||  

Back to News Listing War In The Pacific Patch v1.20 Released!

Posted: Friday, July 30, 2004 by Matrix Support

Type: Update

New Update v1.20 Now Available! Staten Island, NY, July 30th, 2004 - Matrix Games (www.matrixgames.com) and 2 by 3 games (www.2by3games.com) are proud to announce version 1.20 of War in the Pacific: The Struggle Against Japan 1941-1945 (www.warinthepacific.net). The scale of War in the Pacific: The Struggle Against Japan 1941-1945 is 60 miles per hex and losses are individual vehicles, aircraft, guns and squads. Since half the planet Earth is covered by the titanic Pacific struggle, the game is massive in scope, covering thousands of ships tens of thousands of aircraft. Virtually every ship, air group and battalion sized or larger troop formation is covered in exacting detail.

While massive, it is designed to be simple to play, as the computer tracks all the factors and the interface allows the player to concern himself with only the degree of detail he prefers. A total of fifteen campaigns are included, ranging from a tutorial scenario and smaller campaign to the largest full campaign. The computer can play against you, or you can play against another human, by e-mail or hotseat. The computer can also be assigned to command some of your forces or to run all of your logistics, freeing you up to focus on the most important strategic choices.

The new update, version 1.20, includes many fixes and enhancements. Most important of the fixes are a resolution of a CD-key issue on some machines in the initial release. We recommend that all War in the Pacific: The Struggle Against Japan 1941-1945 players update to this release, either by downloading the patch or re-downloading the new updated master file.

Game Features :

  • Covers the entire Pacific Theater of WWII from Dec 7th 1941 until June 30th 1946.
  • Huge game map - 148 X 148 hexes with each hex representing 60 nautical miles.
  • The armed forces of every major nation are represented. The Japanese control their production.
  • Oil and Resources added to the game for production. Complete player control of aircraft upgrades.
  • Course and Speed – Course and speed is now provided with spotting reports.
  • Divide Units – land and air units can be divided into sub units and recombined as needed.
  • Table of Equipment - An option has been added that allows the player to view the TOE for the selected ground combat unit.
  • Coastal Defense Units will now protect friendly mine fields. Air Dropped Mines - Starting in 1943 the Allied player may mine ports by using air dropped mines.
  • Air Dropped Supplies – Supplies may be air dropped onto any friendly hex.
  • Air Transport Pick Up Option – You can now fly from one base, pick up troops at another base and return them to the first base.
  • Target Selection – It is possible to select a target that is out of range so that you can set up a carrier strike the turn before.
  • Atomic Bombs – When available an atomic attack can be made on any city with industrial center.
  • New City Attack Option – The player can select a city to attack and the industry within that city to be targeted.
  • New Fire Bombing Mission - City attacks on Manpower have a chance of creating high fire levels that will cause damage to any and all industry within the city and has the possibility of creating a firestorm.
  • Kamikazes – After January 1944, if the Allies get too close to Japan, the Japanese player can form Kamikaze squadrons to smash into enemy ships and drive them away from the homeland.
  • New ASW Taskforce – Use the ASW Combat task force to locate and attack enemy submarines before they are able to fire their torpedoes.
  • New Escort Taskforce – Use the Escort task force to escort your damaged vessels back to a safe port.
  • Manchukuo Garrison Requirement - The Japanese player must keep a certain number of assault points in the Manchukuo area or the Soviet Union may be activated.
  • Political Points - Each day, each player accumulates political points which can be used to reassign assets to the various headquarters or to change leaders.
  • Preparation Points – Ground units can prepare to attack a given location by setting its future objective and accumulating preparation point prior to making the attack.
  • Ship Repair- Now you have a choice of where to send damaged ships for repair. Each side has a number of different ports to choose from and each port is rated for its own repair capabilities.
  • Special Ships - A submarine, PT or DD tender may help two ships per turn repair (they give a bonus equal to increasing the port size by 2). A repair ship may help four ships per turn repair.
  • Training of LCUs – Land combat units can now be trained, until they reach 75% experience.
  • New Set Speed Order – Take full control of your task force and pick the speed setting you want.
  • New Reaction Range Order – Rein in your aggressive commanders by setting the maximum range they are allowed to react..
  • New Unload/Don’t Unload Order – You decide if the taskforce will unload upon arriving at its destination. Now you can send that taskforce into a port to refuel without it unloading its cargo.
  • New Do not Refuel Order – Tired of having merchant ships suck up all the available fuel? Now you can set them to Do Not Refuel and save that fuel for you war ships.
  • New Auto-Disband Order – With this set to on the taskforce will automatically disband when it reaches its destination saving. This is a great option when sending ships into port for repairs.
  • New Max Range Settings for Air Groups – Worried about that invasion taskforce just off the coast? Set the max range for your air groups to 1 an ensure they defend their home island.
  • New amphibious assault rules that make use of specialized ships and landing craft.
  • Filters have been added to most information windows, which allow the players to easily find the information they are looking for.
  • Engineers and Demolition - There is now an added demolition routine that looks at the number of engineers at a base when it is captured and gives them a chance to damage factories, airfields and ports before the capture.
  • British Ship Withdrawal - Withdrawals of British Ships (Human player only and only in full map scenarios) – On the first of each month the computer will calculate which, if any, ships must be withdrawn by the human player by the end of the month.
  • Chinese Partisans - All Chinese Nationality bases that are controlled by the Japanese are subject to damage by partisans, if not adequately garrisoned.

