Back to News Listing Battles in Italy Goes Gold!

Posted: Tuesday, May 17, 2005 by Matrix Support

Type: News

Fourth Game in the Award-Winning Decisive Battles Series Goes Gold! Matrix Games and Strategic Studies Group (SSG) (www.ssg.com.au) are very pleased to announce that the next game in the Decisive Battles Series, Battles in Italy, has gone gold and is anticipated to be available to the public in late May via the Matrix Games Online Store. Battles in Italy brings the award-winning series to three pivotal battles: Sicily (Operation Husky), Salerno (Operation Avalanche), and the unfortunate Operation Shingle, the invasion at Anzio

David Heath, Director of Operations at Matrix Games said, “It is a privilege for Matrix Games to bring another installment of the Decisive Battles Series to gamers around the world. World War II is brought to life by SSG’s hard work and dedication to detail. We all look forward to this upcoming release and many more in the future.” Battles in Italy is an operational wargame that takes you to three of the toughest fought battles in the Mediterranean; including the invasions of Sicily, Salerno, and Anzio. All three campaigns incorporate many new improvements and enhancements to the Decisive Battles series. Some of these updates include rules for surrender, political units, cooperation between countries, and improved amphibious invasions! Gregor Whiley, President of Strategic Studies Group, had this to say, “We’re pleased to bring the Decisive Battles series to a rarely covered theater. Many of the battles in Italy were as tough as anything in Normandy, the Ardennes or the Eastern Front. Solo players will be glad to hear that the AI, often noted as one of the best in wargaming, is even better than before. This along with the interface improvements and ongoing improvements to the engine makes Battles in Italy the best yet for the Decisive Battles Series!” The Decisive Battles Series has won a number of awards, including War Game of the Year from both Computer Gaming World and Gamespy, Editor's Choice from PC Gamer, and The Wargamer's Award for Excellence. The series features an operational setting with an easy to use interface. The game is approachable by beginners and masters with AI options to give either type a run for their money and an extended tutorial to help get started Battles In Italy is expected to be available from the Matrix Games Online Store in late May both as a digital download and a boxed game.

More Info

Battles in Italy

  ( Views : 7710 )

In Other News..

Empires Apart - Mongols Preview Stream

Tuesday, March 20, 2018

Time for a new live faction preview of Empires Apart.

This week we are going to showcase an entirely nomadic faction, one which strikes hard and unexpectedly, riding fast on the steppes: the Mongols.


Decisive Campaigns: Barbarossa AAR Workers of the World United!

Tuesday, March 20, 2018

Being the supreme leader of Soviet Union is not an easy duty. Being the paranoid supreme leader of Soviet Union seems very tough. Being the paranoid supreme leader of Soviet Union during Barbarossa must be an impossible challenge!

But apparently, our glorious user John B. has been not intimidated at all and decided to write a very useful AAR playing as the Soviets with Decisive Campaigns: Barbarossa!


Empires Apart - Watch the Resonance22 video

Monday, March 19, 2018

Last week Resonance22 and DESTINYbit sat down to play Empires Apart.


Check Your 6! OUT NOW

Thursday, March 15, 2018

We're glad to announce that Check Your 6! is officially available now!

Born from Scott Fisher's board game and developed by "The Lordz Games Studio", Check Your 6! will bring you in the middle of World War II's air battles.


Check Your 6! Tutorial Videos

Thursday, March 15, 2018

In just a bunch of hours Check Your 6! will finally get released, so we wanted to give you guys a quick explanation of how the game work, in order for you to have a better experience.


Field of Glory II - Scenario Creation Guide

Wednesday, March 14, 2018

Have you ever wondered how to create a scenario for Field of Glory II? Have you tried your best but you didn't succeed for a reason still unknown to you? Then, this guide is probably made for you!


Empires Apart Dev Diary - The goal of the game

Tuesday, March 13, 2018

In our previous dev diaries we focused on the different available game modes, as well as the design behind the UI. Today we are going to cover a number of different subjects, but all have something in common: why we decided to make Empires Apart.

It’s no secret that we drew heavy inspiration from games that marked our childhood: Age of Empires, Empire Earth, and others. We wanted to bring back that feeling, the familiar atmosphere of games we loved, but also add our own touch, as well as modernize the formula, bring it to 2018’s standards. Empires Apart is, basically, the game we wanted to play.