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RE: Multiplayer Tournament/League

 
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RE: Multiplayer Tournament/League - 5/31/2005 7:02:56 AM   
Maginot


Posts: 140
Joined: 2/15/2005
Status: offline
Guys, I don't think I got the omphf right now to squeeze in another two games. I didn't realize simply how many PBEMs I had going until I checked my email this morning.

(in reply to Big Lou)
Post #: 31
RE: Multiplayer Tournament/League - 5/31/2005 8:12:05 AM   
Last Mohican

 

Posts: 7
Joined: 5/1/2005
Status: offline
I'll join if there is an opening - or as a reserve.

Thanks

BDebus@comcast.net

(in reply to Maginot)
Post #: 32
RE: Multiplayer Tournament/League - 5/31/2005 3:33:57 PM   
MarcelJV


Posts: 343
Joined: 5/9/2005
From: Mohrsville, PA
Status: offline
This is what I get for not being able to get on line during the long weekend, no more spots.

Count me in if someone drops out.

Email: sleens@epix.net



(in reply to Svend Karlson)
Post #: 33
RE: Multiplayer Tournament/League - 6/1/2005 3:58:57 AM   
5cats


Posts: 291
Joined: 4/14/2005
Status: offline
Just don't make me play vs BananaBob! We've played 3 games already, lol! A 4th one is in the works too.

(in reply to MarcelJV)
Post #: 34
RE: Multiplayer Tournament/League - 6/1/2005 7:47:42 AM   
Harrybanana

 

Posts: 766
Joined: 11/27/2004
Status: offline

quote:

ORIGINAL: 5cats

Just don't make me play vs BananaBob! We've played 3 games already, lol! A 4th one is in the works too.


Don't worry I'm not in this tournament. But I should warn you that there is a player in this tournament who has beat me handily in 3 straight games and is on his way to victory in a 4th.

Hey are we allowed to make side bets? If so who is going to set the odds? Just kidding, don't want anyone reporting me to the gaming police. But I know who I would bet on if we could.

(in reply to 5cats)
Post #: 35
RE: Multiplayer Tournament/League - 6/3/2005 7:14:44 PM   
Scott_WAR

 

Posts: 1023
Joined: 2/24/2005
Status: offline
How much longer until we get this thing started?

< Message edited by Scott_WAR -- 6/3/2005 8:39:56 PM >

(in reply to Harrybanana)
Post #: 36
RE: Multiplayer Tournament/League - 6/3/2005 10:32:03 PM   
MrQuiet

 

Posts: 805
Joined: 4/2/2005
Status: offline
quote:

How much longer until we get this thing started?


^^^ Are you in the same boat as me?^^^
(not starting any new games because you know you are about to pick up 2 games for the tourney)

if so, would you be interested in starting a game and then putting it on hold when the tourney games start and then continueing the game after completing the tourney games?

I have 3 games going but have not received any files for over a week, yet I dont want to start any more because the tourney is about to start and I then concievably have 5 going.

So if anyone wants to start one and put it on hold during the tourney let me know.

MrQuiet
MrQuiet67@yahoo.com

(in reply to Scott_WAR)
Post #: 37
RE: Multiplayer Tournament/League - 6/3/2005 11:32:40 PM   
Svend Karlson


Posts: 194
Joined: 4/6/2005
Status: offline
Not long to wait at all now, email going out tonight I think.

I am missing confirmation replies from 3 participants:

EZPkins
batou
Last Mohican

Everyone that posted in this thread other than Maginot should have recieved a test email from me. If you didn't then contact me at benrichardson@btopenworld.com

(in reply to MrQuiet)
Post #: 38
RE: Multiplayer Tournament/League - 6/3/2005 11:50:52 PM   
Forwarn45

 

Posts: 718
Joined: 4/26/2005
Status: offline
I'm looking forward to it! After reading Mr. Quiet's post I wonder if there is a rough time estimate for how the games should proceed? I would like to see a turn at least every two or three days, although at least one a day is even better!

(in reply to Svend Karlson)
Post #: 39
RE: Multiplayer Tournament/League - 6/3/2005 11:54:40 PM   
Svend Karlson


Posts: 194
Joined: 4/6/2005
Status: offline
Hi Forwarn45,

Indeed I've not explicitly set a minimum turn-around, but I would hope that people will prioritise these games given that we can only progress as swiftly as the slowest players.

