||  

Back to News Listing Gary Grigsby’s World at War: A World Divided Updated!

Posted: Friday, July 13, 2007 by Matrix Support

Type: Update

New functionality and explanation for modders and plenty of rule tweaks and improvements round out a hefty new update

Matrix Games and 2by3 Games (www.2by3games.com) are proud to announce the release of another update for their popular World War II grand strategy game, Gary Grigsby’s World at War: A World Divided. The latest update brings several rule changes, a few interface improvements, and tons of new mod-ability improvements. Modders rejoice!

David Heath, Director of Operations at Matrix Games, said “Apart from a good helping of improvements and rule tweaks to improve upon A World Divided’s great gameplay, I’m particularly thrilled about the increased ability to modify the game. Matrix Games and 2by3 have always been enthusiastically in support of gamers who have such a passion for one of our products that they take the time to modify and improve upon what we have done. The latest update is definitely a step to make things easier for modders and we’re more than happy to do it.”

 

Gary Grigsby’s World at War: A World Divided is a dynamic, turn-based strategy game of World War II that puts you in the role of some of the most famous and infamous leaders in history. Four tutorials and three campaigns and five scenarios let you learn the system quickly and start fighting the whole war and beyond. Building off of the success of its award-winning successor, A World Divided still gives complete control over the production, research and military strategy for your side, but in this new updated version you’ll also be able to bring spies into the mix as well as neutral country diplomacy, variable political events and much more. As a bonus, it includes the ability to play a special Soviet vs. Allies scenario that occurs after the end of World War II.

 

See the link below to download the update. The file is a comprehensive update and will bring the game to version 1.011.

 

http://www.matrixgames.com/games/downloads.asp?gid=330

 

More Info

Gary Grigsby's World at War: A World Divided

  ( Views : 14400 )


In Other News..

Warhammer 40,000: Sanctus Reach is OUT!

Thursday, January 19, 2017

The unforgiving planet of Alaric Prime is the perfect place to wage an apocalyptic battle between the ferocious Space Wolves chapter of Space Marines and the rampaging Ork Hordes of Grukk Face-Rippa. Warhammer 40,000: Sanctus Reach, the turn-based strategy game, is out and there’s going to be blood.

Read more...

Tigers on the Hunt: Kursk screenshots!

Tuesday, January 17, 2017

Today developer Siliconsoft Systems is proud to reveal a new set of screenshots for Tigers on the Hunt: Kursk, featuring the fight for a village, the roads toward Prokhorovka, a surrounded soviet farm, and more!

Get more information about the game from its official product page!

Read more...

War in the West Beginner's Guide (Updated)

Thursday, January 12, 2017

Are you still intimidated by the gargantuan complexity of War in the West? Scared about the hundreds of counters to move, the deep logistic system to learn, the Air War layer to master?

Fear no more! Our friend jonboym has put together a comprehensive list of tutorials covering every aspect of this marvelous wargame!

To have an idea of this impressive work, look at the screenshot below, just highlighting a little portion of the List of Content:

Read more...

Warhammer 40,000: Sanctus Reach Orkish Cards

Wednesday, January 11, 2017

Last month we released 8 unit cards showing some of the 30 Space Wolves unit types available in Warhammer 40,000: Sanctus Reach. Today we have a different type of treat for you...

It's time for the Greenskins! It's time for the Red WAAAGH! It's time for Grukk Face-Rippa's boyz. IT'S THE TIME OF THE ORKS!

Read more...

Tigers on the Hunt first DLC announced! Welcome to Kursk!

Tuesday, January 10, 2017

On July 1943, the German war machine had the chance to deal a mortal blow to the Red Army. After the defeat at Stalingrad, it was necessary to regain the initiative and secure the Eastern front. For this purpose, the German High Command massed a huge quantity of Panthers and Tigers tanks in proximity of the Kursk salient, hoping to destroy the bulk of the Russian forces in this area.

But the Soviets, knowing in advance the Hitler’s plan, created over 190 miles of depth defense to stop the Panzerwaffe and they moved their armored forces in reserve for the counter-attack.

The largest tank battle of the entire Second World War was about to commence…

Read more...

Warhammer 40,000: Sanctus Reach - Developer Interview!

Monday, January 9, 2017

Warhammer 40,000: Sanctus Reach is promising to be an amazing tactical Warhammer 40,000 experience on PC. The game is being released on January 19th, and we decided to interview the developers from Straylight. We asked them about the game: we hope you'll enjoy the read!

Read more...

Decisive Campaigns Case Blue has been updated to Version 1.08f

Monday, January 9, 2017

Decisive Campaigns Case Blue has been updated and this new version brings a lot of improvements! 
 
You can download the patch directly from here
 
Case Blue v1.08f changelist: 
 
  • Big update of the core code base of Case Blue fixing loads of minor issues and glitches -Added future protection to detect PBEM++ game version incompatibilities; however players with version than v1.07 or lower will have a crash trying to load a game saved with 1.08 or higher. Please don't panic, just update. 
  • Minimalist Counter option added 
  • Regime Coloring option for hexes added 
  • In-game resolution changes added 

Read more...