Matrix Games Forums

Join the Matrix Team at Historicon!Recruiting Privates for Germany at War: Barbarossa 1941!Ageod takes you back to the Civil War Battle Academy iPad and PC 50 per cent off!Close Combat Last Stand Arnhem v5.60.53 update Allied Corps Walkthrough playlist and AARConflict of Heroes: Ghost Divisions Released!Pandora Beta Playthrough VideosGermany at War: Barbarossa 1941 Announced!Great Battles Medieval coming to your tablet with a 50 per cent off launch sale!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Programming Language?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> Unofficial Tech Support By Gamers for Gamers >> Programming Language? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Programming Language? - 1/6/2001 9:18:00 PM   
StratMan

 

Posts: 32
Joined: 10/21/2000
From: England
Status: offline
Can any one tell me what Language WiR was written in? I thought perhaps C++ but I doubt it very much. Thanx in advance The StratMan.

_____________________________

StratMan
-----------------------------------------

Einstein rules relativity.
Well in theory at least.
Post #: 1
- 1/7/2001 8:00:00 AM   
Ed Cogburn

 

Posts: 1979
Joined: 7/24/2000
From: Greeneville, Tennessee - GO VOLS!
Status: offline
quote:

Originally posted by StratMan: Can any one tell me what Language WiR was written in? I thought perhaps C++ but I doubt it very much. Thanx in advance The StratMan.
Its written in C, by the Borland C compiler v3.1.

(in reply to StratMan)
Post #: 2
- 1/7/2001 9:29:00 AM   
StratMan

 

Posts: 32
Joined: 10/21/2000
From: England
Status: offline
Maybe I'm pushing my luck, but where can I find a copy of Borland C compiler V3.1 I have checked Borlands museum but not there.

_____________________________

StratMan
-----------------------------------------

Einstein rules relativity.
Well in theory at least.

(in reply to StratMan)
Post #: 3
- 1/7/2001 5:48:00 PM   
Ed Cogburn

 

Posts: 1979
Joined: 7/24/2000
From: Greeneville, Tennessee - GO VOLS!
Status: offline
quote:

Originally posted by StratMan: Maybe I'm pushing my luck, but where can I find a copy of Borland C compiler V3.1 I have checked Borlands museum but not there.
Oh, that version of Borland's C product line is *old*. It goes **way** back. It came on 5.25" disks as I remember. Sadly I don't have it anymore. When I upgraded to a new computer 2 or 3 generations back, the compiler broke, so I eventually threw it away. Borland never went back to upgrade 3.x versions (and later 4.x versions) for new computers, so there was nothing else I could do, except switch to an open-source compiler like gcc which is much more likely to work on older machines (if you can get Linux to work on it, gcc will work on it too). I really did like the Borland IDE though.

(in reply to StratMan)
Post #: 4
Page:   [1]
All Forums >> [General] >> Unofficial Tech Support By Gamers for Gamers >> Programming Language? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.086