This download is available via the Members Area only.

More Info

War In The Pacific

  ( Views : 13122 )


In Other News..

Ageod teams up with the Sealed Knot Society for the English Civil War!

Friday, March 24, 2017

Ageod Games is very proud to announce a collaboration with the Sealed Knot Society – the largest re-enactment society in Europe – in support of the upcoming English Civil War game.

We truly appreciate their efforts in keeping alive the memory of this conflict and its heritage, and with their experience we hope to make the English Civil War game the most historically accurate wargame for PC about this fascinating setting.

Read more...

Afghanistan '11 is released!

Thursday, March 23, 2017

Slitherine and Every Single Soldier are once again taking the strategy genre from a totally new angle. After the stunning success of Vietnam ’65, the counter-insurgency gaming system create by Johan Nagel is back in a new setting, with a new look and with a monumental list of new features.

Read more...

Strategic Command Update 1.02 - The Multiplayer is now available!

Wednesday, March 22, 2017

Since we released Strategic Command in November last year, our next goal was to keep improving the game, making it better and better.

The first official update – the Garand Update – brought a huge amount of fixes and improvements but, even if important, the update didn’t include a very anticipated feature, Multiplayer.

Today, your patience has been rewarded, as the PBEM system has been integrated into Strategic Command and it is finally available!

Read more...

Afghanistan '11 is coming out tomorrow...

Wednesday, March 22, 2017

Just a reminder, people: Afghanistan '11, sequel to the highly successful Vietnam '65 is going to be released TOMORROW. 

It is a groundbreaking and innovative wargame, bringing counter-insurgency to your screen! In Afghanistan '11 you won't win the war simply by beating enemy forces on the field like in other wargames and strategy games. No, reality is way more complex and deeper, and Afghanistan '11 aims at representing that.

Read more...

A look at features in Afghanistan '11 - Combat and Recon

Tuesday, March 21, 2017

In this new Feature video we have a look at one of the core elements of gameplay: Combat.

The enemy will be hiding in caves and attack from the shadows. Locating them will be hard, and then you will have to attack with rapidity and precision. Will you manage to defeat them?

Read more...

To End All Wars and Commander: The Great War 50% Discounted!

Tuesday, March 21, 2017

The 1918 Kaiserschlacht (or Spring Offensive) was the last attempt by the German High Command to make a breakthrough in the Western Front.

On the 21st  of March 1918, a series of attacks along the front line held by the British Fifth and Third Army began. Strengthened by divisions coming from the Eastern Front and with an extended use of troops trained in infiltration and assault tactics (Stormtroopers), the Germans were able to achieve the largest territory advance of the war.

However, this all-out offensive didn’t gain a decisive victory. The Germans lost irreplaceable veteran troops and the conquest of the new territories resulted in hard to defend positions with a supply line that was stretched too far.

Read more...

St. Patrick's Day Special - The Battle of the Boyne

Friday, March 17, 2017

Hi everyone, and happy St. Patrick's Day!

We have a nice surprise for you today: we played the Battle of the Boyne, a turning point in Irish and British history. It is a very nice Pike & Shot: Campaigns scenario made by Paul59 and available for download for free in game, among many others.

Read more...