||  

Back to News Listing Starshatter Releases Major Update

Posted: Tuesday, May 3, 2005 by Matrix Support

Type: Update

Version 4.5.0 brings a new graphics engine for textures, bug fixes, and more! Matrix Games and Destroyer Studios (www.starshatter.com) announced today the availability of a new free update for the ultimate space combat simulation, Starshatter, which will vastly improve space and terrain graphics as well as adding other enhancements.

The 4.5.0 update to Starshatter includes an all new rendering engine based on DirectX 9, a new user-interface, a new terrain engine and improvements to shading, textures, and graphical effects such as bump and specular maps.  Additional improvements include increased missile payload for ships, minor bug fixes with flight patterns, and more responsive controls.  This major update requires Starshatter v.4.0.3 to be installer before updating.  The update can be downloaded from www.matrixgames.com in the Games section for Starshatter.

Existing players should note that the system requirements have increased due to the more advanced graphics engine in Starshatter v4.5.0.  In order to use the new graphics engine,   you must have a 3D card with support for hardware transformation and lighting.  Software rendering is no longer supported in v4.5.0 and owners who require this should stay with v4.0.3.

Starshatter extends the game concepts of the classic space simulations by combining fighter and starship combat in a single game. You begin the game as either a fighter pilot or the commander of a small starship. As you progress through the game, you can earn promotions and awards until you are commanding a massive fleet carrier with three wings of fighters and a complete escort of warships.  Starshatter also boasts one of the best mod communities for space fighting simulations.

More Info

Starshatter - Ultimate Space Combat

  ( Views : 6753 )


In Other News..

TOAOW IV In-depth Analysis - BATTLEFIELD TIMESTAMPS

Monday, April 24, 2017

Let’s take a trip back in time to about 2002. TOAW exists, but as “ACOW”. You’re a newbie just starting out with the game. If you perused the manual you might have seen these few items: 
 
Individual battles are resolved in a series of tactical rounds. Each player turn is divided into ten tactical rounds, and individual battles begin on the round that most closely corresponds to the proportion of the attacking units’ movement allowance expended before the combat. … 
 
Battles continue until all units of one side have broken off, but not beyond tactical round 10. … 
 

Read more...

Order of Battle: Kriegsmarine is out!

Thursday, April 20, 2017

In Order of Battle: Kriegsmarine you'll brave heavy enemy fire while at the lead of powerful battleships and cruisers - true beasts of steel! You will command silent predators, marvels of German engineering, the U-Boots, in their lethal hunt for Allied convoys. You will build and employ massive new Carriers, platforms from where to launch your newest aircraft, and gain a devastating edge over your enemies.

Kriegsmarine is all of this, and more. Your efforts will decide the fate of the war. Are you up to the task?

Read more...

English Civil War Tips for Parliament

Wednesday, April 19, 2017

As we approach the release date for AGEODS English Civil War, we wanted to share some starting tips for new players.
If you enjoy this Parliamentarian tips video and would like to see a Royalist one, please let us know in the comments below. Don't forget to rate, comment and subscribe for more information!
 

Read more...

The Operational Art of War IV opens the gates for Beta Recruitment!

Wednesday, April 19, 2017

The Operational Art of War IV development is proceeding straight forward and today developers are very proud to announce that the game is ready to enter the Beta Phase!

If you think to have what it takes enlist here and help us in giving the final touches to the game!

Read more...

Strategic Command LIVE on Youtube today!

Wednesday, April 19, 2017

Follow us as we play LIVE on our official Youtube Channel one of the most interesting wargame ever released, Strategic Command WWII: War in Europe!

We will stream the game at 11AM EST / 3pm GMT / 5PM CEST!

Read more...

Kriegsmarine is coming out tomorrow - don't miss the Twitch!

Wednesday, April 19, 2017

It's been a long wait but it was worth it: Kriegsmarine is going to be released tomorrow and personally I am really looking forward to playing it. 

I am sure that you are like me, and you want to watch some of the game, and see those ships and u-boots in action. Am I right?

Read more...

Flashpoint Campaign Red Storm has been updated to version 2.0.12!

Tuesday, April 18, 2017

Flashpoint Campaign Red Storm has been updated to version 2.0.12 and this version brings decisive improvements to the game!

Numerous bugs affecting the Map editor, waypoints, radio traffic – and more! – have been solved, so don’t wait any further and check the entire changelog below!

You can download the update from here.

See you on the battlefield!

Read more...