||  

  ||  

Back to News Listing Panzer Command: Kharkov Announced!

Posted: Tuesday, March 11, 2008 by Sean Drummy

Type: News

A Major New Release in the Panzer Command 3D Tactical Wargame series from Matrix Games!

Matrix Games and Koios Works are excited to announce a major new release in the Panzer Command series of 3D tactical wargames.  In Panzer Command: Kharkov, players step back to the early days of May, 1942 as both the German and Soviet armies prepare major offensives focused on the same place – Kharkov.  Panzer Command: Kharkov is scheduled for release during March, 2008.
To mark the official announcement, Matrix Games has also released a short promotional trailer to give gamers a quick peek at what they can expect in just a few weeks. The trailer is available for download or simply watch it on YouTube.

Panzer Command: Kharkov is a 3D tactical game in which players control a core force of vehicles and squads while battling through individual scenarios and historical campaigns as well as new random battles and campaigns across the Eastern Front of World War II

David Heath, Director of Operations at Matrix Games, said “Panzer Command: Kharkov is the second in our new series of 3D tactical wargames and we’re very excited at the progress we’ve made since the first release in realizing our vision.  If you enjoyed Winter Storm, just wait till you see what Kharkov can do!”

Panzer Command: Kharkov is a 3D simultaneous turn based strategy game where you command either the Soviet or German forces during the punch and counter-punch of the 1942 battles around Kharkov in the Ukraine.  Two new Kharkov campaigns as well as some additional short campaigns tie the scenarios together, allowing core units to progress from battle to battle, gaining experience, medals and special abilities. A point system allows players to “purchase” additional units for each mission in the campaign as well as replace losses, forcing decisions on management of resources.

The design for Panzer Command: Kharkov lets first time wargamers sit down and start playing, while allowing hard-core gamers to enjoy the realism and historical accuracy.  All campaign battles can also be fought as individual scenarios and a new random battle generator as well as a random campaign generator make for almost infinite replayability!  The AI can control either side in each battle and a full Play-by-Email system allows for head to head play.  

Panzer Command: Kharkov includes a full set of scenario and campaign editing tools as well as excellent support for moddability, extending to the game data as well as the 3D models themselves.

Owners of Panzer Command: Winter Storm will receive a special upgrade offer to purchase Panzer Command: Kharkov at a discount.

Features of Panzer Command: Kharkov include:

•    New Scenarios and Campaigns
     o    German Kharkov, May 1942, 14th Panzer Division, (8 Battles)
     o    Soviet Kharkov, May 1942, 169th Rifle Divison, (8 Battles)
     o    German Mcensk, October 1941, 4th Panzer Division, (4 Battles)
     o    German Kursk North, July 1943, (3 Battles)
     o    Boot Camp Tutorial (6 Battles)
     o    Plus additional individual battles and updated Winter Storm campaigns for Winter Storm owners (48 scenarios total if you own Winter Storm)
•    New Random Battle Generator
•    New Random Campaign Generator
•    New Spring and Summer Maps
•    Trenches and Foxholes
•    Minefields
•    Detailed LOS and Terrain rules for historical realism
•    Scenario Editor, Campaign Editor, Template Editor
•    Improved Commands, Improved Interface Options
•    Improved AI
•    Improved Infantry Combat
•    Reinforcements
•    Surrender Option
•    Smoke    
•    New Auto-Targeting
•    Improved Graphics
•    Improved Sounds
•    Improved Performance
•    New Units
      o    New On-Map Mortars
      o    New On-Map Infantry Guns"
      o    Greatly expanded list of German and Soviet Units from 1941 - 1944

More Info

Panzer Command: Kharkov

  ( Views : 7690 )


In Other News..

Decisive Campaigns: The Blitzkrieg gets a Steam release!

Thursday, January 22, 2015

“But the cure for most obstacles is, Be Decisive” (George Weinberg – American Psychologist)

1939-1940: The war machine is released. Plans for the invasion of Poland and Western countries have been carefully prepared by the German commanders. But the Wehrmacht effectiveness is still not proved and its opponents have some serious military assets. Speed and surprise are key success factors that armchair generals will have to master to seize Warsaw, Paris, and London … or the German troops will be sent packing back to Berlin!

Read more...

Pike & Shot Twitch Let's Play

Tuesday, January 20, 2015

Join us Wednesday at 20:00 CET (19:00 UTC / 14:00 EST) as we start off the first of a Let's Play series for Pike & Shot! Pike & Shot was the surprise hit of 2014, bringing together engaging and clever gameplay with a setting that is overlooked all too often. This is a turn-based gem you cannot miss! 

Read more...

To End All Wars Twitch Stream and Announcement!

Tuesday, January 13, 2015

This Wednesday we are kicking of the 2015 weekly Twitch streaming sessions with To End All Wars, one of the biggest and most accurate World War One wargames ever created! During this streaming session, Surtur will be playing the game, explaining basic gameplay mechanics to new players. The Ageod developers will also be present during the stream, ready to take on every question you might have.

Read more...

Vietnam 65 Announced and in Beta!

Monday, January 12, 2015

"No event in American history is more misunderstood than the Vietnam War. It was misreported then, and it is misremembered now.” (Richard Nixon – former US President)

Early 1965 – Regular US military units are deployed on Vietnamese soil. The American government sends massive support to South Vietnam to prevent the Viet Cong forces from the North unifying the entire country under the Communist banner. This Cold War conflict was not only fought with classic weapons, but also with unconventional tactics in order to gain support from civilians.

Read more...

War in the West gets its first update!

Friday, December 19, 2014

Following the successful launch of Gary Grigsby’s War in the West earlier this month, we are happy to announce that the first update is now available, bringing the game to version 1.00.08. This patch contains a number of significant rule changes for campaign logic, as well as for the air model and various other parts of the game. In addition, the update provides you with several interface improvements and of course the priority issues have been fixed. 2by3 Games has put in some hard work to get this first update out before the holidays and we hope you will enjoy the changes as much as we do! 

Read more...

Flashpoint Campaigns: Red Storm version 2.08 is now available!

Friday, December 19, 2014

Just in time for the holidays the hardworking lads over at On Target Simulations present you with a new update for Flashpoint Campaigns: Red Storm, the award-winning wargame set during the cold war. This patch brings a number of balance improvements, enhancements and fixes. The continuous development of Flashpoint Campaigns: Red Storm would not have been possible without the valuable feedback and ideas from the community. Thanks all! 

Read more...

Command gets huge update!

Wednesday, December 17, 2014

In the spirit of the coming Christmas holidays, the restless developers at WarfareSims have unleashed an Arc-Light strike with a new huge free update for Command: Modern Air/Naval Operations, continuing their support to this deep military simulation. With this update, the players have been given some great tools to keep them occupied during the winter! Command: Modern Air/Naval Operations was already lauded for its technical accuracy, attention to detail, gameplay flexibility and its powerful integrated editor and version 1.06 really takes it to the next level.

Read more...