||  

Back to News Listing War Plan Orange: Dreadnoughts in the Pacific 1922-1930 Goes Gold!

Posted: Saturday, November 19, 2005 by Matrix Support

Type: News

New Wargame Nears Release, Based on War In The Pacific Engine

Staten Island, NY, November 19th, 2005 – The year is 1922, World War 1 has come to a close but tensions still run high.  The United States, fearing the worst, developed a system of plans for a potential war in The Pacific against Japan.  In the real world most of these plans never saw the light of day, but Matrix Games together with 2by3 Games (www.2by3games.com) and Justin Prince Designs have set the stage differently and are pleased to announce that War Plan Orange: Dreadnoughts in the Pacific 1922-1930  has gone gold and should release within a week.

War Plan Orange: Dreadnoughts in the Pacific 1922-1930, from the team that brought you the critically acclaimed historical air, naval and land combat wargame War in the Pacific, puts you in control of Japan or the Allies (including The United States, Great Britain, The Commonwealth, France and the Netherlands) in a hypothetical post-World War 1 conflict that would have reshaped the future of the world.  Enjoy the historical accuracy and meticulous attention to detail through one of the most immersive strategic and operational wargame engines ever created.

 

Two campaigns (with variants) cover what could have been two very different, yet similar, wars in the same decade.

 

In the first campaign covering the years 1922-1926, battleships are still the dominant naval weapons, with the aircraft carrier being only a military toy still very much in its infancy. The airplane, which had proved a potent factor in land warfare in Europe during World War I, had yet to prove its viability to impact naval affairs.

 

In the second campaign, covering a war during 1926-1930, the World War I era battleships are rebuilt into forms that would historically be famous in World War II. The Aircraft carrier, while no longer just an experiment, has still not found its niche in naval warfare. Larger, stronger, better armed aircraft now begin to replace the frail planes that had been veterans of World War I.

 

War Plan Orange: Dreadnoughts in the Pacific 1922-1930, while using the War in the Pacific engine developed by 2by3 Games, is in itself an entirely different game with a very different combat dynamic and eight new scenarios, including multi-year campaigns, to play against the AI or by e-mail with a human opponent.

More Info

War Plan Orange: Dreadnoughts in the Pacific 1922 - 1930

  ( Views : 10670 )


In Other News..

Sons of Cadia - Units Preview #2

Wednesday, October 18, 2017

Are you ready for another round of units previews for Sons of Cadia?

Today we’ll have a look at some of the vehicles available to the Astra Militarum. Let’s face it: could you imagine the Astra Militarum without their nice and shiny tanks and their heavy artillery? I dare say that they wouldn’t be so tough then! (This text has been redacted by order of the Ordo Hereticus, and its author has been removed; the Astra Militarum is the invincible army of the Imperium, it has always won and will always win! Please carry on reading).

Where were we? Ah yes, let’s have a look at those powerful vehicles! 

Read more...

Strategic Command WWII: Community Content

Wednesday, October 18, 2017

Our incredible users are always striving to create new contents for their favourite games, bringing awesome mods on daily bases that we are always happy to share with all of you.
Today is Strategic Command's turn, with this new Community Content that contains 5 of the best mods that our users have ever created!

Read more...

Battlestar Galactica Deadlock - Dev Diary #2!

Tuesday, October 17, 2017

Revision 28396 has failed the testing suite. Cause of failure is unknown. Subject is offline.

That is disappointing. Deploy revision 28399.

Revision 28399 has launched. Initiating the FTL testing suite.

... and?

Jumps successful. Revision 28399 has passed and remains online, all system functional. Do we begin production?

Immediately. It is not my intent to allow Colonial Fleet the luxury of complacency.

Read more...

Field of Glory II Community Content available!

Tuesday, October 17, 2017

Field of Glory II, the latest masterpiece in ancient wargaming from Byzantine Games, has already conquered the hearts and souls of many among you.

One of the most praised features is - undoubtedly – the possibility of creating user content and modding basically everything in the game, from creating epic historical battles not covered in the vanilla version, making your own skin for units, new maps and terrains, even campaigns!

Read more...

Strategic Command 'Gewehr' Update!

Monday, October 16, 2017

Strategic Command has always been one of our most interesting and modded games, with a huge and active community that keeps playing the game over the time.
 
We are very proud to update the game to version 1.10 that will fix most of the known bugs.
 
After the "Garand" Update, here you are the "Gewehr" Update!

Read more...

Field of Glory II Tournament

Friday, October 13, 2017

We are pleased to announce the first Field of Glory 2 public tournament. This will be played using the normal Field of glory 2 Multiplayer system.
Anyone can enter. To join, go to the tournament page HERE, while the general tournament rules can be found HERE!

Read more...

Field of Glory II is out!

Thursday, October 12, 2017

"Famous men have the whole earth as their memorial." – Pericles

Few games have been able in the past to truly capture the magnitude and the complexity of Ancient Warfare.

Field of Glory II, the latest masterpiece from the creators of gems like Pike and Shot and Sengoku Jidai, is one of these games, and it is finally available!

Read more...