Back to News Listing A New Update for Guns of August Thunders onto PCs!

Posted: Tuesday, November 27, 2007 by Matrix Support

Type: Update

A new update file marches towards hard drives everywhere

Matrix Games and Adanac Command Studies are pleased to announce the release of another update for the WWI grand strategy hit, Guns of August! This latest update brings over 60 changes and improvements. Most notably, the AI has been improved, new higher game resolutions have been added to increase support for widescreen displays, and a variety of interface improvements and rule or data improvements have been incorporated based on player feedback.

David Heath, Director of Operations at Matrix Games, said “Guns of August still has all the addicting appeal that kept me glued to my seat back when the game was released, but now it plays even better and is easier to use.  It’s great to see this excellent strategy game continue to improve with each update.”


Frank Hunter of Adanac Command Studies added “This latest update allows gamers to really dig into the full campaign thanks to the many improvements and tweaks, many made specifically based on community feedback. I appreciate the ongoing dedication of the Guns of August community and the support of Matrix Games in this endeavor.”


Guns of August puts players in command of waging World War I at a grand strategic scale from Paris to Baghdad. The entire Western, Eastern, Italian and Balkan fronts are included as are the three fronts of the Ottoman Empire. Production, combat, diplomacy, research, trenches, fog of war, and not to mention land, sea and air combat are all included! Use land units like infantry corps complete with separate artillery units for precisely directing barrages on the enemy's line.


As time goes on, players must deal with changing combat situations like the introduction of Stossstruppen and even mighty tanks charging through lines to break through the stalemate! Guns of August fully supports a robust AI to fight against or play by email. Step back to the early 20th Century and hear the guns of August!


Get more information on Guns of August from its official Matrix Games webpage. The update will bring the game to version 1.20 and is comprehensive.


More Info

Guns Of August 1914 - 1918

  ( Views : 10207 )

In Other News..

Decisive Campaigns: Barbarossa AAR Workers of the World United!

Tuesday, March 20, 2018

Being the supreme leader of Soviet Union is not an easy duty. Being the paranoid supreme leader of Soviet Union seems very tough. Being the paranoid supreme leader of Soviet Union during Barbarossa must be an impossible challenge!

But apparently, our glorious user John B. has been not intimidated at all and decided to write a very useful AAR playing as the Soviets with Decisive Campaigns: Barbarossa!


Empires Apart - Watch the Resonance22 video

Monday, March 19, 2018

Last week Resonance22 and DESTINYbit sat down to play Empires Apart.


Check Your 6! OUT NOW

Thursday, March 15, 2018

We're glad to announce that Check Your 6! is officially available now!

Born from Scott Fisher's board game and developed by "The Lordz Games Studio", Check Your 6! will bring you in the middle of World War II's air battles.


Check Your 6! Tutorial Videos

Thursday, March 15, 2018

In just a bunch of hours Check Your 6! will finally get released, so we wanted to give you guys a quick explanation of how the game work, in order for you to have a better experience.


Field of Glory II - Scenario Creation Guide

Wednesday, March 14, 2018

Have you ever wondered how to create a scenario for Field of Glory II? Have you tried your best but you didn't succeed for a reason still unknown to you? Then, this guide is probably made for you!


Empires Apart Dev Diary - The goal of the game

Tuesday, March 13, 2018

In our previous dev diaries we focused on the different available game modes, as well as the design behind the UI. Today we are going to cover a number of different subjects, but all have something in common: why we decided to make Empires Apart.

It’s no secret that we drew heavy inspiration from games that marked our childhood: Age of Empires, Empire Earth, and others. We wanted to bring back that feeling, the familiar atmosphere of games we loved, but also add our own touch, as well as modernize the formula, bring it to 2018’s standards. Empires Apart is, basically, the game we wanted to play.


Desert War Mechanicics .Shock Explained

Tuesday, March 13, 2018


“Everyone was talking and chatting, when slowly came into sight the first tank I ever saw.  Not a monster but a very graceful machine with beautiful lines….  Here was the missing tool of penetration, the answer to the dominance on the battlefield of small-arms fire.”—J.F.C. Fuller

Matrix Games/Slitherine’s upcoming release of Brian Kelly’s Desert War 1940-42 uses a simple game mechanic often found in WWII board games.  It gives tank units a “special place” in the player’s toolbox—a positive shift to the combat force ratio if attacking, and the opposite when defending.  Coming up short of attack factors?  No problem!  Throw in some tanks.  A 1 to 1 attack can become a 2 to 1, 3 to 1, 4 to 1, etc.  In Desert War 1940