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Design and Modding

 
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All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Design and Modding Page: <<   < prev  8 9 10 11 [12]
  Topic Replies Thread Starter Hits Last Post
[DWU] Vanilla Race Balance   0 Nanaki 130 7/16/2014 1:14:23 PM
Nanaki
Custom maps in the default theme   1 Osito 128 6/29/2014 1:24:06 PM
Unforeseen
Modding image file size issue - any fix?   2 AstroCat 126 6/5/2014 3:00:37 PM
AstroCat
Question about UI Modding...   2 Blackstork 124 7/10/2014 6:56:15 AM
Blackstork
Custom System Names?   5 hawkunit 123 7/21/2014 6:30:50 PM
Unforeseen
Adding troop maint. modifer for a single game and race?   2 Keston 122 7/9/2014 11:17:04 AM
Keston
Ship Design - Is Modding a "Notes" field possible?   1 Keston 120 7/2/2014 12:00:22 PM
BigWolf
How do you change diplomacy screen music?   2 ParagonExile 117 6/16/2014 8:05:54 PM
ParagonExile
Multi Screen Format   0 UhuruNUru 115 7/17/2014 10:51:55 PM
UhuruNUru
Colony Growth Resource Level   0 rabidfox 107 7/22/2014 11:43:29 PM
rabidfox
No more custom ship images family are ingame to see   2 fruitgnome 106 7/25/2014 4:16:35 PM
fruitgnome
Help please   4 jmkile 105 7/24/2014 10:19:35 PM
ParagonExile
Music Compilation   1 Mesthione 103 7/19/2014 2:19:37 AM
Unforeseen
How to edit Galactopedia   3 ParagonExile 103 7/23/2014 8:27:56 PM
Blackstork
Need help with race modding - get crash   4 Imperius 97 6/25/2014 12:08:07 PM
Imperius
So you want to make a mod adding races.... Where to start   3 Haree78 93 7/25/2014 2:49:37 PM
Efaferal
Galaxy Editor question   0 ArrowRL201 91 7/2/2014 3:51:09 PM
ArrowRL201
sound file question   0 AstroCat 87 6/14/2014 10:54:19 AM
AstroCat
Request: Way to trigger sound files/music as action   0 swizzlewizzle 84 5/25/2014 4:21:20 AM
swizzlewizzle
troop power bonus from resources   1 Evrett 78 7/21/2014 12:04:00 AM
Solarius Scorch
Modding component question   0 fierceking 55 7/20/2014 1:34:52 AM
fierceking
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All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Design and Modding Page: <<   < prev  8 9 10 11 [12]
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