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The War Room

 
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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> The War Room Page: <<   < prev  1 2 3 4 [5]
  Topic Replies Thread Starter Hits Last Post
How much heavy industry/supply?   6 rmonical 396 12/10/2013 2:23:09 PM
rmonical
Partisan supply - does it make sense to help the AI   7 rmonical 378 11/5/2013 8:07:36 AM
morvael
Air interdiction escort   2 rmonical 377 1/3/2014 6:38:49 AM
Walloc
factory evac   2 charlie0311 374 5/27/2014 4:18:54 PM
charlie0311
Game Balance with new patch?   0 matt.buttsworth 369 10/11/2013 4:02:09 PM
matt.buttsworth
obsolete production pools   1 dontra85 362 3/7/2014 6:30:17 AM
STEF78
Flak me   2 BrianG 353 4/4/2014 9:27:36 AM
821Bobo
Double paying for SUs as soviet   1 caliJP 345 10/21/2013 7:36:55 PM
loki100
static mode   2 charlie0311 336 2/27/2014 2:57:28 PM
charlie0311
Sov command capacity   3 charlie0311 335 4/26/2014 7:44:56 PM
charlie0311
How much HI should soviet evac?   0 caliJP 322 11/20/2013 8:53:51 PM
caliJP
Attaching Units to cities   0 Basilhare 307 1/12/2014 10:43:57 AM
Basilhare
the eastern front ww2   0 charlie0311 297 4/2/2014 11:42:15 AM
charlie0311
Combat Results   0 demjansk 297 4/18/2014 1:51:57 PM
demjansk
SHC armament loses?   2 Pelton 262 12/9/2013 1:10:04 AM
Pelton
Noob Question 9 - PBEM vs Server   0 Dangun 259 9/16/2013 1:15:23 PM
Dangun
How important are crew served weapons?   1 rmonical 249 12/10/2013 1:23:35 PM
morvael
sov morale   0 charlie0311 235 6/29/2014 6:45:38 PM
charlie0311
KV-1 and IS-1 production after June 1942   11 caliJP 228 7/22/2014 9:34:44 PM
caliJP
counter display   2 charlie0311 215 6/22/2014 2:39:27 PM
charlie0311
sov ldr kills   5 charlie0311 212 6/21/2014 11:40:30 PM
charlie0311
air doctrine help please   3 simon.c 196 6/24/2014 8:40:37 PM
simon.c
airdrops   5 charlie0311 168 6/19/2014 7:15:41 PM
charlie0311
Pilots   2 caliJP 47 7/23/2014 1:56:09 AM
carlkay58
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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> The War Room Page: <<   < prev  1 2 3 4 [5]
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