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tap tap tap, EDIT: I like your game, um. . . just waiting for patch

 
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tap tap tap, EDIT: I like your game, um. . . just waiti... - 8/10/2005 2:48:54 AM   
theswitch

 

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yes I know there is a patch coming and yes I'm still waiting for it

any black hammer guys wanna say somthing?. . . anything. . . I gotta catch some more zeezzzzz, later

< Message edited by theswitch -- 9/10/2005 11:17:57 PM >
Post #: 1
RE: tap, tap, tap anyone alive here? black hammer? - 8/12/2005 6:02:24 AM   
praetorblue

 

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Hi theswitch,

Nice to see you around the forum still. :) Have you tried your hand at creating custom maps yet? Anything to share?

- Vance

(in reply to theswitch)
Post #: 2
RE: tap, tap, tap anyone alive here? black hammer? - 8/16/2005 12:13:28 AM   
Erik Rutins

 

Posts: 32914
Joined: 3/28/2000
From: Vermont, USA
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The patch is in testing and will be released as soon as testing confirms that it's solid. We just spoke with the developers and they believe another two weeks at most will be required to finish testing. Sorry for the time this has taken everyone, hang on a bit longer please.

_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to praetorblue)
Post #: 3
RE: tap, tap, tap anyone alive here? black hammer? - 8/17/2005 12:32:31 AM   
theswitch

 

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thanks, thats all I was asking for, an update . . . on the update

(in reply to theswitch)
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RE: tap, tap, tap anyone alive here? black hammer? - 8/30/2005 12:47:59 AM   
kookie

 

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Looks like a good game, if the AI is improved, so I will wait for comments on the update before purchasing.

(in reply to theswitch)
Post #: 5
RE: tap, tap, tap anyone alive here? black hammer? - 9/3/2005 10:39:37 PM   
theswitch

 

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(in reply to kookie)
Post #: 6
RE: tap, tap, tap anyone alive here? black hammer? - 9/5/2005 11:34:33 AM   
Zap


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You sure can sleep! If I could only sleep that well!

(in reply to theswitch)
Post #: 7
RE: tap, tap, tap anyone alive here? black hammer? - 9/6/2005 11:19:38 PM   
gsol69

 

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Any updates on the lastest patch release date yet?

(in reply to Zap)
Post #: 8
RE: tap, tap, tap anyone alive here? black hammer? - 9/10/2005 1:32:58 AM   
theswitch

 

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OK heres the deal, I'll learn the map editor and make a few maps WHEN you throw out the patch to the masses


. . . I want to love this game

(in reply to theswitch)
Post #: 9
RE: tap, tap, tap anyone alive here? black hammer? - 9/12/2005 4:58:57 PM   
Erik Rutins

 

Posts: 32914
Joined: 3/28/2000
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The patch has now been received here, we are now testing it and have sent a few questions to Black Hammer. The moment we have finished our testing, we will send it out. I'm hoping this won't take more than another week.

Regards,

- Erik

_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to theswitch)
Post #: 10
RE: tap, tap, tap anyone alive here? black hammer? - 9/23/2005 10:57:19 PM   
satanopoulos

 

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Hi Switch,
I wrote the patch. I think you're in for some happy surprises :)

-nik

(in reply to Erik Rutins)
Post #: 11
RE: tap, tap, tap anyone alive here? black hammer? - 10/1/2005 5:30:03 AM   
Sarek

 

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From: Western Indiana
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... What's the scoop with the patch?? I think we've all been more than patient up to this point.

(in reply to satanopoulos)
Post #: 12
RE: tap, tap, tap anyone alive here? black hammer? - 10/2/2005 1:32:20 AM   
theswitch

 

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bump

(in reply to Sarek)
Post #: 13
RE: tap, tap, tap anyone alive here? black hammer? - 10/4/2005 1:38:37 AM   
theswitch

 

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lalalalalaalalalal come on all of you, sing with me now. . . All we are saying, is give us the patch. all we are saying, is give us the patch, one more time, let me hear it now. All we are saying is give us the patch.

man John Lennen must suck at song writing, or mabe I'v just over slept, or mabe its my crap spelling. . .. . . .hmmmm. . .. .Lennon. . . .Lennin. . .. ???

