||  

Back to News Listing Maximum-Football Updated

Posted: Wednesday, April 25, 2007 by Matrix Support

Type: Update

A new update for Maximum-Football is heading to hard drives everywhere like a bullet pass through double coverage

Matrix Games and Wintervalley Software (www.wintervalley.com) are happy to announce yet another update for the football manager simulation, Maximum-Football. This latest file improves upon the previous several updates by offering smoother gameplay in addition to substantial improvements made to the AI’s substitution and fatigue protocols. Now gamers will find even more realism on Maximum-Football’s digital gridiron.

David Heath, Director of Operations at Matrix Games, said, “Matrix Games is always happy to improve upon and expand the potential for any of our titles. This update comes as the latest among many others for Maximum-Football and is a perfect example of our commitment to continually supporting our titles long after their release. I’d also like to that David Winter, lead developer of Maximum-Football, for his continued dedication in updating and improving an already fantastic game.”

 

Maximum-Football is every football fans dream. Whether a real life head coach or an armchair quarterback, Maximum-Football has everything the football addict wants. Players have complete control over not only their own team and players, but the type of league and format of play which can be changed in a completely customized league. Players can pick the length of quarters, the field size, where the goal posts are, and all the rules in between to assure that everything fits to their liking. On the team management side of things, players can take charge of drafting, training, and cutting the fat from their team.

 

Maximum-Football even lets players go down the lowest level of football strategy and design and execute plays. These custom plays can be combined with the countless other plays provided in Maximum-Football to make custom playbooks. Couple this with the ability to design your own uniforms and helmets, and even nicknames on jerseys, and Maximum-Football is sure to bring all the features a football management fan needs, and more!

 

http://www.matrixgames.com/games/downloads.asp?gid=301

More Info

Maximum-Football 2.0

  ( Views : 6350 )


In Other News..

Order of Battle: Kriegsmarine Live on Twitch on Friday!

Thursday, March 30, 2017

This Friday we're going to play some more Kriegsmarine, the upcoming DLC for the Order of Battle series! 

The new expansion focuses on the engagements of the German Navy and adds many new features to improve naval combat. Don't miss the stream! We'll be live on our Twitch channel on Friday March 31st at 5 pm CET / 4 pm GMT / 11 am EST.

Read more...

Command: Modern Air / Naval Operations second standalone expansion announced!

Thursday, March 30, 2017

After the great success of Northern Inferno, WarfareSims and Matrix Games are proud to announce Chains of War, the second standalone expansion of Command: Modern Air / Naval Operations!

A new generation of warfare is about to commence. In a world where the speed in communication is the blood of modern armed forces, new weapons are being developed to protect – or to poison – this blood.

Through 12 thrilling campaign scenarios, you will experience a full escalation in conflict over the Pacific Ocean between the United States and China, in which the high level of technology has broken all the old rules!

Read more...

A look at the new features of Order of Battle: Kriegsmarine

Wednesday, March 29, 2017

Kriegsmarine is the upcoming DLC for the Order of Battle series and it covers the German Navy’s efforts to challenge Allied superiority at sea. From the shores of the Baltic to the deep waters of the Atlantic Ocean, you will lead a smaller varied fleet of destroyers, cruisers and battleships, submarines, seaplanes tenders and carriers, as well as Marines units specialized in amphibious assaults.

This DLC marks, of course, a return to naval mechanics. The team has put a lot of focus in expanding the naval aspects of the series with Kriegsmarine, and to best represent naval warfare they implemented several new features. Let’s look at them, shall we?

Read more...

Scourge of War: Wavre is announced!

Wednesday, March 29, 2017

After the victory at Ligny and at Quatre Bras (even if this latter less decisive), the French have forced Wellington’s Anglo-allied army to a defensive re-deployment at Waterloo. To avoid any interference from the Prussians, the aile droite of the l'Armée du Nord lead by Marshal Groucy is sent, consisting of 33,000 men and 80 guns.

The Battle of Wavre is about to commence!

Read more...

Join the Spring Clash Tournament and win the Battle of the Bulge!

Tuesday, March 28, 2017

Ah, spring! The perfect season for love, gardening, sport, and vanquishing your enemies in the new BATTLE OF THE BULGE SPRING CLASH TOURNAMENT!

Read more...

What are they saying of Afghanistan '11?

Tuesday, March 28, 2017

Afghanistan '11 aims at portraying the struggles and hardships that the American command had to face in Afghanistan. From logistics and infrastructure to the political aspects of the war, from intelligence and recon to combat operations, all sides of the conflict have been represented. 

it is an innovative concept and it's a wargame like no other.

Read more...

Afghanistan '11: a new Twitch and another give-away!

Monday, March 27, 2017

The game just released a few days ago and on Friday we ran a very successful stream on Twitch! We were amazed to see so many of you show up.

Read more...