Matrix Games Forums

Space Program Manager will be launching on SteamCome and see us during the Spieltagen in Essen!New Screenshots for Pike & ShotDeal of the Week Command: Modern Air/Naval Operations WOTYCommand: Modern Air/Naval Operations WOTY is now available!Frontline : The Longest Day Announced and in Beta!Command gets Wargame of the Year EditionDeal of the Week: Pandora SeriesPandora: Eclipse of Nashira is now availableDistant Worlds Gets another update
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Scenario Design and Modding

 
Logged in as: Guest
Users viewing this forum: Kitakami, npsergio, Gaspote
  Mark this forum read

Display topics from last:   Filter:
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding Page: <<   < prev  1 [2] 3 4 5   next >   >>
  Topic Replies Thread Starter Hits Last Post
stock location 7454   0 el cid again 282 1/5/2014 7:08:26 PM
el cid again
Help for Adding Air Art Work   2 John 3rd 285 7/7/2014 5:15:37 AM
John 3rd
Babes Lite?   1 Rexor 292 6/6/2014 7:39:41 PM
chemkid
Question with Downfall Scenario   0 afspret 299 5/6/2014 5:36:03 AM
afspret
Missing squadron   3 spence 302 12/22/2013 5:20:10 PM
spence
Possible bug AV langley Dababes C ver. 1.061108 r9   1 grisouille 309 12/14/2013 5:26:38 PM
Symon
Sea Gladiators   4 John 3rd 309 6/24/2014 12:01:52 AM
Andy Mac
CGC Taney (and other USCG Cutters in the game)   3 spence 310 6/18/2014 10:15:04 PM
Smeulders
Crazy idea. Simulating bridges possible?   9 Dili 315 10/1/2014 3:39:38 AM
Dili
CAG's   1 packerpete 323 3/2/2014 7:54:09 PM
Terminus
Converting Axis Ships in Colombo?   1 Gary Childress 323 3/10/2014 6:16:29 AM
Gary Childress
Uncommon Valor / Original WITP Scenarios   5 Palm Dogg 325 8/28/2014 9:04:39 PM
spence
Mapart Resolution doubled?   5 chemkid 328 6/8/2014 6:08:27 PM
Symon
Modding with AE Editor How to   2 Buck Beach 330 5/10/2014 7:38:04 PM
Buck Beach
Is there a more detailed guide for AI scripting?   2 Jace11 335 8/2/2014 2:44:11 PM
Jace11
IJA 5th Artillery Command (and more)   1 el cid again 337 7/15/2014 8:27:19 PM
Symon
AI Mark IV Radar (Stock Device slot 232)   1 el cid again 348 4/6/2014 4:32:13 AM
YankeeAirRat
Upgrading Aircraft Weapons   2 Dili 349 8/29/2014 7:26:35 PM
Dili
Mod Fodder   0 wdolson 352 11/26/2013 10:56:35 AM
wdolson
Help finding a website   1 DOCUP 352 1/21/2014 5:26:11 AM
JuanG
Problem With User Scenario - Fixable?   1 dereck 364 11/11/2013 6:33:53 PM
Symon
Panama Canal   5 pcellsworth 365 6/8/2014 6:10:29 PM
Bullwinkle58
Dababes-C mod and Game option   1 grisouille 366 12/3/2013 9:01:27 PM
Symon
WITP Editor General Guide   0 BlitzX 367 10/21/2013 4:07:07 PM
BlitzX
Ships Database   4 Gary Childress 372 3/15/2014 5:52:50 PM
Gary Childress
DBB 30 - No Port at Pegu   3 ny59giants 373 12/9/2013 7:02:25 PM
ny59giants
Help and guidelines for AI script   2 Oberst_Klink 373 2/16/2014 12:40:00 AM
Oberst_Klink
Japanese free deployment mod?   1 mrchuck 376 3/8/2014 3:19:13 PM
Terminus
HELP - Historic First Turn NOT Working   2 dereck 381 11/12/2013 11:15:24 AM
dereck
DBB-B Need help installing   2 pnzrgnral 381 11/21/2013 6:08:36 PM
pnzrgnral
Page:   <<   < prev  1 [2] 3 4 5   next >   >> 
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding Page: <<   < prev  1 [2] 3 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.078