC Gamer Weekender - After Action Report

Friday, February 23, 2018

Last weekend we were in London at the Olympia as part of the PC Gamer Weekender. It was great fun and we were really happy to see so many people show up and come play the two games that we were displaying: Empires Apart and Warhammer 40,000: Gladius – Relics of War.

Read more...

Empires Apart Dev Diary - The Game Modes

Thursday, February 22, 2018

When we started developing Empires Apart, we knew we wanted to create the game that we have always wanted to play.

We took inspiration from our favourite games, and then we thought: “How can we build on these?”. We started to think on what other cool things we could add, what we could change and what we could improve.

Read more...

Command The Silent Service Scenarios - Part II

Thursday, February 22, 2018

The Silent Service, the new standalone expansion for CMANO, is due for release on March 1st, using the new v1.14 game update. Following Part 1, we now conclude coverage of the scenarios of this new battleset. We use the default listing order (easiest to hardest) but players can also choose to try the scenarios in chronological order, or in any order of their preference.

Read more...

Close Combat: The Bloody First - Polygon Interview

Wednesday, February 21, 2018

Close Combat: The Bloody First is the latest title in the critically-acclaimed Close Combat series. 

Originally planned to be built with the Unity engine, the team decided to switch to Archon.

Steve McClare has been interviewed by Polygon about this (and others) decision. 

Read more...

Check Your 6! - Planes Infographic (British)

Wednesday, February 21, 2018

The most important part about a planes wargame is... Well... Planes!
We're just three weeks away from the release of Check Your 6!, and we decided to show you a bit more about the game (and you may have guessed what, by now).

Read more...

Command the Silent Service will be out on March, 1st!

Monday, February 19, 2018

Submariners! We have excellent news for you.

Command: The Silent Service, the upcoming expansion/standalone for Command: Modern Air / Naval Operations will emerge from the oceans to reach your shelves on March, 1st!

Read more...

March To Glory - New Screenshots

Friday, February 16, 2018

A new group of screenshots for March to Glory is here, showing some new locations, the map containing the list of missions and the combat UI!

You can find them all HERE, while here's a little preview:

Read more...