With To End All Wars releasing in less than a week, it is time to show you some more of this grand strategy title. We have made for you a short video, a more in-depth After Action Report and today, the Wargamer published an interview with the development team.
To those of you who are (completely) unfamiliar with To End All Wars we have prepared a short video to show you the very basics of the game. It shows you the map and some gameplay set during the 1914 East Prussia scenario.
Our very own Tamas (producer on the game) has prepared an illustrated After Action Report of the first year of the Grand Campaign. While playing as the Central Powers, he tries push into France, while trying to secure the other fronts. Much like during the real war however, there are a lot of difficulties to overcome and the battles turn out to be very costly!
You can read the full AAR here.
For those who are looking for more information on the development of the game itself and the team behind it, The Wargamer has published an interview with Ageod. Among other things, they talk about how the game came into being, as well as the future plans.
You can read the interview here.
Ageod’s To End All Wars is a grand strategy game set during World War One. Players will take control over one of the major powers that so desperately fought for control over Europe and to end all wars. The engine has been updated and altered to convincingly simulate Great War warfare. Continues lines of trenches can be created by the player (and the AI) and special rules allow air units to fulfil missions even beyond enemy lines. Other features brought by this title include the new diplomacy system and the new research system.
To End All Wars will release in our stores on the 26th, with the Steam release following up a couple of days later. Click here to find more information on To End All Wars.