||  

Back to News Listing Shenandoah Studio is asking for beta testers for its upcoming Wargame!

Posted: Wednesday, December 13, 2017 by Daniele Meneghini

Type: Contest

If you want to be challenged on the Austerlitz battlefield and prove that you are better than Napoleon himself, we have excellent news for you!

Shenandoah Studio is working on a new game set during the tumultuous years following the Revolutionary Wars, a time where Napoleon Bonaparte, inflicting several humiliating defeats on his enemies, has shown how ineffective the old tactics have been against him and has forced the other European powers to reinvent their approach.

Will this be enough to put an end to French ambition? Or will it just be another fruitless effort against the military genius of the Corsican ogre?

We are opening the Gates for Beta so if you are interested in this era and you are willing to help us with feedback and thoughts, waste no time and join!

Stay tuned for further updates!

You can apply for Beta here

More Info

      ( Views : 4255 )


    In Other News..

    Panzer Corps 2 - Dev Diary #1

    Wednesday, July 18, 2018

    Welcome to the first issue of Panzer Corps 2 Developer Diary. The initial announcement of Panzer Corps 2 was a little while ago now, and we understand that it left many people waiting for more information. In this issue we will try to provide a general overview of where we are going with this project and what to expect from it. We will provide much more information on each individual aspect of the game in future diaries.

    Read more...

    Aggressors - Units Infographics Part II

    Tuesday, July 17, 2018

    Today we are releasing our second batch of infographics depicting the units of Aggressors: Ancient Rome!

    This time it's the turn of the real protagonists of the era: the Romans, as well as a mighty empire which was Rome's most dangerous antagonist for centuries, the Persians.

    We are also showcasing the civilian support units as well as the ships you can build in the game. 

    Read more...

    Armored Brigade Dev Diary #1 - Artificial Intelligence

    Monday, July 16, 2018

    The Armored Brigade artificial intelligence (AI) is fully dynamic, which means that it can handle any scenario within the game parameters, without a need for any scripting from the scenario designer. This approach has been the basic foundation of the game. I've always found the procedurally generated game content fascinating, and that can be seen in the design philosophy of Armored Brigade.

    In Armored Brigade, there's an undefined number of maps, units, environmental conditions, and so on. The system must build a readable representation, process the input and then produce output that creates a credible impression of intelligence that behaves in a realistic, unpredictable and challenging manner. That's quite a challenge indeed. A "chess AI", where you have a finite number of possible states, is out of the question. 

    Read more...

    Warhammer 40,000: Gladius - Relics of War is OUT!

    Thursday, July 12, 2018

    The first ever 4X turn-based strategy game set in the Warhammer 40,000 universe is now available on PC (Windows and Linux)!
     

    Read more...

    Warhammer 40,000: Gladius - Orks faction video

    Wednesday, July 11, 2018

    Time for the second video depicting the playable factions in Warhammer 40,000: Gladius - Relics of War!

    Read more...

    Warhammer 40,000: Gladius - Astra Militarum faction video

    Tuesday, July 10, 2018

    We are publishing the first of a series of videos describing the strengths and unique features of each playable faction in Warhammer 40,000: Gladius - Relics of War.

    The first of the featured factions will be the heroical Astra Militarum.

    Read more...

    Warhammer 40,000: Gladius - Orks units preview

    Tuesday, July 10, 2018

    Heavily-muscled, aggressive, eight-foot-tall fungal thugs with a love of warfare, the Orks were a spacefaring peril long before the human Imperium entered the galactic scene. Spread evenly across the galaxy, for the most part they are an irritant to any other inhabitants, like lazy, belligerent neighbours. But occasionally, as a swarm of locusts, the scattered tribes and clans form into a Waaagh! – something between a crusade and a riot – and devastate entire sectors until they run out of things to fight and fall instead into internecine warfare.

    Read more...