||  

  ||  

Back to News Listing The Operational Art of War III is Updated

Posted: Thursday, March 01, 2007 by Matrix Support

Type: Update

Fixes, improvements, and new scenarios assembled and ready for deployment

Matrix Games in conjunction with James Mathews, Ralph Trickey, and the rest of the TOAD team, is pleased to announce a new updated version for The Operational Art of War III (TOAW III).

The v3.0.1.9 update file will bring a variety of improvements and alterations to the game totalling over three dozen in all. Players of TOAW III will be excited to find a new database editor. This allows gamers to modify and create equipment database elements adding more customization their TOAW III experience. Building on an already versatile system, players can now add yet another layer of customization to their scenarios and gameplay. The update also includes seventeen new or newly revised scenarios by popular TOAW III scenario designers, a handful of bug fixes, and some improvements to game design which will make cheating in a PBEM game more difficult.  In addition, this update includes an option to display unit bombardment range as well as improved unit pathfinding and a number of programmed opponent enhancements.

 

David Heath, Director of Operations at Matrix Games, said, “Ever since Matrix Games acquired the TOAW series, we’ve been excited with the gamers’ response to our efforts to not only bring this classic back to the market, but to continue supporting, updating and improving it as well. We feel with this new release of TOAW III that the TOAD team has done it again to provide the maximum playability for all TOAW III fans.”

 

James Mathews, of the TOAD development team, added, “We’re happy to not only support customers who play a great game like TOAW III right out of the box, but to also encourage and support customers who like to tinker with their own scenarios and game files as well. If user-created scenarios and equipment files make the game more enjoyable and keep the community strong, we’re all for it.”

 

The Operational Art of War series is legendary in both its scope and flexibility. The innovative TOAW III system allows you to play and create any battle from the entire 20th century of warfare and up to the modern day. Standing as testament to TOAW’s enduring versatility are over 200 Scenarios which come with TOAW III. Not including scores of extra user-created scenarios are 130 of the best scenario designs of the last five years, along with more than 70 classic TOAW scenarios from the original series. Long time veterans of the TOAW system will also see vast updates to anti-armor, anti-air, nuclear and low mobility combat modeling, in addition to an overhauled and fiercer than ever AI.

 

http://www.matrixgames.com/games/downloads.asp?gid=317

More Info

Norm Koger's The Operational Art of War III

  ( Views : 18283 )


In Other News..

Deal of the Week Decisive Campaigns: Blitzkrieg

Monday, January 26, 2015

Today the beloved Deal of the Week series makes a return with Decisive Campaigns: The Blitzkrieg from Warsaw to Paris! This historically accurate wargame lets you take part in the early battles of World War 2, as the Werhmacht’s Blitzkrieg tactics were unleashed on Poland, France and the Low Countries. Celebrating the Steam release of this in-depth strategy title, we are giving you a 50% discount this week!

Read more...

Decisive Campaigns: The Blitzkrieg gets a Steam release!

Thursday, January 22, 2015

“But the cure for most obstacles is, Be Decisive” (George Weinberg – American Psychologist)

1939-1940: The war machine is released. Plans for the invasion of Poland and Western countries have been carefully prepared by the German commanders. But the Wehrmacht effectiveness is still not proved and its opponents have some serious military assets. Speed and surprise are key success factors that armchair generals will have to master to seize Warsaw, Paris, and London … or the German troops will be sent packing back to Berlin!

Read more...

Pike & Shot Twitch Let's Play

Tuesday, January 20, 2015

Join us Wednesday at 20:00 CET (19:00 UTC / 14:00 EST) as we start off the first of a Let's Play series for Pike & Shot! Pike & Shot was the surprise hit of 2014, bringing together engaging and clever gameplay with a setting that is overlooked all too often. This is a turn-based gem you cannot miss! 

Read more...

To End All Wars Twitch Stream and Announcement!

Tuesday, January 13, 2015

This Wednesday we are kicking of the 2015 weekly Twitch streaming sessions with To End All Wars, one of the biggest and most accurate World War One wargames ever created! During this streaming session, Surtur will be playing the game, explaining basic gameplay mechanics to new players. The Ageod developers will also be present during the stream, ready to take on every question you might have.

Read more...

Vietnam 65 Announced and in Beta!

Monday, January 12, 2015

"No event in American history is more misunderstood than the Vietnam War. It was misreported then, and it is misremembered now.” (Richard Nixon – former US President)

Early 1965 – Regular US military units are deployed on Vietnamese soil. The American government sends massive support to South Vietnam to prevent the Viet Cong forces from the North unifying the entire country under the Communist banner. This Cold War conflict was not only fought with classic weapons, but also with unconventional tactics in order to gain support from civilians.

Read more...

War in the West gets its first update!

Friday, December 19, 2014

Following the successful launch of Gary Grigsby’s War in the West earlier this month, we are happy to announce that the first update is now available, bringing the game to version 1.00.08. This patch contains a number of significant rule changes for campaign logic, as well as for the air model and various other parts of the game. In addition, the update provides you with several interface improvements and of course the priority issues have been fixed. 2by3 Games has put in some hard work to get this first update out before the holidays and we hope you will enjoy the changes as much as we do! 

Read more...

Flashpoint Campaigns: Red Storm version 2.08 is now available!

Friday, December 19, 2014

Just in time for the holidays the hardworking lads over at On Target Simulations present you with a new update for Flashpoint Campaigns: Red Storm, the award-winning wargame set during the cold war. This patch brings a number of balance improvements, enhancements and fixes. The continuous development of Flashpoint Campaigns: Red Storm would not have been possible without the valuable feedback and ideas from the community. Thanks all! 

Read more...