Back to News Listing Matrix Games and Destroyer Studios Release Starshatter!

Posted: Wednesday, July 07, 2004 by Matrix Support

Type: News

Ultimate Space Combat Simulator Combines Fighter Combat with Real Time Strategy.
Matrix Games (www.matrixgames.com) and Destroyer Studios are pleased to release Starshatter (www.starshatter.com), the culmination of a multi-year project to create the definitive 3-D space combat simulation from fighter combat to starship fleet operations. Starshatter uses a dynamic campaign engine to custom-build an unlimited number of unique missions into five story-based campaigns. These campaigns can take a player from fighter pilot or frigate captain all the way to fleet commander, and it can be played either single-player or with up to eight players on a network. The surroundings for each mission are dynamic and adaptive, so that missions that are not chosen by the player are performed by other pilots who may or may not succeed.

Thus the storyline is advanced according to the players’ choices as well as their piloting skills.  As players advance, they will gain opportunities to engage in both atmospheric and space assaults, command squadrons, determine mission rosters and plan and execute strategies for task forces and starships.

David Heath, Director of Operations at Matrix Games, said: “This is a completely new breed of space combat game. Gamers have been waiting for years for such a multi-dimensional flight strategy simulator. It’s not just an empty box with beautiful graphics; on the contrary, sci-fi flight sim fans and strategy gamers alike will enjoy the dynamic, intelligent play and will find an addictive and fulfilling game in Starshatter.”

A three-dimensional interface with fully-rendered texture and shading graces the screen. In addition to its stunning default configuration, Starshatter has been created with graphical modding in mind and incorporates a great deal of support for the modding community.

For mobile or lower-end systems without 3-D acceleration, Starshatter also includes a software rendering engine. It is designed to run well on a wide range of Windows computer systems in Windows 98SE, ME, 2000 or XP on systems from Pentium II 400 MHz on up to high-end gaming rigs.

Starshatter includes three different flight models with options which range from a Newtonian-physics vector-based model to arcade play, ala other space combat games, to atmospheric airplane-style flight. Starshatter supports mouse, keyboard, joystick, throttle, and gamepad flight controls simultaneously, so that you can find the control method that works best for you. You can easily assign any joystick or gamepad axis to any function you wish, and each axis (including the mouse Y-axis) can be inverted to suit your preferences.

For more information, check the Starshatter page at http://www.starshatter.com and the main Matrix Games page at http://www.matrixgames.com for future press releases and discussions.

Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2002, Matrix Games has published several award-winning games, including Highway to the Reich, Starships Unlimited, Uncommon Valor and Korsun Pocket. Matrix Games is based in Woodbridge, New Jersey. For more information, visit the Matrix Games website at http://www.matrixgames.com.

John DiCamillo is a one man design and development studio and Starshatter is his masterpiece. After years of development and help from many testers, he’s finally ready for the bright light of day. For more information, visit the Starshatter website at http://www.starshatter.com/.

More Info

Starshatter - Ultimate Space Combat

  ( Views : 6480 )

In Other News..

This week in Matrix #8

Friday, October 21, 2016

Another week has passed fast! And here at Matrix a lot things have happened! 

So, let's jump in without hesitation!


Strategic Command Situational AAR The Road to Warsaw part 1

Wednesday, October 19, 2016

Greetings, and welcome to this second series of beta After Action Reports (AAR) for Strategic Command WWII: War in Europe. This and succeeding AARs will be a little different from others you may have read. First, they will not concentrate on a single campaign; more reports will be forthcoming, but each will instead focus on a different perspective and theatre, such as Germany attacking Poland; the Allies defending North Africa; and the Soviets attempting to repel the Axis invaders, among others. I will also vary the focus onto certain aspects, such as naval warfare, Diplomacy, Research, and so on. 


New episode for Command LIVE! Don of a New Era is announced!

Tuesday, October 18, 2016

The recent asymmetrical conflict in Ukraine is only the last one plaguing the region. Situation is still fragile in Moldova and Transnistria, where tensions between Pro-Russian separatists and the rest of the population are part of the daily agenda.

How far Moscow will want to go further in escalating the conflict? And will the NATO countries be able to overcome their differences and act as a whole? 


The Panzer Corps Tournament has STARTED!

Monday, October 17, 2016

This is it, fellow generals and friends.

The panzers' engines are roaring and guns are being loaded. Hell is about to break loose. 

The first round of the Panzer Corps Tournament has just started!


Strategic Command WWII War in Europe Release date announced!

Monday, October 17, 2016

Strategic Command WWII: War in Europe, the long awaited turn based wargame developed by Fury Software has an official release date! On November 17th the game will be available on our store!

Take control over either the Axis or the Allies, while directing the efforts of each nation belonging to your alliance.  From this unique perspective, you will be the supreme mastermind behind the entire conduct of operations, deciding the priorities, the strategies, and coordinating your global efforts to win the war!


This week in Matrix #7

Friday, October 14, 2016

We are approaching the end of the week, so it’s time for you to enjoy two days of relax! This means also that This Week in Matrix is arrived and you don’t have to browse on our site without a goal anymore! 

So, let's jump in without hesitation!


Gary Grigsby's War in the West has been updated!

Friday, October 14, 2016

Hi everybody! War in the West, one of the most impressive wargame ever created has been updated to version 1.01.37!

You can download the update following this link or here
Check the Chagelog below!