An email has gone out now with the opening line ups everyone.

(in reply to Forwarn45)
Post #: 40
RE: Multiplayer Tournament/League - 6/4/2005 1:08:52 AM   
aletoledo


Posts: 827
Joined: 2/4/2005
Status: offline
dang, I'm matched against one of the non-responders. I was hoping to get a couple turns in tonight. hopefully get gets back to me today.

also, I guess I missed it, but people are supposed to play both game simultaneously right?

(in reply to Svend Karlson)
Post #: 41
RE: Multiplayer Tournament/League - 6/4/2005 6:01:53 AM   
aletoledo


Posts: 827
Joined: 2/4/2005
Status: offline
cool, I've been in contact with last mohican and we're starting our games today.

good luck everyone. :)

(in reply to Svend Karlson)
Post #: 42
RE: Multiplayer Tournament/League - 6/4/2005 9:06:07 AM   
5cats


Posts: 291
Joined: 4/14/2005
Status: offline
My opponent pointed that out too, do we play both at once?
I suggested we start one, then play a few turns, then start the second one. That way we're not playing the same turn at the same time, like you're playing both sides at once :)
However, I can see playing both games at once, or one after the other...
Anyone else got an opinion on that?

(in reply to aletoledo)
Post #: 43
RE: Multiplayer Tournament/League - 6/4/2005 9:31:23 AM   
Svend Karlson


Posts: 194
Joined: 4/6/2005
Status: offline
Personally I would prefer to play consecutively rather than concurrently 5cats. The time taken is the same & I feel it would be more fun to know what you need to do in the 2nd game in order to come away with a win.

However if people want to play concurrent then I see no actual problem with that tournament wise.

(in reply to 5cats)
Post #: 44
RE: Multiplayer Tournament/League - 6/4/2005 7:01:06 PM   
Fazman


Posts: 119
Joined: 5/31/2005
Status: offline
Add my name to yer standby list if you wish guys ...

My first Pbem progresses slowly ... need more fuel for AAR

As well, I'd be willing play "world press" if the tournament participants send meh teh screenies! (editing out FOW supplied for a nominal fee )

C_Blanchard@shaw.ca

Who the hell is in charge here anyway!?!?
a small sample





< Message edited by Fazman -- 6/4/2005 7:06:45 PM >

(in reply to Svend Karlson)
Post #: 45
RE: Multiplayer Tournament/League - 6/6/2005 3:21:40 AM   
Dragol

 

Posts: 72
Joined: 4/13/2005
Status: offline
Sign me up if you're still taking reserves.

(in reply to Fazman)
Post #: 46
RE: Multiplayer Tournament/League - 6/6/2005 9:12:47 PM   
Svend Karlson


Posts: 194
Joined: 4/6/2005
Status: offline
Fazman, Dragol, I shall add you both to the reserve list (we have brought in one reserve already) and send you some information shortly.

Fazman - Maginot has already asked to help out in terms of AAR. At the moment I'm not sure what else there is to do but if anything crops up I'll let you know.

Cheers

(in reply to Dragol)
Post #: 47
RE: Multiplayer Tournament/League - 6/7/2005 11:20:33 PM   
Incy

 

Posts: 317
Joined: 10/25/2003
Status: offline

I have trouble getting in touch with my opponent badbonez:

>> ERROR:
>> Requested action not taken: mailbox unavailable
>> Server replied: 550 5.0.0 <badbonez@*edit*.net>... No more spam from
>> *edit* Com (US)

(edits are mine to avoid posing his badbonez address)

I think it's due to his ISP being blocked due to spamming. Badbonez, please contact me through another email address.

Incy

(in reply to Svend Karlson)
Post #: 48
RE: Multiplayer Tournament/League - 6/8/2005 4:59:15 PM   
Badbonez

 

Posts: 83
Joined: 6/25/2004
Status: offline
I've sent an email Incy with an alternate address.

(in reply to Incy)
Post #: 49
RE: Multiplayer Tournament/League - 7/1/2005 11:30:07 PM   
EZPkins

 

Posts: 60
Joined: 4/6/2005
Status: offline
SO WHATS UP WITH THE TOURNEY?

