||  

Back to News Listing Panzer Command: Operation Winter Storm Goes Gold!

Posted: Tuesday, June 20, 2006 by Matrix Support

Type: News

Tactical 3D WWII Game Nears Release

 Matrix Games and Koios Works (www.koiosworks.com) are pleased to announce that the upcoming World War II 3D Tactical game, Panzer Command: Operation Winter Storm, has gone gold and will be released on June 29th, 2006 at the Origins convention and the Matrix Games Online Store.  Koios Works is known for their work on the acclaimed Tin Soldiers series, which combined battles from ancient history with 3D strategy gaming.  Panzer Command: Operation Winter Storm will bring the same quality gameplay to a 3D tactical scale set on the Eastern Front in World War II.

David Heath, Director of Operations at Matrix Games, said “A little over a year ago, we decided that it was time for us to try our hand at the 3D tactical scale.  We’ve worked hard together with the excellent team at Koios Works to bring this project to fruition on a relatively short development schedule.  We are very excited about the results.  Panzer Command is the first of a series and are already working on the continuation of the series through the development of expansions that will take gamers to the West Front and elsewhere!”

 

Panzer Command: Operation Winter Storm is a 3D simultaneous turn based strategy game where you command either the Soviet or German forces during the desperate attempt to reach the encircled German 6th Army at Stalingrad.  Each side has detailed 3D units of the historical vehicles and squads, from Panzer IIIs and T-34s to PanzerGrenadiers, Artillery and Air Strikes.  Two campaigns (one German, one Soviet) tie the scenarios together, allowing core units to progress from battle to battle, gaining experience, medals and special abilities. A point system allows players to “purchase” additional units for each mission in the campaign as well as replace losses, forcing decisions on management of resources.

 

The design for Operation Winter Storm lets first time users sit down and start playing, while allowing hard-core gamers to enjoy the realism and historical accuracy.  All campaign battles can also be fought as individual scenarios and two separate skirmish scenarios are included for maximum replayability.  The AI can control either side in each battle and a full Play-by-Email system allows for head to head play. 

 

Panzer Command: Operation Winter Storm is also the first 3D tactical WWII game where the unit and weapon data as well as the unit art is stored in easily accessible formats to enable mod support and customized scenarios and campaigns post-release.

 

Stay tuned to the main Matrix Games website at www.matrixgames.com for additional information on Panzer Command:  Operation Winter Storm and all of the upcoming Matrix products.

 

Panzer Command: Operation Winter Storm is expected to release in June, 2006.

More Info

Panzer Command:  Operation Winter Storm

  ( Views : 8733 )


In Other News..

Order of Battle: Panzerkrieg Breaking the silence

Friday, November 17, 2017

Two months ago we announced the new Order of Battle DLC, Panzerkrieg.

They have been two months of hard work for the Artistocrats, but we’re glad to say that the DLC is shaping up nicely. We are VERY close to the goal now. 

Read more...

This week in Matrix #24

Friday, November 17, 2017

Hello everyone and welcome back to "This week in Matrix", the news that groups up everything you need to know about Matrix Games!
This week has been pretty quiet. but with a HUGE release in the middle of it. The Operational Art of War IV has been release this Thursday, bringing you all the most important conflicts of the 20th century!

Read more...

The Operational Art of War IV has been released!

Thursday, November 16, 2017

Operational Art is a thought process that guides conceptual and detailed planning to produce executable plans and orders – from The Operations Process (2012)

The Generals and High Officers have gathered in the War Room for hours. On the large tables and all over the walls maps and military charts are displayed, with thousands of counters of different size and colors covering every theater.

The air is dense, and you can feel the pressure. Suddenly, a voice from a speaker captures everyone’s attention. A few words in code are heard from the speaker. The mother of all Operations has begun.

The wait is over. The Operational Art of War IV, the most anticipated wargame of the year, has been released! 

Read more...

Strategic Command WWI Classic is back!

Wednesday, November 15, 2017

A great classic game returns!

Set during the War to End all Wars, Strategic Command World War I puts you in charge of the two opposite blocs that fought hard for supremacy in over 5 years: The Triple Entente and the Triple Alliance.

Take the chance to rewrite history in the conflict that shaped Europe’s destiny forever!

Get more information about the game on its Product Page!

Read more...

Polaris Sector: Lumens is out!

Tuesday, November 14, 2017

The war for the Polaris Sector is back in style with a huge, new expansion: Lumens!

Read more...

The Operational Art of War IV Manual Preview

Tuesday, November 14, 2017

As promised, we're releasing a little sneak peek of the manual that you will receive if you purchase The Operational Art of War IV's physical copy!
If all you ever wanted was to become a proper warlord, with medals and everything, this books is what you're looking for!

Read more...

Field of Glory II Updated to version 1.0.2

Monday, November 13, 2017

Field of Glory II has been updated to version 1.0.2! This is a significant and important update as it adds tons of improvements and changes, among all:

  • You can now review the battlefield at the end of a battle
  • Units that have evaded off map count as half their routed value added to their side’s rout %
  • Close Order Warbands no longer get +1 Cohesion Test modifier for being Heavy Foot.
  • Bows can now shoot over other units if on higher ground

Read more...