(in reply to theswitch)
Post #: 14
RE: tap, tap, tap anyone alive here? black hammer? - 10/4/2005 1:59:38 AM   
pad152

 

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quote:

this won't take more than another week.


Remember in software development speak this means (another week = another week + three or four more)

(in reply to theswitch)
Post #: 15
RE: tap, tap, tap anyone alive here? black hammer? - 10/4/2005 3:26:19 AM   
theswitch

 

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ok ok so who wants to get a game going after the patch. . . . . .

(in reply to pad152)
Post #: 16
RE: tap, tap, tap anyone alive here? black hammer? - 10/4/2005 7:48:18 PM   
theswitch

 

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they must be just about finished testing the patch, because they would of said somthing by now

(in reply to theswitch)
Post #: 17
RE: tap, tap, tap anyone alive here? black hammer? - 10/4/2005 10:36:37 PM   
MindChamber

 

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quote:

ORIGINAL: satanopoulos

Hi Switch,
I wrote the patch. I think you're in for some happy surprises :)

-nik



Hey hey man! Congrats on the game!
and congrats on it making the finals in IGF!!

Great to see you still at it!

EAST COAST GAME-MAKERS UNITE!

I plan to pick up this little Jewel as soon as I can figure out how to play RTS games!


~Jose

(in reply to satanopoulos)
Post #: 18
RE: tap, tap, tap anyone alive here? black hammer? - 10/5/2005 12:32:09 AM   
Erik Rutins

 

Posts: 32914
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From: Vermont, USA
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Good news all: Testing is complete, the patch will be released this week, as soon as we can finish up the installer and get it posted.

Regards,

- Erik

_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to MindChamber)
Post #: 19
RE: tap, tap, tap anyone alive here? black hammer? - 10/5/2005 12:35:36 AM   
theswitch

 

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I knew it

(in reply to Erik Rutins)
Post #: 20
RE: tap, tap, tap anyone alive here? black hammer? - 10/5/2005 5:00:41 AM   
Sarek

 

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From: Western Indiana
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Good news!! I don't suppose you could give us the patch details in advance???

(in reply to theswitch)
Post #: 21
RE: tap, tap, tap anyone alive here? black hammer? - 10/5/2005 11:46:57 PM   
Erik Rutins

 

Posts: 32914
Joined: 3/28/2000
From: Vermont, USA
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Sure, here are the patch notes for v1.006:

v1.006 – October 5th, 2005 – Update Release

1) All reported crash issues fixed
2) AI for cargo ships greatly improved
3) Improved pathfinding
4) AI is much more aggressive
5) Infantry now costs nothing in fuel, crystals and ore to build or sustain
6) Ranged now costs nothing in fuel, crystals and ore to build or sustain
7) Altan Mech’s chance of converting an enemy unit has been increased
8) Groth Mech’s plague attack now does twice as much damage per turn
9) Cha-ar Mech’s firebomb attack now does half as much damage per turn
10) Suicide Bomber had armor of 25 now has 15
11) Suicide Bomber had move range of 4 now has 5
12) Suicide Bomber attack damage now doubled
13) Battle Cruiser had move range of 5 now has 4
14) Five new space maps!


_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Sarek)
Post #: 22
RE: tap, tap, tap anyone alive here? black hammer? - 10/6/2005 2:25:59 AM   
theswitch

 

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OK OK I TAKE BACK ALL MY NAGGING, ALL MY ANNOYING POSTS TOWARDS THE BLACK HAMMER BUDS AND YOU MATRIX GUYS, THANKS FOR YOUR TIME AND THE PATINCE YOU HAVE WITH US THE FANS

(in reply to Erik Rutins)
Post #: 23
RE: tap, tap, tap anyone alive here? black hammer? - 10/6/2005 3:49:59 AM   
Erik Rutins

 

Posts: 32914
Joined: 3/28/2000
From: Vermont, USA
Status: offline
I should also add that this update includes the space and ground map editors so that you don't need to download and install them separately. It also updates part of the space map editor since the previous release. You'll still need the Java Runtime Environment to use the editors, but that's easily downloaded and installed from www.java.com.

The update should be posted later tonight.

Regards,

- Erik

_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to theswitch)
Post #: 24
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