||  

Back to News Listing Aggressors - Dev Interview!

Posted: Friday, May 18, 2018 by Daniele Meneghini

Type: News

We had the chance to chat a bit with Pavel Kubat, developer of Aggressors, our epic upcoming 4x game set during Ancient Rome!
 
Matrix: First of all, thanks a lot for your time and congrats for the outstanding job with this game so far. What moved you to adopt the Ancient Mediterranean during the period of the rise of Rome as setting?
 
Pavel Kubat: The Aggressors was initially supposed to be released as a multimod game, but I eventually realized that this was simply not possible. Not just because we had a very small development team, but also because the amount of testing required and likelihood of bugs would not let us finish it. 

The Ancient Mediterranean was chosen to be the first mod to finish. Even in this phase I did not want to release just one campaign map. I wanted to give players hundreds of hours of fun straight away. Three different historical periods were attractive for me - the expansion of Rome, the conflicts between Sparta and Athens (and Greek city states in general) and the fall of the Roman Empire. Instead of parallel development of three mods, we started to work on three scenarios in parallel. Eventually we came to a crossroad where a very important question arose. Which is better? Is it three scenarios done well or one scenario polished into finest details? After a long discussion we decided to go for the second option. But not only that. We decided to extend the rules and historical feeling by introducing objectives tailored for each country and other features (which we will reveal soon in one of our upcoming dev diaries). This would simply not be possible to finish for all three scenarios. But don't worry. They were not cancelled, just suspended, waiting for the day when they come back to life.

So, we decided to go for one polished scenario but which one? Don't you think that the first release of Aggressors coincides nicely with the rise of Rome as a metaphor?
 
CHECK THE FULL INTERVIEW HERE
 

More Info

Aggressors: Ancient Rome

  ( Views : 1943 )


In Other News..

IMPORTANT NOTICE ABOUT SHIPMENTS

Friday, December 14, 2018

An important update following our announcement of October 2nd.

The renovation of our logistic process was due to a sudden shut down of our fulfillment supplier in the US. In the very short space of a few weeks, we had to internalize all the production and shipment process for our boxed versions in our UK headquarters. We have literally worked day and night to shift from totally externalized services to a fully integrated service and our production team has pulled some real magic trick to complete a fully working process in time of the Christmas season.

Read more...

Field of Glory II Updated to version 1.5.3

Friday, December 14, 2018

Spears will clash against shields again, as Field of Glory II has been updated to version 1.5.3.

This new version brings lots of changes, ranging from Gameplay Mechanics (improved push backs), AI (several significant enhancements), Multiplayer (it is now possible to have mirrored MP challenges),  Campaigns (campaign scoring system) and more.

Read more...

Panzer Doctrine and Land Doctrine are now part of the Matrix/Slitherine Catalog

Wednesday, December 12, 2018

Developer Studio Z9K Games has signed with Slitherine and we are happy to announce that thanks to this partnership Panzer Doctrine and Land Doctrine are now part of the Slitherine Catalog.

These two sand-box strategy games offer a huge amount of fun and replayability, with endless possibilities at your disposal!

To celebrate this important milestone, we are putting both games on sale, at 25% discount. The sale will last until January 13th.

Read more...

The Great Devourer comes! Warhammer 40,000: Gladius - Tyranids has been announced!

Wednesday, December 12, 2018

On Gladius Prime there is only war. Orks, Necrons and Men vie for control of a dying world. But something worse lurks in the shadows. Feral Tyranids now roam the surface of the planet, escapees from an Imperial research facility. All life on Gladius will shudder in fear.

For the Great Devourer comes.

Read more...

Armored Brigade 1.002

Wednesday, December 12, 2018

Armored Brigade is receiving its first update, bringing the game to version 1.002. 
 
You can download the update from here

Read more...

DC: Community Scenario November 1942 released!

Wednesday, December 12, 2018

A great and huge new scenario for DC: Community Project

4 German Army Groups, 11 Armies, 4 Allied Armies 50+ Corps, 200+ Divisions are facing 13 Soviet Fronts, 500+ Divisions and Brigades. The great Soviet winter offensives are about to test the mettle of the Wehrmacht once again! All is in the balance.
 
This scenario by Davide Gambina (nikdav) models operation Uranus, operation Mars and the subsequent operations Little Saturn, Ostrogohsk-Rossosh and Voronezh-Kastornoe. All this on one huge map that gives the player full operational control.

Read more...

Casemate Lottery

Tuesday, December 11, 2018

Register your copy of Armored Brigade and get a chance to win a Casemate Book!

We are teaming up with Casemate UK for a very special lottery.

You have the chance to win a great Cold War title published by Casemate Publishers, including one copy of the famous novel Team Yankee.

The only thing you have to do until December 17th is to register your copy of Armored Brigade in your Member’s Area. After this period, we will run a lottery among the registered customers and reward 5 of you with a Cold War-themed book from Casemate Publishers. If you have already registered the game, you won’t have to do anything as you will be automatically added to the draw.

Read more...