(in reply to Svend Karlson)
Post #: 50
RE: Multiplayer Tournament/League - 7/2/2005 12:30:59 AM   
Svend Karlson


Posts: 194
Joined: 4/6/2005
Status: offline
quote:

ORIGINAL: EZPkins

SO WHATS UP WITH THE TOURNEY?


Still waiting for most people to finish their first round matches.

(in reply to EZPkins)
Post #: 51
RE: Multiplayer Tournament/League - 7/3/2005 10:09:40 AM   
aletoledo


Posts: 827
Joined: 2/4/2005
Status: offline
do I get a new opponent from reserve or do my partial matches count?

(in reply to Svend Karlson)
Post #: 52
RE: Multiplayer Tournament/League - 7/4/2005 1:01:13 PM   
a511


Posts: 518
Joined: 5/19/2005
From: Hong Kong
Status: offline
hi! just a half-time report of my games with Forwan45 (hope u dont mind i publish this brief AAR).

we have both games in progress and its around su/fa 44 (should reach '45 by now if not the hotmail/ aol server probelm that put us out of contact since last Sat, wish Forwan45 rec'd my turns by now ...)

My Axis round
my plan is to grab an AV by Wi43 and leave the russians untouched. i did manage to break thro' suez and over-run india. but the best i could get was ~65 PP b4 the russians came and kick the axis' ass hard. should get it closer to 70PP if not the reverse lend-lease incident in middle-east and i forgot to account for the supply for partisan in PRC .... long story. by su44, the germans is down to ~15PP (?) but got a sizable panzer army (10+ ? cant remember ...)

the IJN is still doing fine (w/ 26PP) as there were no allied transports in the pacific, except 2 in the port of NZ and those in the ports of west coast. and the allied transports were down to 15 for the past two turns

but the down size is that the allied nuclear bomb is almost ready (9 attack now)
good planning pays off ...

My Allied turn
russia got a really early attack in fa41 but despite some early defeats, russia managed to hold the moscow-karknov line and with the help of allied d-day in su43, the tide turned to the allied. by su44, the axis only held italy and w + e germany and down to only 1 panzer but still got a strong defending force ...

in the pacific, we both played transports hunting game ... but with my 7 CVs against IJN's 3CVs (yes, 3 as i just sank 2 CVs in my last turn) the allied also managed to blow up some of IJN's resources on a regular basis but its just too early for the allied to start invading tokoyo ...

be honest i think both games may extend beyond '46 so its just our half-time report ...

Forwan45, feel free to beef-up the AAR, esp if u find that its too one-sided ...

AN

(in reply to Svend Karlson)
Post #: 53
RE: Multiplayer Tournament/League - 7/4/2005 2:26:30 PM   
Fazman


Posts: 119
Joined: 5/31/2005
Status: offline

quote:

ORIGINAL: a511

be honest i think both games may extend beyond '46 so its just our half-time report ...



Isn't fall of 46' end of scenario? hope your not playing without end date! If your victories are split total victory points decides winner.

(in reply to a511)
Post #: 54
RE: Multiplayer Tournament/League - 7/4/2005 6:18:37 PM   
a511


Posts: 518
Joined: 5/19/2005
From: Hong Kong
Status: offline
ha ha, i mean beyond '45. yes we play with end date on.

AN

(in reply to Fazman)
Post #: 55
RE: Multiplayer Tournament/League - 7/4/2005 7:10:41 PM   
Forwarn45

 

Posts: 718
Joined: 4/26/2005
Status: offline
A511 - I sent you a PM. Hopefully we can resolve this email issue and get our games back up and going.

(in reply to a511)
Post #: 56
RE: Multiplayer Tournament/League - 7/5/2005 4:54:40 AM   
a511


Posts: 518
Joined: 5/19/2005
From: Hong Kong
Status: offline
got it and sent to both of ur email addresses in two seperate emails, hope it works this time.

AN

(in reply to Forwarn45)
Post #: 57
RE: Multiplayer Tournament/League - 7/22/2005 3:45:41 PM   
Big Lou

 

Posts: 71
Joined: 4/1/2005
Status: offline
Any updates on the tourney? Are we dead in the water?

_____________________________

Big Lou

(in reply to a511)
Post #: 58
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