||  

  ||  

Back to News Listing Matrix Games and Destroyer Studios Release Starshatter!

Posted: Wednesday, July 07, 2004 by Matrix Support

Type: News

Ultimate Space Combat Simulator Combines Fighter Combat with Real Time Strategy.
Matrix Games (www.matrixgames.com) and Destroyer Studios are pleased to release Starshatter (www.starshatter.com), the culmination of a multi-year project to create the definitive 3-D space combat simulation from fighter combat to starship fleet operations. Starshatter uses a dynamic campaign engine to custom-build an unlimited number of unique missions into five story-based campaigns. These campaigns can take a player from fighter pilot or frigate captain all the way to fleet commander, and it can be played either single-player or with up to eight players on a network. The surroundings for each mission are dynamic and adaptive, so that missions that are not chosen by the player are performed by other pilots who may or may not succeed.

Thus the storyline is advanced according to the players’ choices as well as their piloting skills.  As players advance, they will gain opportunities to engage in both atmospheric and space assaults, command squadrons, determine mission rosters and plan and execute strategies for task forces and starships.

David Heath, Director of Operations at Matrix Games, said: “This is a completely new breed of space combat game. Gamers have been waiting for years for such a multi-dimensional flight strategy simulator. It’s not just an empty box with beautiful graphics; on the contrary, sci-fi flight sim fans and strategy gamers alike will enjoy the dynamic, intelligent play and will find an addictive and fulfilling game in Starshatter.”

A three-dimensional interface with fully-rendered texture and shading graces the screen. In addition to its stunning default configuration, Starshatter has been created with graphical modding in mind and incorporates a great deal of support for the modding community.

For mobile or lower-end systems without 3-D acceleration, Starshatter also includes a software rendering engine. It is designed to run well on a wide range of Windows computer systems in Windows 98SE, ME, 2000 or XP on systems from Pentium II 400 MHz on up to high-end gaming rigs.

Starshatter includes three different flight models with options which range from a Newtonian-physics vector-based model to arcade play, ala other space combat games, to atmospheric airplane-style flight. Starshatter supports mouse, keyboard, joystick, throttle, and gamepad flight controls simultaneously, so that you can find the control method that works best for you. You can easily assign any joystick or gamepad axis to any function you wish, and each axis (including the mouse Y-axis) can be inverted to suit your preferences.

For more information, check the Starshatter page at http://www.starshatter.com and the main Matrix Games page at http://www.matrixgames.com for future press releases and discussions.

ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2002, Matrix Games has published several award-winning games, including Highway to the Reich, Starships Unlimited, Uncommon Valor and Korsun Pocket. Matrix Games is based in Woodbridge, New Jersey. For more information, visit the Matrix Games website at http://www.matrixgames.com.

ABOUT DESTROYER STUDIOS
John DiCamillo is a one man design and development studio and Starshatter is his masterpiece. After years of development and help from many testers, he’s finally ready for the bright light of day. For more information, visit the Starshatter website at http://www.starshatter.com/.

More Info

Starshatter - Ultimate Space Combat

  ( Views : 5918 )


In Other News..

Star Hammer Human Vessels Preview!

Friday, May 29, 2015

It’s time to see what the Naval Strike Group 7 has in store to face the Nautilid threat!

All of the human military spacecrafts have shields on 6 different segments that receive individual damage. Also there is a specific setup for every single alien unit. As a consequence, attacking from top rear or left front, for instance, will have totally different results depending on the target and weapons selected.

Be sure to the check the videos on our YouTube Channel!

Stay tuned! Space is vast, but it is not empty. Star Hammer: The Vanguard Prophecy is going to fill it with plenty of capital ships and aggressive aliens next week, on June 4th.

Read more...

HoW15 - Why is this game about World War 2, again?

Friday, May 29, 2015

Eastern Front is out fashion, they say. Ardennes are trendier these days. Pacific has been ignored for far too long and North Africa campaigns are not too popular, Husky is not doing too well and so it goes. But why are we always talking about World War 2, in the end? 
 
There are interesting studies about this, that range from psychology to actual gameplay and customers behaviour analysis. One goes, for instance, that World War 2 allows a natural progression for players, from invasion of Poland to harder fought Operation Barbarossa, to get into gameplay mechanics gradually, in a historically accurate setting. 
 
Reality is that World War 2 as a topic sells games. Or gives more chances for games to succeed in the market, at least. According to data we have on hand, which take into account over fifteen years of history, the only setting that's able to compete with World War 2 is Sci-Fi. So scienc

Read more...

Your chance to grab the best 4x space game at 50 percent off

Thursday, May 28, 2015

A year ago Distant Worlds: Universe released on our store and on Steam. Since then, press and players, old and new of the series, have been playing and praising this game as the best 4X space game ever made.

PCGamesN wrote it is "and exceedingly complex, infinitely rewarding space strategy game", while GameWatcher wrote "Distant Worlds: Universe is the finest 4X space game in a generation".
RockPaperShotgun called it "one of the most unique, enormous and engrossing strategy games ever made".

We really wanted to celebrate this anniversary with you so, starting today at 7 PM CEST/ 5 PM UTC/ 1 PM EDT and for the next 48 hours, the game will be on sale for only $ 29,99 on our store and on

Read more...

HoW15 - Does complexity define wargames?

Thursday, May 28, 2015

What defines complexity, after all? Does a game for experts need to be hard to play? Over the years there has definitely been a race to add more details to the games. Abstraction has become an design target few wargames developers are willing to pursue, because it breaks the rule of historical accuracy, but is the real thing fun to play? 

Read more...

Scourge of War: Waterloo Diaries Part 2

Thursday, May 28, 2015

The second part of the Scourge of War: Waterloo Diaries is now online on our YouTube Channel! Surtur is back with an interesting focus on one of the most important features in the game: the Chain of Command.

In Scourge of War: Waterloo battles can be fought from several perspectives depending on your position in the military hierarchy.

As in the previous video, this is in-game footage, without any post-editing!

Stay tuned for further videos!

Read more...

Revolution Under Siege Gold announced!

Wednesday, May 27, 2015

“An ally has to be watched just like an enemy” - Leon Trotsky

At arms Comrades!

Five years has passed from the initial release of Revolution Under Siege, the simultaneous turn based historical wargame set during the postwar struggles in the eastern Europe, but we had never rest!

Revolution Under Siege GOLD is a project of SEP REDS aided by volunteers from all over the world, all dedicated fans and contributors of the historical strategy games from AGEod!

This new edition contains a myriad of new options and game mechanisms to immerse you even more in the Russian Civil War; dozens of big fixes and game balance additions, as well as hundreds of minor improvements based on the last 4 years of players experience and feedback, and more!

Read more...

Warhammer 40.000: Armageddon Collector's Edition

Wednesday, May 27, 2015

Armageddon’s battlefields will tremble with this Collector’s Edition!

You asked for salvation and the Salamanders came from the sky! You asked for vengeance and the Blood Angels heard your call! You asked for glory and the Ultramarines raised their flags with you!

Now the fate of Armageddon lies in your hands!

This ultimate edition contains

• all the DLC Scenarios (Untold Battle, Vulcan’s Wrath, Angels of Death, Glory of Macragge)

• a digital version of the game soundtrack, featuring over 10 tracks;

• 4 folded posters (2 double sided) detailing all units present in the game, including Astra Militarum (Imperial Guard), Salamanders, Blood Angels and Ultramarines.

• Full colour printed manual.

Read more...