||  

Back to News Listing Next Destination: space.

Posted: Thursday, February 7, 2013 by Filippo Chianetta

Type: Press Release

 

Buzz Aldrin's Space Program Manager is the ultimate game of space exploration. Releasing on PC, Mac and iPad in June this year, this exciting title will take players on a journey of exploration and space conquest from the dawn of human spaceflight to modern space exploration vehicles and on to the future.

To ensure the accuracy and authenticity of the game it is being developed in consultation with Dr. Buzz Aldrin, former U.S. Air Force combat pilot (66 missions in Korea) and NASA astronaut, who took part in the first Moon landing mission and became the second human being to walk on the Moon.

"Working with Buzz Aldrin in this project is a fascinating journey", said Ignacio Liverotti, Lead Developer at Polar Motion, developer of the game. "As a fan of space exploration, it's a dream to be able to work on such an exciting title and having Dr. Aldrin as a consultant".

In Buzz Aldrin's Space Program Manager players are in charge of carefully managing the agency's budget by opening programs, spending R&D funds on improving the hardware, recruiting personnel and astronauts and launching space missions. Road to the Moon is the first chapter in a series of three engaging games that will take players on a fantastic journey.

"We have been branching out to new platforms and settings recently", said Iain McNeil, Development Director of the Slitherine Group. "Games such as Commander: the Great War and Battle Academy on iPad prove we can expand our audience by widening our range of titles. Buzz Aldrin's Space Program Manager is certainly a great example on how we can attract new players, but stick to our roots of intelligent gameplay and in-depth, well researched content".

 

Game Features

  • Manage all aspects of your fledgling space agency from the 1950’s through to the Lunar landings in the first episode. Later episodes will add a permanent space station in Earth orbit all the way to the ultimate goal – a Manned Mission to Mars! 
  • Create space programs and launch missions inspired by real programs such as the X-15 Space plane and the Sputnik satellite through to the Mercury, Gemini and Apollo manned spacecrafts and more!
  • Research and develop hundreds of mission components from 40 different program categories.
  • Develop your facility with advanced structures and upgrades including the Vehicle Assembly Building, the Mission Control Center and the Observatory.
  • Recruit and train astronaut candidates and assign them to missions.
  • Assemble an elite team of Scientists, Engineers, Technicians and Flight Controllers for the best chance of success.
  • Manage your agency's extensive budget.
  • Components can cause catastrophic failures. You must decide whether to abort or push on with each mission.
  • Vast amounts of research ensure the huge database includes missions that launched and many more that never left the drawing board!
  • In Campaign Mode, manage your agency while pandering to the requirements of government to keep your position as Director!
  • Play in Sand Box mode to manage your budget with no politics involved.
  • Hundreds of components built in 3D and rendered out in exquisite detail allow you to follow the progress of your missions.
  • A historic advisor gives background information on the real missions and astronauts throughout the game.
  • Designed in consultation with Dr. Buzz Aldrin, Apollo 11 Lunar Module Pilot and the second human being to set foot on the Moon.

 

For more information, check out the product page.

  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

      ( Views : 11748 )


    In Other News..

    War in the East has been updated to version 1.11.00

    Friday, October 20, 2017

    Hi everybody, 
    Gary Grigsby's War in the East has been updated to version 1.11.00! This version adds a tremendous amount of changes, among all: 

    Read more...

    This week in Matrix #21

    Friday, October 20, 2017

    Hello everyone!
    We’re back with everyone’s favourite recap regarding our awesome site!
    This week has been pretty busy, with some interesting releases (while some have been delayed), and our tournaments for Field of Glory II rolling in!

    Read more...

    Afghanistan 11 is coming to iOS!

    Thursday, October 19, 2017

    We have a great surprise for you: Afghanistan ’11 is coming to iOS on October 24th!

    Read more...

    Field of Glory II Second Tournament

    Thursday, October 19, 2017

    Pyrrhos of Epiros Tournament

    We are pleased to announce the second Field of Glory 2 public tournament. This will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system.
    Anyone can enter. To join, go to the tournament page HERE while thee general tournament rules can be found HERE!

    Read more...

    Sons of Cadia - Units Preview #2

    Wednesday, October 18, 2017

    Are you ready for another round of units previews for Sons of Cadia?

    Today we’ll have a look at some of the vehicles available to the Astra Militarum. Let’s face it: could you imagine the Astra Militarum without their nice and shiny tanks and their heavy artillery? I dare say that they wouldn’t be so tough then! (This text has been redacted by order of the Ordo Hereticus, and its author has been removed; the Astra Militarum is the invincible army of the Imperium, it has always won and will always win! Please carry on reading).

    Where were we? Ah yes, let’s have a look at those powerful vehicles! 

    Read more...

    Strategic Command WWII: Community Content

    Wednesday, October 18, 2017

    Our incredible users are always striving to create new contents for their favourite games, bringing awesome mods on daily bases that we are always happy to share with all of you.
    Today is Strategic Command's turn, with this new Community Content that contains 5 of the best mods that our users have ever created!

    Read more...

    Battlestar Galactica Deadlock - Dev Diary #2!

    Tuesday, October 17, 2017

    Revision 28396 has failed the testing suite. Cause of failure is unknown. Subject is offline.

    That is disappointing. Deploy revision 28399.

    Revision 28399 has launched. Initiating the FTL testing suite.

    ... and?

    Jumps successful. Revision 28399 has passed and remains online, all system functional. Do we begin production?

    Immediately. It is not my intent to allow Colonial Fleet the luxury of complacency.

    Read more...