||  

  ||  

Back to News Listing Gary Grigsby’s World at War v1.201 Released!

Posted: Wednesday, May 31, 2006 by Matrix Support

Type: Update

New Minor Update for World War II Grand Strategy Game

Matrix Games and 2by3 Games (www.2by3games.com) today announced the release of a new update for their World War II grand strategy war game, Gary Grigsby’s World at War.  The new version 1.201 is now available from the Matrix Games Website.  It is a minor update that fixes a few minor issues with the major v1.20 update released earlier this month.

Three fixes are included in this update, resolving an issue with a possible early entry for the Western Allies, an undo move issue involving transports and a data bug.  In addition, the combat analyzer has been improved where naval combats are concerned.

 

Gary Grigsby’s World at War takes place in the Second World War and places you at the helm of one of five possible powers: The Western Allies, China, Russia, Germany, or Japan.  Command your army and coordinate your attacks.  Gain supplies, resources, and factories to fuel your war machine.  Manage your supplies and supply lines to ensure you have the resources necessary to capture territories and press your attacks.  Gary Grigsby’s World at War has been hailed as an elegant and accessible game design with adjustable realism and detail; where the difficulty can be tailored to your specific level and your opponents range from a challenging computer AI to up to four other human players.

 

Gary Grigsby’s World at War takes you through four World War II scenarios where five playable powers battle across thirty-eight different countries with fifteen different unit types.  Each unit type has up to fourteen attributes, which you can upgrade through careful research of new technology during the war.  The design covers everything from strategic movement to cold weather, nuclear weapons, special historical events and even managing supply lines in the advanced mode of the game.  Gary Grigsby’s World at War will make you a general in a day but keep you occupied year round.

More Info

Gary Grigsby's World At War

  ( Views : 5927 )


In Other News..

Unity of Command Receives Patch and Demo

Monday, May 21, 2012

Matrix Games, Slitherine (www.slitherine.com) and 2x2 Games (www.unityofcommand.net) are excited to announce the release of the 1.2 patch for the wildly-popular and successful wargame Unity of Command, along with the introduction of a demo. The patch includes multiple improvements and fixes for both the PC and the Mac versions of the wargame.

Read more...

Conquest! for iOS/Android Gets an Update

Friday, May 18, 2012

Matrix Games and Slitherine (www.slitherine.com) along with Illustrious Software (www.illustrious-software.com) and The Lordz Games Studio (www.thelordzgamesstudio.com) announced today the release of an update for the iOS and Android versions of Conquest! Medieval Realms. The update comes after helpful input from the community and from the developers to improve the quality and gameplay experience of the portable strategy-lite game.

Read more...

Conflict of Heroes is Updated

Thursday, May 17, 2012

Matrix Games, Slitherine (www.slitherine.com), and Western Civilization Software (www.west-civ.com), along with Uwe Eickert (www.academy-games.com) announced today the release of the 1.2 patch for the tactical turn-based World War II game Conflict of Heroes: Awakening the Bear!. The small patch contains improved AI scripting for the Nutcracker scenario, as well as added support for PS2.0 shaders

Read more...

Matrix Games Brings Conflict of Heroes to Life

Tuesday, May 08, 2012

Matrix Games, Slitherine (www.slitherine.com) and Western Civilization Software (www.west-civ.com) along with Uwe Eickert (www.academy-games.com) are excited to announce the release of the tactical turn-based World War II game Conflict of Heroes: Awakening the Bear!, which has had its roots in the award-winning current boardgame series. No effort has been spared to bring the outstanding Conflict of Heroes gameplay to the PC, Conflict of Heroes: Awakening the Bear! aims to capture the tactical wargamer’s heart!

Read more...

Battle Academy hits Top 10 in iPad Quality Index Chart in April!

Monday, May 07, 2012

Slitherine (www.slitherine.com) and Matrix Games are excited to announce that Battle Academy on iPad hit the top 10 in the iPad Quality Index Chart for April! This wonderful position was reached from the high scores received from around the world from press, making it the number one strategy games in 10 stores. 

Read more...

Home of Wargamers Press Event Report

Friday, May 04, 2012

It has now been more than one full week since our “Home of Wargamers” press event has in Stresa, Italy, with our . With a healthy number of press and developers in attendance, as well as our wonderful staff from around the world, the event was a guaranteed success. Responses from those in attendance and those in the social networks such as Facebook, Twitter, and our forums and on other internet sites has been positive, with press sending in requests for more information and access to press packs and trying to get in interview time with our developers and staff!

Read more...

Conquest! Medieval Realms Arrives for iOS and Android!

Wednesday, May 02, 2012

Slitherine (www.slitherine.com) and Matrix Games along with Illustrious Software (www.illustrious-software.co.uk) and The Lordz Games Studio (www.thelordzgamesstudio.com), are glad to announce the release of Conquest! Medieval Realms for the iOS and Android tablet platforms. Now players will be able to conquer their enemies and bring their kingdom to greatness on the go and utilizing the touch-based interface to enact their decisions.

Read more...