From: Phoenix, AZ
What you are saying is exactly what kept me away from the game system for so long. I don't see a reason to have camouflage on the game unit graphics and a cluttered, all too colorful map.
I am now half way through the tutorials and I really like it so far. It has a tremendous amount of features, yet seems reasonably intuitive to use.
It would be nice to have a simplified graphics option, with a similar look like Highway To The Reich:Airborne Assault, which I think strikes the perfect balance between looks, simplicity and clarity of the map and unit icons.
Also, support of all major resolutions is a must for future versions, so 1600x1200 is needed, as well as common wide screen resolutions. It's baffling to me how developers who put so much effort into the game system fail to implement a scalable map.
Anyway, so far so good. I'm looking forward to finishing the tutorial and see some action.