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Distant Worlds Series

 
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All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series
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Tech Support 
Post bug reports and ask for support here.
Moderators luke.h
240312947 RE: Can I run in Windowed mod ..
4/17/2014 3:04:35 PM
Bestor
 
After Action Reports 
Post descriptions of your brilliant victories and unfortunate defeats here.
1313184 Just To Let Everyone Know ..
4/17/2014 1:38:01 AM
FingNewGuy
 
The War Room 
Share your gameplay tips, secret tactics and fabulous strategies and ship designs with fellow gamers here.
5225043 RE: Wretched Desolation ..
4/16/2014 3:40:06 PM
FingNewGuy
 
Design and Modding 
Please post here for questions and discussion about scenario, art and sound modding and the game editor for Distant Worlds.
67511547 RE: New Picture for the Shakt ..
4/18/2014 2:37:39 AM
tjhkkr
 
Distant Worlds Product Info 
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  Topic Replies Thread Starter Hits Last Post
  Announcement: Home of Wargamers 2014 - You could be there! - - - 1/15/2014 4:00:00 PM
Private Sector Going Broke   18 Zygon 901 1/24/2014 1:23:16 AM
Henzington
Galaxy Background   18 solops 1162 2/22/2014 6:39:17 PM
tjhkkr
What should I do when I still feel overwhelmed?   17 towerbooks3192 1149 5/22/2013 8:08:21 PM
towerbooks3192
So ... does the AI cheat on colonisation range?   17 Osito 778 6/8/2013 5:27:36 PM
Plant
Is there a way to frontload resources into a new colony?   17 FerretStyle 945 6/18/2013 10:21:48 AM
DarkThug
Research Labs   17 Osito 766 6/17/2013 2:24:56 PM
elanaagain
Ship naming   17 lando005 593 7/9/2013 4:18:43 AM
lando005
3 Questions   17 Bosk 667 7/17/2013 1:04:28 PM
turtlefang
Research stations and energy collectors and space ports   17 Bosk 981 7/24/2013 6:28:44 AM
feelotraveller
Pirate Facilities   17 Yarasala 429 8/5/2013 10:14:13 AM
flight2q
Strategic Space Exploration / Empire Building Games   17 scout1 1141 8/25/2013 7:31:49 PM
Shark7
How do you design and place your spaceports?   17 zenkmander 658 12/10/2013 2:58:12 PM
Plant
Ship doesn't use its custom name   17 hardcoregamer 406 12/21/2013 7:36:39 PM
Spidey
So, What is the point of common resources   17 akvilonn 1048 2/28/2014 11:49:48 AM
HTG
If you are thinking of buying DW check out this vid   16 sanderz 1478 5/9/2013 4:50:30 PM
Bleek
Why would you need more than one fuel cell at an immobile base?   16 Tanaka 948 5/25/2013 8:16:17 PM
Spacecadet
Character system need a kind of overhaul   16 Speeder 836 5/29/2013 6:30:37 AM
findd3gold
The AI isn't very smart about ship graveyards   16 invaderzim 976 6/10/2013 11:59:16 PM
invaderzim
Disappointed with Mutual Defense Pacts   16 ScottenChi 1010 8/17/2013 11:05:24 PM
lando005
shadows   16 Cruis.In 971 8/27/2013 10:53:18 AM
Icemania
Ship/Base Design Tips and Tricks?   16 mashkis 669 12/8/2013 11:31:40 PM
zenkmander
Should I play with all expansions or add them one-by-one?   16 Ghost Matter 787 1/27/2014 3:39:31 PM
Ghost Matter
Armor/Shield Balance   16 terololo 790 3/4/2014 3:17:38 PM
CyclopsSlayer
Bombard weapons.Cap and planet shield penetration .   16 ASHBERY76 660 3/21/2014 11:54:09 AM
Icemania
railguns and tractor beams   15 YourConscience 1484 5/30/2013 9:09:54 PM
ehsumrell1
Resource Storage - is there a limit   15 Osito 606 6/4/2013 4:39:07 PM
Bebop Cola
Game Start-up Time   15 Osito 544 6/7/2013 4:04:07 AM
feelotraveller
So... did the bundle deal work out for Matrix?   15 Texashawk 810 6/7/2013 1:07:00 AM
xNECROx
Other ways to get rid of unwanted colonies   15 MoloMowChow 996 6/13/2013 4:43:56 PM
MoloMowChow
Resupply ships and how to use them.   15 Larsenex 1012 6/25/2013 8:01:43 PM
necaradan666
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