Back to News Listing Panzer Command: Operation Winter Storm v1.12 Update Released!

Posted: Wednesday, August 9, 2006 by Matrix Support

Type: Update

Major Update for new 3D Tactical WWII Game

Matrix Games and Koios Works (www.koiosworks.com) are pleased to announce the release of the first update for Panzer Command: Operation Winter Storm.  This first update adds major new gameplay features and also resolves several minor issues.

New features include more detailed infantry casualty and suppression modeling as well as new icons to indicate these changes.  Commanders now also have a Defend -> Hold Fire sub order with three options allowing the commander to choose when his units engage targets.  A handy LOS tool has also been added to the order menu showing why your LOS is blocked when its rubberband turns translucent.


In addition, new Scenario Editing Tools created by John Sestan have been included to make modifying or creating your own scenario easier than ever.  The v1.12 update also includes two new bonus scenarios, “Welcome to Kotelnikovo” and “Hell’s Gate”.


Changes include improvements to Area HE fire and HE fire against infantry in buildings, as well as a number of minor fixes and data corrections.  All told the change list includes 19 bug fixes and 11 new features.  We recommend that all owners of Panzer Command update to v1.12 for the best possible game experience.


Panzer Command: Operation Winter Storm is a 3D simultaneous turn based strategy game where you command either the Soviet or German forces during the desperate attempt to reach the encircled German 6th Army at Stalingrad.  Each side has detailed 3D units of the historical vehicles and squads, from Panzer IIIs and T-34s to PanzerGrenadiers, Artillery and Air Strikes.  Two full campaigns (one German, one Soviet) tie the scenarios together, allowing core units to progress from battle to battle, gaining experience, medals and special abilities. A point system allows players to “purchase” additional units for each mission in the campaign as well as replace losses, forcing decisions on management of resources.


The design for Operation Winter Storm lets first time users sit down and start playing, while allowing hard-core gamers to enjoy the realism and historical accuracy.  All campaign battles can also be fought as individual scenarios and two separate skirmish scenarios are included for maximum replayability.  The AI can control either side in each battle and a full Play-by-Email system allows for head to head play. 


Panzer Command: Operation Winter Storm is also the first 3D tactical WWII game where the unit and weapon data as well as the unit art is stored in easily accessible formats to enable mod support and customized scenarios and campaigns post-release.

More Info

Panzer Command:  Operation Winter Storm

  ( Views : 10413 )

In Other News..

War Room - Media Briefing Event

Friday, March 23, 2018

We've got some big news for our fans and followers. To celebrate the release of the much anticipated Empire Apart, we have invited in Milan a very limited selection of members of the press and influencers.

On Tuesday 27th a selection of our key upcoming games will be presented in a newly created recurring event dedicated to games media called War Room - Media Briefing
We will present Empires Apart, Close Combat: The Bloody First and Warhammer 40,000: Gladius. Brief insights on other titles are also planned.
In the nice framework of a historical cafè close to the city centre, the event will offer room also for discussions about the latest news on games development, market trends and more.


Desert War is OUT

Thursday, March 22, 2018

1940. While in Europe the German war machine seems unstoppable, in the desert of North Africa the British and its Commonwealth Allies are not willing to concede an easy victory to the Axis. Italian forces - even if initially numerically superior - are not adequately trained or equipped for a prolonged war in such environment, and soon they send request for aid to avoid complete defeat. Berlin answers to the call and a blocking force led by General Erwin Rommel is organized and dispatched to the Libyan shores.

Now, the day has come. Are you ready for Desert War?


Desert War Tutorial Guide

Wednesday, March 21, 2018

Training is fondamental. Without that, even the best eqipped troops can be prey of a better prepared enemy. You must know your own troops, their potential and limits. 
As a commander, you must adapt your plan to un expected situations and quickly, because time is essential and the more you wait the more chances you are leaving to the enemy to exploit your mistakes.
This is even truer in desert warfare, where the harsh environment conditions have a direct impact on communication, movement and more.


Empires Apart - A taste of the soundtrack...

Wednesday, March 21, 2018

We are very proud of how Empires Apart is shaping up. Years of hard work were put into it and it truly is a creation of love and passion.


Empires Apart - Mongols Preview Stream

Tuesday, March 20, 2018

Time for a new live faction preview of Empires Apart.

This week we are going to showcase an entirely nomadic faction, one which strikes hard and unexpectedly, riding fast on the steppes: the Mongols.


Decisive Campaigns: Barbarossa AAR Workers of the World United!

Tuesday, March 20, 2018

Being the supreme leader of Soviet Union is not an easy duty. Being the paranoid supreme leader of Soviet Union seems very tough. Being the paranoid supreme leader of Soviet Union during Barbarossa must be an impossible challenge!

But apparently, our glorious user John B. has been not intimidated at all and decided to write a very useful AAR playing as the Soviets with Decisive Campaigns: Barbarossa!


Empires Apart - Watch the Resonance22 video

Monday, March 19, 2018

Last week Resonance22 and DESTINYbit sat down to play Empires Apart.