||  

Back to News Listing Field of Glory II Tabletop Mod - AVAILABLE NOW!

Posted: Monday, January 8, 2018 by Daniele Meneghini

Type: News

The player’s base of Field of Glory II has proved to be very creative and willing since the release of the game, and numerous mods have been created over time expanding the original content tremendously.

Today we are proud to announce that the Community Content list will be enriched soon with another promising work of love, the “Tabletop Mod”!

The FoG II 'TT mod' is a comprehensive user-created mod for both Field of Glory II and Immortal Fire (but Immortal Fire is not required).

Its creator Paul Adaway gives full details here but his 'magnum opus' includes approx. 80 new or modified army lists and in keeping with its miniatures based inspiration many new unit figures e.g. nearly all nations have their own specific pike phalanx, amended Greek cavalry, a plethora of new Spanish infantry units and one of my favourites – the Tarantine Light Javelin Horse. In all there are upwards of 140 new or modified unit textures in this mod!

For those of you would like to try this mod but are unsure about its impact on the game, rest assured that Paul has not amended the gameplay, rules or unit capabilities in anyway – its focus is on giving players a wider range of armies to choose from and units to play with

Special thanks are of course due to Paul for putting this together and then making it freely available.

We'd also like to extend special thanks to Stephen Hales (of Little Big Men Studios) for allowing the use of his miniatures shield designs in this mod. Those of you who would like to use his designs with your miniature armies should check out his website

IMPORTANT! Be sure to update the game to version 1.1.7 in order to play it properly. 

You can download the mod directly from the game, clicking on the “Download community scenarios” button in the upper left side of the Main Menu, Epic Battles or Campaigns screen. There are three modules to download: campaigns, SP custom battles and MP custom battles. To play it, you must select “TT Mod Campaigns” in the Campaigns screen or change the custom battle module to “TT Mod Custom Battles” in the SP or MP Custom Battles screen.

  

More Info

Field of Glory II

  ( Views : 11426 )


In Other News..

Something is coming...

Friday, February 22, 2019

Something is coming...

Read more...

The first Home of Wargamers Live is coming!

Wednesday, February 20, 2019

It is an exciting time to be a Slitherine fan: after yesterday’s Midweek Madness, today we are announcing a new series of live events.

Read more...

The Slitherine Midweek Madness has started on Steam!

Tuesday, February 19, 2019

Great news everyone: the Slitherine Steam Midweek Madness has started!

The Slitherine catalogue on Steam is getting a hefty discount for a few days until Friday, up to 90% off!

Read more...

Field of Glory: Empires Dev Diary #2 - Region Management, Population, Loyalty

Monday, February 18, 2019

During the next few weeks, we will aim to show how you manage a country in Field of Glory: Empires.  So let’s get stuck in!

The map of FoG Empires is divided into Regions. Although as your realm grows you will be able to organise these into Provinces, Regions are where the game “happens” – your armies move from Region to Region, and your population, buildings, and trade are all linked to individual Regions

Read more...

TOAW IV Scenario Highlight: Operation Neva - Leningrad 1944

Thursday, February 14, 2019

On January 14th, 1944, Leningrad Front and Volkhov Front launched a combined offensive against the German 18th Army still standing at the outskirts of Leningrad. The plan was to break through to Luga from north and East and encircle the army, before continuing the attack to the Panther Line still under construction and break into the Baltic.

The Germans had in the previous months severely weakened the army by transferring many divisions south and was planning a withdrawal to shorten the front line. The offensive started before they could implement this plan 'Blau'. 

Read more...

Strategic Command WWII: World at War Mods Highlight

Wednesday, February 13, 2019

With the release of World at War, the Strategic Command franchise has expanded greatly the amount of content that was at disposal in War in Europe. And, surely, one thing that has received enormous attention by the community is the Modding activity.

We have decided to give a highlight on four Mods that grabbed our attention, and we are very happy to see the community getting bigger and bigger!

Kudos to IronX, SIPRES, and weaslex for such great work!

Read more...

Matrix Twitter is open, with a Giveaway!

Tuesday, February 12, 2019

We have just opened the official Twitter account for Matrix Games! Check it out to know about the latest news about wargames and wargaming in general!

To celebrate this milestone, we are currently running a Twitter Giveaway. You have only to follow the channel to take the chance to win one of the games listed above, for free!

Good luck!

Read more...