||  

Back to News Listing Man the defenses! Incoming UFO: Extraterrestrials Update!

Posted: Saturday, June 2, 2007 by Matrix Support

Type: Update

The first update for this smash hit of a strategy title is now prepped and ready to deploy

Matrix Games and Tri Synergy (www.trisynergy.com) are pleased to announce the release of the first update for the acclaimed turn-based/real time strategy blend, UFO: Extraterrestrials. The update file is eliminates a number of gameplay issues and adds some convenient new features.

  • There is an increase of the selling price for most equipment the player can manufacture or capture.
  • Autosaving is now possible before each mission and the start of every month.
  • UFO: Extraterrestrials can now be played in more resolutions (1024x768 and higher)
  • Windowed mode is now supported.
  • Tactical mode is animated smoother and is greatly enhanced by a variety of useful new hotkeys and available settings (like movement speed for units or scrolling speed).
  • Extensive hotkey support for both real time and tactical modes.

 

UFO: Extraterrestrials is a futuristic real-time/turn-based strategy blend set on the fictional planet of Esperanza in 2025. Having made a bloody first contact with a strange form of life from another planet, the player is thrust into the tough position of leading the defense of this isolated planet against the never-ending assault of these hostile invaders. To accomplish this, the player will have at their disposal squads of soldiers, light and heavy support combat vehicles, robots and air units located in bases throughout the Esperanza.

 

Only through controlling the skies with intense real-time fighter-to-fighter combat and utilizing tactical-level factors like terrain and cover will the player win fierce battles and, eventually, the war against the immutable malevolence that is this alien onslaught!

 

http://www.matrixgames.com/games/downloads.asp?gid=342

More Info

UFO: Extraterrestrials

  ( Views : 7272 )


In Other News..

Gettysburg Tournament Starts on July 20th

Wednesday, July 19, 2017

We are close to releasing an update for Gettysburg: The Tide Turns, which will fix some issues encountered lately. We decided to push back the start date of the Tournament - initially planned to be today - in order to allow us to work on the update before it releases and making the Tournament running on a better version of the game.

The Gettysburg: The Tide Turns Tournament will start tomorrow, July 20th.

Read more...

Field of Glory 2 Developers Diary - A.I.

Tuesday, July 18, 2017

The AI for Field of Glory II has been developed by building on the knowledge gained from developing the generally praised AI for Pike and Shot and Sengoku Jidai.
 
Deployment
For non-preset scenarios, it is important that the AI can deploy its army in a sensible formation, taking account of the prevailing terrain.
Generally speaking, most ancient armies would deploy with an infantry centre in one or more lines. (Usually three for Romans, usually only one for Hellenistic armies). They would then have cavalry on both wings and perhaps in reserve, plus light troops both in the centre and on the wings.

Read more...

Battlestar Galactica Deadlock - Ask Us Anything on Reddit!

Friday, July 14, 2017

Join us on https://www.reddit.com/r/IAmA/ next week on Wednesday July 19th at 8 pm PST / 11 pm EST! 

Read more...

Carrier Deck version 1.1.2 is out!

Friday, July 14, 2017

Hello Captains!
 
Carrier Deck has been updated to version 1.1.2! This update brings a lot of improvements and changes, making the game better than ever! Now, you can launch missions in any order (you do not have to do them in the order of the mission queue). As a balancing act to that, the mission queue has been reduced to 3 slots. 
 
Check the entire changelog below!
 
You can download the patch from here or from the Members Area

Read more...

Gettysburg: The Tide Turns is out!

Thursday, July 13, 2017

The Battle of Gettysburg, fought between the Army of the Potomac and the Army of Northern Virginia, is considered by many the turning point of the American Civil War.

Lasted three days, from July 1st to July 3rd, 1863, the battle saw many epic and tragic moments, culminating in the famous Pickett's Charge, the desperate frontal assault of the confederates against the unionist defensive lines at Cemetery Ridge.

Today, Shenandoah and Slitherine are very proud to release Gettysburg: The Tide Turns, the brilliant hex-based wargame that will make you relive all the hard tactical choices the Confederates and the Unionists had to take during these long and crucial days of fierce fighting.

Read more...

Desert War Scenario Screenshots

Thursday, July 13, 2017

We have received a new set of screenshots about our upcoming wargame Desert War, featuring the starting points of the main scenarios available in the game!

Browse between“Operazione E”, “The Battle of Sollum, “The Fall of Tobruk” up to “Operation Supercharge”, and discover plenty of tactical options you’ll have at disposal! 

Read more...

Order of Battle: Burma Road - Campaign Diary!

Wednesday, July 12, 2017

With the upcoming release of Burma Road DLC for Order of Battle, we wanted to take a moment to fill you in on what's been developed by The Artistocrats in association with Demon Wings Interactive.

Read more...