||  

Back to News Listing Starshatter v4.0.3 Released!

Posted: Monday, September 20, 2004 by Matrix Support

Type: Update

New Version of Innovative Space Combat Simulation Available Now! Matrix Games and Destroyer Studios are pleased to announce version 4.0.3 of the exciting new 3-D space combat simulator, Starshatter. Released this summer, Starshatter is the next generation in space combat simulation games. The new update, version 4.0.3, is a comprehensive patch that updated every version of Starshatter. Compared to the original release version, it includes 45 fixes and enhancements, including a new updated version of the built in Magic modeling software for mod-makers. The most important improvements since 4.0.2 are some rare crash fixes, improved AI fighter landing behavior and addition of specular texture map support. We recommend that all Starshatter players update to this release.

Starshatter extends the gameplay concepts of the classic space sims by combining fighter and starship combat in a single game. You begin the game as either a fighter pilot or the commander of a small starship. As you progress through the game, you can earn promotions and awards until you are commanding a massive fleet carrier with three wings of fighters and a complete escort of warships.

Starshatter integrates elements of real-time-strategy games by allowing fleet commanders to direct the battle on a tactical level, launching fighters and directing destroyers to defend the fleet and annihilate enemy forces. You will arm fighters for patrol or strike missions. You will send orders to your escorting destroyers and frigates to engage enemy starships or defend the fleet from attack by enemy fighters. You are the admiral, and you decide how to employ all of your forces in battle. It is all up to you.

Game Features:

  • Exciting and original science fiction universe
  • Integrated fighter and starship combat
  • Seamless blend of space combat simulation and real time strategy
  • Dynamic campaign engine with four dynamic campaigns
  • Easy to learn, difficult to master. Detailed training missions included.
  • Highly replayable single player action, plus free multiplayer support*
  • Cooperative and head-to-head multiplayer mission scenarios
  • Extensive mod support – create your own ships, weapons, galaxies, and missions
  • Includes full featured built-in mission editor
  • Includes FREE 3D modeling program to create custom ship designs
  • Choose from three different flight models: newtonian, relaxed, and arcade
  • Choose from four different inputs: keyboard, mouse, gamepad, or joystick

    * Multiplayer support includes free server browser. Local network access charges may apply.

  • This latest Starshatter patch can be found in the Members Area.

    More Info

    Starshatter - Ultimate Space Combat

      ( Views : 7243 )


    In Other News..

    The Operational Art of War IV Stream TODAY!

    Monday, November 20, 2017

    Quick reminder: as almost every day, we're going to have a stream today, and it will be The Operational Art of War IV!
    Come have fun with us, 12 PM EST / 5 PM GMT / 6 PM CET, on our Twitch channel and see what we're capable of!

    Read more...

    Order of Battle: Panzerkrieg Breaking the silence

    Friday, November 17, 2017

    Two months ago we announced the new Order of Battle DLC, Panzerkrieg.

    They have been two months of hard work for the Artistocrats, but we’re glad to say that the DLC is shaping up nicely. We are VERY close to the goal now. 

    Read more...

    This week in Matrix #24

    Friday, November 17, 2017

    Hello everyone and welcome back to "This week in Matrix", the news that groups up everything you need to know about Matrix Games!
    This week has been pretty quiet. but with a HUGE release in the middle of it. The Operational Art of War IV has been release this Thursday, bringing you all the most important conflicts of the 20th century!

    Read more...

    The Operational Art of War IV has been released!

    Thursday, November 16, 2017

    Operational Art is a thought process that guides conceptual and detailed planning to produce executable plans and orders – from The Operations Process (2012)

    The Generals and High Officers have gathered in the War Room for hours. On the large tables and all over the walls maps and military charts are displayed, with thousands of counters of different size and colors covering every theater.

    The air is dense, and you can feel the pressure. Suddenly, a voice from a speaker captures everyone’s attention. A few words in code are heard from the speaker. The mother of all Operations has begun.

    The wait is over. The Operational Art of War IV, the most anticipated wargame of the year, has been released! 

    Read more...

    Strategic Command WWI Classic is back!

    Wednesday, November 15, 2017

    A great classic game returns!

    Set during the War to End all Wars, Strategic Command World War I puts you in charge of the two opposite blocs that fought hard for supremacy in over 5 years: The Triple Entente and the Triple Alliance.

    Take the chance to rewrite history in the conflict that shaped Europe’s destiny forever!

    Get more information about the game on its Product Page!

    Read more...

    Polaris Sector: Lumens is out!

    Tuesday, November 14, 2017

    The war for the Polaris Sector is back in style with a huge, new expansion: Lumens!

    Read more...

    The Operational Art of War IV Manual Preview

    Tuesday, November 14, 2017

    As promised, we're releasing a little sneak peek of the manual that you will receive if you purchase The Operational Art of War IV's physical copy!
    If all you ever wanted was to become a proper warlord, with medals and everything, this books is what you're looking for!

    Read more...