||  

Back to News Listing Pride of Nations and Rise of Prussia are back home

Posted: Tuesday, March 5, 2013 by Filippo Chianetta

Type: Press Release

 

After many weeks of discussions, Ageod (www.ageod.com) is very pleased to announce that Pride of Nations and Rise of Prussia are coming home. From 1st March Paradox Interactive have surrendered their commercial rights to sell any Ageod game including these two flagship titles.

As many may know, Ageod joined the Slitherine Group in January this year. Both Pride of Nations and Rise of Prussia were built on the AGEOD engine and were released during Ageod’s period of time with Paradox and since leaving Paradox and until joining the Slitherine Group their future has been uncertain.  “We now have to tell you that the future is bright!”, says Philippe Thibaut, Director of Ageod  “and to celebrate this move we can announce that we are working on a patch to upgrade both titles. This will only be available through our Group outlets”.

 

“Our Policy will be to continue to fully support our developers and their titles at realistic price points, in order that they can continue to bring to users quality turn based strategy games” says JD McNeil, C.E.O. of the Slitherine Group . “This involves the effort and work necessary to support, update and improve our group games as and when this is needed, even long after initial release.  So rest assured that we will continue to discuss and engage with our audience, on how and where to patch and add new features where possible”.

 

As a consequence of this deal, the Ageod forum will be the place to discuss these games and all aspects of future releases, updates and news. 

More Info

      ( Views : 3406 )


    In Other News..

    War in the East has been updated to version 1.11.00

    Friday, October 20, 2017

    Hi everybody, 
    Gary Grigsby's War in the East has been updated to version 1.11.00! This version adds a tremendous amount of changes, among all: 

    Read more...

    This week in Matrix #21

    Friday, October 20, 2017

    Hello everyone!
    We’re back with everyone’s favourite recap regarding our awesome site!
    This week has been pretty busy, with some interesting releases (while some have been delayed), and our tournaments for Field of Glory II rolling in!

    Read more...

    Afghanistan 11 is coming to iOS!

    Thursday, October 19, 2017

    We have a great surprise for you: Afghanistan ’11 is coming to iOS on October 24th!

    Read more...

    Field of Glory II Second Tournament

    Thursday, October 19, 2017

    Pyrrhos of Epiros Tournament

    We are pleased to announce the second Field of Glory 2 public tournament. This will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system.
    Anyone can enter. To join, go to the tournament page HERE while thee general tournament rules can be found HERE!

    Read more...

    Sons of Cadia - Units Preview #2

    Wednesday, October 18, 2017

    Are you ready for another round of units previews for Sons of Cadia?

    Today we’ll have a look at some of the vehicles available to the Astra Militarum. Let’s face it: could you imagine the Astra Militarum without their nice and shiny tanks and their heavy artillery? I dare say that they wouldn’t be so tough then! (This text has been redacted by order of the Ordo Hereticus, and its author has been removed; the Astra Militarum is the invincible army of the Imperium, it has always won and will always win! Please carry on reading).

    Where were we? Ah yes, let’s have a look at those powerful vehicles! 

    Read more...

    Strategic Command WWII: Community Content

    Wednesday, October 18, 2017

    Our incredible users are always striving to create new contents for their favourite games, bringing awesome mods on daily bases that we are always happy to share with all of you.
    Today is Strategic Command's turn, with this new Community Content that contains 5 of the best mods that our users have ever created!

    Read more...

    Battlestar Galactica Deadlock - Dev Diary #2!

    Tuesday, October 17, 2017

    Revision 28396 has failed the testing suite. Cause of failure is unknown. Subject is offline.

    That is disappointing. Deploy revision 28399.

    Revision 28399 has launched. Initiating the FTL testing suite.

    ... and?

    Jumps successful. Revision 28399 has passed and remains online, all system functional. Do we begin production?

    Immediately. It is not my intent to allow Colonial Fleet the luxury of complacency.

    Read more...