||  

  ||  

Back to News Listing Gary Grigsby’s World At War v1.016 Released!

Posted: Thursday, April 07, 2005 by Matrix Support

Type: Update

New Version of Grand Strategy WWII Game Fixes Minor Bugs, Adds New Features Matrix Games today announced the release of the first official update for the highly anticipated World War II grand strategy game, Gary Grigsby’s World At War. The new version 1.016 is now available from the Matrix Games website Games section and Member’s Area.

Gary Grigsby’s World at War places you at the helm of one of five possible powers in World War II: The Western Allies, China, Russia, Germany, or Japan.  Command your army and coordinate your attacks.  Gain supplies, resources, and factories to fuel your war machine.  Manage your supplies and supply lines to ensure you have the resources necessary to capture territories and press your attacks.  Gary Grigsby’s World at War has been hailed as an elegant and accessible game design with adjustable realism and detail; where the difficulty can be tailored to your specific level and your opponents range from a challenging computer AI to up to four other human players

The new update focuses on fixing a few bugs, including one involving surprise attacks on nations not yet in the war and a rare problem with retreating from battle, as well a variety of minor fixes.  Additionally, several improvements were made to the already formidable AI, making the AI nearly as dangerous as a skilled human player.  Finally, some new features were added to help the game run on machines with less than 640 MB of Ram and allow the player to pause the game during AI turns, useful if you are watching the AI play to get a better understanding of the rules.

There were 18 fixes or changes to the game in total and Matrix Games recommends that all owners of Gary Grigsby’s World at War download and install the patch.  All games saved under the original v1.005 version should still work with the new patch installed, read the version history when you download the patch for information to ensure PBEM games can continue normally.

Gary Grigsby’s World at War takes you through four World War II scenarios where five playable powers battle across thirty-eight different countries with fifteen different unit types.  Each unit type has up to fourteen attributes, which you can upgrade through careful research of new technology during the war.  The design covers everything from strategic movement to cold weather, nuclear weapons, special historical events and even managing supply lines in the advanced mode of the game.  With a top-notch AI, Play-by-Email capability, and two in depth tutorials, Gary Grigsby’s World at War will make you a general in a day but keep you occupied year round.

More Info

Gary Grigsby's World At War

  ( Views : 8018 )


In Other News..

Unity of Command Receives Patch and Demo

Monday, May 21, 2012

Matrix Games, Slitherine (www.slitherine.com) and 2x2 Games (www.unityofcommand.net) are excited to announce the release of the 1.2 patch for the wildly-popular and successful wargame Unity of Command, along with the introduction of a demo. The patch includes multiple improvements and fixes for both the PC and the Mac versions of the wargame.

Read more...

Conquest! for iOS/Android Gets an Update

Friday, May 18, 2012

Matrix Games and Slitherine (www.slitherine.com) along with Illustrious Software (www.illustrious-software.com) and The Lordz Games Studio (www.thelordzgamesstudio.com) announced today the release of an update for the iOS and Android versions of Conquest! Medieval Realms. The update comes after helpful input from the community and from the developers to improve the quality and gameplay experience of the portable strategy-lite game.

Read more...

Conflict of Heroes is Updated

Thursday, May 17, 2012

Matrix Games, Slitherine (www.slitherine.com), and Western Civilization Software (www.west-civ.com), along with Uwe Eickert (www.academy-games.com) announced today the release of the 1.2 patch for the tactical turn-based World War II game Conflict of Heroes: Awakening the Bear!. The small patch contains improved AI scripting for the Nutcracker scenario, as well as added support for PS2.0 shaders

Read more...

Matrix Games Brings Conflict of Heroes to Life

Tuesday, May 08, 2012

Matrix Games, Slitherine (www.slitherine.com) and Western Civilization Software (www.west-civ.com) along with Uwe Eickert (www.academy-games.com) are excited to announce the release of the tactical turn-based World War II game Conflict of Heroes: Awakening the Bear!, which has had its roots in the award-winning current boardgame series. No effort has been spared to bring the outstanding Conflict of Heroes gameplay to the PC, Conflict of Heroes: Awakening the Bear! aims to capture the tactical wargamer’s heart!

Read more...

Battle Academy hits Top 10 in iPad Quality Index Chart in April!

Monday, May 07, 2012

Slitherine (www.slitherine.com) and Matrix Games are excited to announce that Battle Academy on iPad hit the top 10 in the iPad Quality Index Chart for April! This wonderful position was reached from the high scores received from around the world from press, making it the number one strategy games in 10 stores. 

Read more...

Home of Wargamers Press Event Report

Friday, May 04, 2012

It has now been more than one full week since our “Home of Wargamers” press event has in Stresa, Italy, with our . With a healthy number of press and developers in attendance, as well as our wonderful staff from around the world, the event was a guaranteed success. Responses from those in attendance and those in the social networks such as Facebook, Twitter, and our forums and on other internet sites has been positive, with press sending in requests for more information and access to press packs and trying to get in interview time with our developers and staff!

Read more...

Conquest! Medieval Realms Arrives for iOS and Android!

Wednesday, May 02, 2012

Slitherine (www.slitherine.com) and Matrix Games along with Illustrious Software (www.illustrious-software.co.uk) and The Lordz Games Studio (www.thelordzgamesstudio.com), are glad to announce the release of Conquest! Medieval Realms for the iOS and Android tablet platforms. Now players will be able to conquer their enemies and bring their kingdom to greatness on the go and utilizing the touch-based interface to enact their decisions.

Read more...