||  

  ||  

Back to News Listing Matrix Games To Publish Supremacy: Four Paths To Power!

Posted: Monday, November 15, 2004 by Matrix Support

Type: News

New Turn Based Sci-Fi Strategy Game from Black Hammer Game, Inc Matrix Games is pleased to announce that it has secured the rights to publish Black Hammer Game’s (www.blackhammergame.com) new turn-based sci-fi strategy game, Supremacy: Four Paths To Power (www.supremacygame.com), which is scheduled for release in December, 2004

Supremacy: Four Paths To Power is the ultimate test of survival for sci-fi strategists.  Begin with a planet, a ship and a plan.  The galaxy is stretched out before you, but you are not alone. The path to Supremacy is a puzzle with many pieces, from espionage and economic growth to planetary invasions and fleet battles. Play as one of four unique commanders, each with distinctive starships, ground units, abilities and strategies.

David Heath, Director of Operations at Matrix Games, said “We’re excited to be able to bring Supremacy: Four Paths To Power to our customers. We believe it’s a real strategy gamer’s title, where every choice involves a trade-off and every challenge has several possible solutions. Different play styles are rewarded, but in the end you have to conquer to succeed and in the area of combat, Supremacy really shines.”

Supremacy: Four Paths To Power is designed to allow you to have total control over your campaign. The composition of your fleets and ground forces and the improvement of your worlds is up to you. Guard your supply lines, scout enemy territory and attack before you are attacked. Plan carefully or you will face defeat. A variety of galactic maps and customizable play options also offer tactical variety and replayability.

Matthew Schlanger of Black Hammer Game, Inc. commented, “We’re very pleased to be on board with Matrix Games, they are becoming one of the most successful strategy-oriented publisher in the market. We feel that Supremacy: Four Paths To Power will fit right in with the existing Matrix Games strategy and science fiction line and we look forward to meeting the Matrix Games community.”

Combat resolution in Supremacy: Four Paths To Power is turn-based. Combat happens both in space, where over a dozen unique ships attack and defend with a number of special attacks and upgrades, and on the ground, where armies clash using gigantic mechs, flamethrowers, suicide bombers and more. Fight against another human or against a finely tuned adaptive AI opponent.

Although there are many paths you can choose, only one will lead to Supremacy!

List of Features

  • 4 unique storylines for each individual race
  • Combat is fought in space and on planetary surfaces
  • 45 unique units, including suicide bombers, flamethrowers and massive mechs
  • Adaptive AI that will continually challenge your strategies
  • Unique resource management and economic system
  • Robust multiplayer allows you to find and challenge others
  • Customize the game to better suit your preferences
  • Multiple tactical approaches to each battle keeps combat fresh
  • Ruthless AI controlled Space Pirates may hinder your plans
  • Extensive in-game help makes Supremacy easy to learn (but difficult to master)

For more information, please visit the Supremacy: Four Paths To Power website at www.supremacygame.com.

 

ABOUT BLACK HAMMER GAME, INC.

Black Hammer Game is a game development company for the console and PC platforms. Our first title, I Spy Challenger, released in 2002 for the Game Boy Advance, has received dozens of positive reviews and awards. Our current project, Supremacy: Four Paths To Power, will be published in 2004, and we are already planning our next title. We are located in SoHo, New York and are doing our best to help build the growing game development culture on the East Coast, one game at a time.

More Info

Supremacy: Four Paths To Power

  ( Views : 6989 )


In Other News..

Hell iPad is released!

Thursday, February 26, 2015

“The path to paradise begins in hell(Dante Alighieri – Italian poet)

The angelic and peaceful kingdom of Gilrand is in great danger. Led by Lord Devil in person, merciless demons are raiding the defenseless Human world. To repel such a despicable attack, humanity can only rely on an holy and mysterious order of fearless knights, priests, and wizards known as “The Order of Radiance”.

An epic fight between these two fundamentally opposed factions is bound to begin!

Since its PC release last November, HELL has been further polished by developer Hunted Cow, receiving a major update which added brand new game modes.

Read more...

War spreads out!

Wednesday, February 25, 2015

Enjoying a game that captures the challenges of counter-insurgency operations and the character of the Vietnam War better than any title I can think of”.

Rock, Paper, Shotgun March 2014

 Good News for all ‘Nam fans! Vietnam '65 will also be available through Steam and the product page is now live.

Read more...

The battle for Caen is today!

Wednesday, February 25, 2015

Join us as we fight in Normandy with Close Combat: Gateway to Caen!

Follow us on the battleground at 8 pm CET/ 2pm EST

With Close Combat: Gateway to Caen you can play at the strategic and tactical level, putting yourself in the boots of both the generals and the platoon commanders. You can move or combine your battle groups on the strategic level and decide the outcome of battles on the tactical level. You will command squads in close combat situations, using small arms, mortars, machine guns, armored cars, and tanks to triumph against the enemy.

Read more...

To End All Wars Breaking The Deadlock Released!

Tuesday, February 24, 2015

Once the mass of the defending infantry become possessed of low morale, the battle is as good as lost.” (Douglas Haig – Commander of British Expeditionary Force)

Early 1915 – After a massive initial push from the Central Powers on the Western Front, the war is bogged down. Commanders from both sides protect their positions with strong defensive structures and fail to find breaches in the enemy lines. Artillery and barbed wire make the assaults deadly and wasteful. But in Breaking the Deadlock, the first expansion of Ageod’s World War 1 wargame To End All Wars, players can develop new tactics to outsmart their opponent and break the stalemate once and for all!

Breaking the Deadlock focuses on key moments of the Great War. It provides a series of short, intense and very detailed scenarios in which every single turn has decisive consequences on the final outcome of the battle!

And It's not over! We are also releasing patch 1.02 for the base game, bringing a host of improvements, including bug fixes, scenario changes and much more!

Read more...

Deal of the Week! Your chance to own the whole Shenandoah line-up!

Tuesday, February 24, 2015

Ipad Generals! If the sounds of clashing tanks and the roaring of artilleries are set as your alarm clock, we have something special for you!

The whole Shenandoah line-up, including Battle of the Bulge, Drive on Moscow and Desert Fox: The Battle of El Alamein is bundled and discounted at only $ 19.99.

These turn based games are set during the World War II and they will put you in command during three major military operations of that time! Easy to learn, but with a great strategic depth each game is packed with fun for casual and veteran players alike.

Read more...

The War is not Over

Friday, February 20, 2015

Warhammer 40,000 Armageddon gets a free expansion pack!

"One thing you can say for enemies; they make life more interesting.” (Gilbran Quail – Imperial Essayist)

Today we are very pleased to announce - thanks to the Emperor's Will of course - the release of a Free DLCof the acclaimed Warhammer 40,000 Armageddon called Untold Battles!

In this new chapter of the Second War for Armageddon, players will have to fight their way through five challenging single player scenarios. And that’s not all! For the very first time, they will also have the opportunity to take direct control of the Ork Waaagh! Leading the Orks against the highly disciplined and well-trained Imperial troops will certainly not be a piece of cake, and only true Warlords will be able to properly coordinate their fearsome warriors!

Read more...

Help us finish our upcoming game of tactical space combat

Thursday, February 19, 2015

The Universe is a Dangerous Place

In the 22nd century, we left a dying earth so that a fortunate few could settle the new home.

In time, we would learn that life on a frontier colony is neither prosperous nor peaceful. Our first encounter with the creatures started with hostilities and confusion, and ended with sacrifice. Fourteen years later, our leaders remain politically entangled and unable to see the threats that linger, both afar and within our own walls…

Read more...