||  

Back to News Listing Another update for Commander: The Great War!

Posted: Tuesday, August 19, 2014 by Bart Schouten

Type: News

We are very pleased to announce, along with The Lordz Games Studio, the release of the 1.52 update for the iPad and PC versions of Commander: The Great War! This patch comes with loads of fixes and improvements for an enhanced gameplay experience.

This time the focus was set on the AI and technical issues reported by the community. With this new boost the AI is likely to provide an even tougher challenge, so good luck commanders!

Please find below the official changelog of the 1.52 update:

iPad version:

- Auto zoom-out on turn end
- Move visible confirmation icons (on top of units)
- Link to gameplay support forum
- AI long loops reported fixed
- AI crashes fixed

PC and Steam versions:

- Various AI crashes fixed including the AI crash caused by incorrect embarking and the long (to infinite) AI turn loops
- Fixed a problem with loading game when custom unit name has "," (comma)
- Fixed Unmoved unit cycling with PageUp/PageDown keys
- Introduced double click to confirm action or move to reduce accidental actions/moves
- Rendering via Direct3D support
- Fixed a bug in the Steam installer causing game not always starting
- Fixed camera AI swinging bug by auto zoom-out on turn end
- Added link to gameplay support forum

Click here to download the 1.52 patch. Steam and iOS will download the update automatically.

Get more information on Commander: The Great War from its official iPad and PC pages.

More Info

Commander - The Great War

  ( Views : 6401 )


In Other News..

Warhammer 40,000: Sanctus Reach Video Tutorials

Friday, January 20, 2017

Warhammer 40,000: Sanctus Reach has been just released, but even the most experienced and veteran Commander needs some key information before commencing a Battle! Even if you are an elite Space Wolf or a merciless Ork!

Watch these videos to learn useful tips about basic and advanced gameplay concepts, like combat range, movements, tactics, cover, weapons, morale and more!

Read more...

Warhammer 40,000: Sanctus Reach is OUT!

Thursday, January 19, 2017

The unforgiving planet of Alaric Prime is the perfect place to wage an apocalyptic battle between the ferocious Space Wolves chapter of Space Marines and the rampaging Ork Hordes of Grukk Face-Rippa. Warhammer 40,000: Sanctus Reach, the turn-based strategy game, is out and there’s going to be blood.

Read more...

Tigers on the Hunt: Kursk screenshots!

Tuesday, January 17, 2017

Today developer Siliconsoft Systems is proud to reveal a new set of screenshots for Tigers on the Hunt: Kursk, featuring the fight for a village, the roads toward Prokhorovka, a surrounded soviet farm, and more!

Get more information about the game from its official product page!

Read more...

War in the West Beginner's Guide (Updated)

Thursday, January 12, 2017

Are you still intimidated by the gargantuan complexity of War in the West? Scared about the hundreds of counters to move, the deep logistic system to learn, the Air War layer to master?

Fear no more! Our friend jonboym has put together a comprehensive list of tutorials covering every aspect of this marvelous wargame!

To have an idea of this impressive work, look at the screenshot below, just highlighting a little portion of the List of Content:

Read more...

Warhammer 40,000: Sanctus Reach Orkish Cards

Wednesday, January 11, 2017

Last month we released 8 unit cards showing some of the 30 Space Wolves unit types available in Warhammer 40,000: Sanctus Reach. Today we have a different type of treat for you...

It's time for the Greenskins! It's time for the Red WAAAGH! It's time for Grukk Face-Rippa's boyz. IT'S THE TIME OF THE ORKS!

Read more...

Tigers on the Hunt first DLC announced! Welcome to Kursk!

Tuesday, January 10, 2017

On July 1943, the German war machine had the chance to deal a mortal blow to the Red Army. After the defeat at Stalingrad, it was necessary to regain the initiative and secure the Eastern front. For this purpose, the German High Command massed a huge quantity of Panthers and Tigers tanks in proximity of the Kursk salient, hoping to destroy the bulk of the Russian forces in this area.

But the Soviets, knowing in advance the Hitler’s plan, created over 190 miles of depth defense to stop the Panzerwaffe and they moved their armored forces in reserve for the counter-attack.

The largest tank battle of the entire Second World War was about to commence…

Read more...

Warhammer 40,000: Sanctus Reach - Developer Interview!

Monday, January 9, 2017

Warhammer 40,000: Sanctus Reach is promising to be an amazing tactical Warhammer 40,000 experience on PC. The game is being released on January 19th, and we decided to interview the developers from Straylight. We asked them about the game: we hope you'll enjoy the read!

Read more...