||  

Back to News Listing Polaris Sector has been updated to version 1.03c!

Posted: Thursday, April 14, 2016 by Daniele Meneghini

Type: Contest

Polaris Sector’s 1.03c patch is now live. The update consists of many tweaks, fixes and UI improvements which will no doubt make your Polaris Sector experience better than ever.

But it’s not all! We have a little treat for you. Considering how vast and complex the research system in Polaris Sector is, we thought it would be handy for all players to have some assistance. Therefore we are working on a new page on the Polaris Sector site, detailing all available technologies in the game and the relations between! So stay tuned for more news!

If you don't have the Steam version you can download the patch here

Changelog:

Stability:
Fixed – Crash on exiting Settings Configurator
Fixed – Misc other crash bugs
Fixed – Boot error when using the “-design” option
Fixed – Remove the possibility to use special symbols in names (was causing save issues)
Fixed – Crash at end of Tutorials when playing in Spanish

AI:
Change – Updated AI rules to force it to stand and fight after a second retreat in a row
Change – Increased AI focus on science production
Change – Planetary governer mode “Mineral” renamed to “Mineral+”
Added – New Planetary governer “Mineral” that will only build mineral facilities, nothing else. Use this when you want to add mineral mines but not reduce food or research output
Fixed – Colonizers can now take population from a planet with population control 

UI:
Added – Option to permanently remove ship designs (Hold down shift and click the delete button)
Fixed – Scrolling in the economics screen could scroll down the events log
Speculative Fix – Reduced UI messages about planetary bombardment
Change – If combat cannot be simulated in a reasonable time then game uses calculations rather than simulation. If this happens then no statistics are shown on post-battle screen.
Change – Can order 150 fighters at once from planetary build queue
Added – More tooltip info on the impact of extended working hours on exhausted workers
Fixed – Can now have the same name ship design across multiple races

Added – Option to auto-save before battles

Gameplay:
Fixed – Transporting population to world with Shipyards but not factories will no longer destroy the shipyards nor any excess Colonial Modules
Fixed – Muon Fusion Reactor changed to 6x6
Change – lessened the rate of impact of extended working hours on your workers
Fixed – Removed ability to destroy orbital structures or launch invasions before combat resolved
Change - Theosians should no longer multiply at an excessive rate

Modding:
Fixed – Can now use SCENARIO folders inside Mod folders
Added – Ability to add Heroes

Added – Modkit in install folder

More Info

Polaris Sector

  ( Views : 4102 )


In Other News..

Strategic Command WWII: War in Europe version 1.11 available!

Tuesday, January 16, 2018

Hi Everybody!

We have an important update to release today for our beloved wargame Strategic Command WWII: War in Europe.

Version 1.11 is a real milestone as it fixes many bugs reported by the community and it brings a huge amount of changes and improvements, making the whole gaming experience deeper than ever!

Read more...

Wars of Succession Twitch Preview Today

Tuesday, January 16, 2018

As the Wars of Succession release is approaching, it’s time to reveal a bit about its gameplay!

Join us today on our official Twitch Channel for a two-hours long preview!

The show starts at 11am EST / 4pm GMT / 5pm CET!

Read more...

Shenandoah Studio is back with March to Glory!

Monday, January 15, 2018

March to Glory is the new thrilling strategy game in development by Shenandoah Studio, the creators of gems like Battle of the Bulge and Gettysburg: The Tide Turns!

Read more...

Battlestar Galactica Deadlock - A new year is coming...

Friday, January 12, 2018

Battlestar Galactica Deadlock has been out for a few months now. Originally released on PC on August 31st, since then it has seen many free updates, a new DLC and a release on Xbox One and PS4 as well!

Read more...

Ageod teams up with El Gran Capitan for Wars of Succession!

Friday, January 12, 2018

Ageod Games is very proud to announce a collaboration with El Gran Capitan Association ("The Great Captain") – one of the biggest Historical Association written in Spanish – in support of the upcoming Wars of Succession game.

Read more...

Wars of Succession will be released on January 25th

Thursday, January 11, 2018

First half of XVIII° century. There’s no peace over Europe.

After the great struggles of the Thirty Years War ending in 1648 with the Cuius Regio Eius Religio principle, two major conflicts are about to turn to pieces the Old Continent.

On one hand, the French & Spanish Bourbons monarchs are gathering their forces against the Grand Alliance built by Austrian Habsburg, Britain and the United Provinces, fighting to inherit the leadership of the Spanish Empire.

Read more...

Panzer Corps 2018 Multiplayer Championship - Sign up now!

Wednesday, January 10, 2018

A new year, a new Panzer Corps Multiplayer Championship!

We want to start early this time since we want to top the success of last year's edition. It will be a long league, hard and challenging, but it's worth it: the winners will receive exclusive prizes and rewards, just like in 2017.

Read more...